/** * @file lltree_common.h * @brief LLTree_gene_0 base class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ // Common data for trees shared between simulator and viewer #ifndef LL_LLTREE_COMMON_H #define LL_LLTREE_COMMON_H struct LLTree_gene_0 { LLTree_gene_0() : scale(0), branches(0), twist(0), droop(0), species(0), trunk_depth(0), branch_thickness(0), max_depth(0), scale_step(0) { } // // The genome for a tree, species 0 // U8 scale; // Scales size of the tree ( / 50 = meter) U8 branches; // When tree forks, how many branches emerge? U8 twist; // twist about old branch axis for each branch (convert to degrees by dividing/255 * 180) U8 droop; // Droop away from old branch axis (convert to degrees by dividing/255 * 180) U8 species; // Branch coloring index U8 trunk_depth; // max recursions in the main trunk U8 branch_thickness; // Scales thickness of trunk ( / 50 = meter) U8 max_depth; // Branch Recursions to flower U8 scale_step; // How much to multiply scale size at each recursion 0-1.f to convert to float }; #endif