/** * @file llpathinglib.cpp * @author prep@lindenlab.com * @brief LLPathingLib interface definition * * $LicenseInfo:firstyear=2012&license=lgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_PATHING_LIBRARY #define LL_PATHING_LIBRARY #include "llpreprocessor.h" #include "llsd.h" #include "v3dmath.h" #include "v4math.h" #include "v4color.h" #include "v4coloru.h" #include "llphysicsextensions.h" typedef int bool32; #if defined(_WIN32) || defined(_WIN64) #define LLCD_CALL __cdecl #else #define LLCD_CALL #endif class LLRender; //============================================================================= class LLPathingLib { public: enum LLShapeType { LLST_WalkableObjects = 0, LLST_ObstacleObjects, LLST_MaterialPhantoms, LLST_ExclusionPhantoms, LLST_MaxShapeTypes = LLST_ExclusionPhantoms+1, LLST_None = LLST_MaxShapeTypes+2, LLST_SimpleBox = LLST_None+1, LLST_SimpleCapsule = LLST_SimpleBox+1, }; enum LLShapeTypeFlag { LLSTB_WalkableObjects = 0x1 << 1, LLSTB_ObstacleObjects = 0x1 << 2, LLSTB_MaterialPhantoms = 0x1 << 3, LLSTB_ExclusionPhantoms = 0x1 << 4, LLSTB_None = 0x1 << 5 }; enum LLPLPathBookEnd { LLPL_START = 0, LLPL_END, }; enum LLPLResult { LLPL_OK = 0, LLPL_NOTSET, LLPL_ERROR, LLPL_NO_NAVMESH, LLPL_UNKOWN_ERROR, LLPL_NO_PATH, LLPL_PATH_GENERATED_OK, LLPL_NOT_IMPLEMENTED, }; enum LLPLCharacterType { LLPL_CHARACTER_TYPE_A = 4, LLPL_CHARACTER_TYPE_B = 3, LLPL_CHARACTER_TYPE_C = 2, LLPL_CHARACTER_TYPE_D = 1, LLPL_CHARACTER_TYPE_NONE = 0 }; struct PathingPacket { PathingPacket() : mHasPointA(false), mHasPointB(false), mCharacterWidth(0.0f), mCharacterType(LLPL_CHARACTER_TYPE_NONE) {} bool mHasPointA; LLVector3 mStartPointA; LLVector3 mEndPointA; bool mHasPointB; LLVector3 mStartPointB; LLVector3 mEndPointB; F32 mCharacterWidth; LLPLCharacterType mCharacterType; }; struct NavMeshColors { LLColor4U mWalkable; LLColor4U mObstacle; LLColor4U mMaterial; LLColor4U mExclusion; LLColor4U mConnectedEdge; LLColor4U mBoundaryEdge; LLColor4 mHeatColorBase; LLColor4 mHeatColorMax; LLColor4U mFaceColor; LLColor4U mStarValid; LLColor4U mStarInvalid; LLColor4U mTestPath; LLColor4U mWaterColor; }; public: //Ctor LLPathingLib() {} virtual ~LLPathingLib() {} /// @returns false if this is the stub static bool isFunctional(); // Obtain a pointer to the actual implementation static LLPathingLib* getInstance(); static LLPathingLib::LLPLResult initSystem(); static LLPathingLib::LLPLResult quitSystem(); //Extract and store navmesh data from the llsd datablock sent down by the server virtual LLPLResult extractNavMeshSrcFromLLSD( const LLSD::Binary& dataBlock, int dir ) = 0; //Stitch any stored navmeshes together virtual void processNavMeshData( ) = 0; //Method used to generate and visualize a path on the viewers navmesh virtual LLPLResult generatePath( const PathingPacket& pathingPacket ) = 0; //Set the material type for the heatmap type virtual void setNavMeshMaterialType( LLPLCharacterType materialType ) = 0; //Set the various navmesh colors virtual void setNavMeshColors( const NavMeshColors& color ) = 0; //The entry method to rendering the client side navmesh virtual void renderNavMesh() = 0; //The entry method to rendering the client side navmesh edges virtual void renderNavMeshEdges() = 0; //The entry method to render the client navmesh shapes VBO virtual void renderNavMeshShapesVBO( U32 shapeRenderFlags ) = 0; //The entry method to render the clients designated path virtual void renderPath() = 0; //The entry method to render the capsule bookends for the clients designated path virtual void renderPathBookend( LLRender& gl, LLPathingLib::LLPLPathBookEnd type ) = 0; //Renders all of the generated simple shapes (using their default transforms) virtual void renderSimpleShapes( LLRender& gl, F32 regionsWaterHeight ) = 0; //Method called from second life to create a capsule from properties of a character virtual void createPhysicsCapsuleRep( F32 length, F32 radius, BOOL horizontal, const LLUUID& id ) = 0; //Removes any cached physics capsule using a list of cached uuids virtual void cleanupPhysicsCapsuleRepResiduals() = 0; //Renders a selected uuids physics rep virtual void renderSimpleShapeCapsuleID( LLRender& gl, const LLUUID& id, const LLVector3& pos, const LLQuaternion& rot ) = 0; //Method to delete any vbo's that are currently being managed by the pathing library virtual void cleanupVBOManager( ) = 0; //Method to cleanup any allocations within the implementation virtual void cleanupResidual( ) = 0; private: static bool s_isInitialized; }; #endif //LL_PATHING_LIBRARY