/** * @file lltextureanim.h * @brief LLTextureAnim base class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLTEXTUREANIM_H #define LL_LLTEXTUREANIM_H #include "stdtypes.h" #include "llsd.h" class LLMessageSystem; class LLDataPacker; class LLTextureAnim { public: LLTextureAnim(); virtual ~LLTextureAnim(); virtual void reset(); void packTAMessage(LLMessageSystem *mesgsys) const; void packTAMessage(LLDataPacker &dp) const; void unpackTAMessage(LLMessageSystem *mesgsys, const S32 block_num); void unpackTAMessage(LLDataPacker &dp); bool equals(const LLTextureAnim &other) const; LLSD asLLSD() const; operator LLSD() const { return asLLSD(); } bool fromLLSD(LLSD& sd); enum { ON = 0x01, LOOP = 0x02, REVERSE = 0x04, PING_PONG = 0x08, SMOOTH = 0x10, ROTATE = 0x20, SCALE = 0x40, }; public: U8 mMode; S8 mFace; U8 mSizeX; U8 mSizeY; F32 mStart; F32 mLength; F32 mRate; // Rate in frames per second. }; #endif