/** * @file LLPathingLibStubImpl.cpp * @author prep@lindenlab.com * @brief A stubbed implementation of LLPathingLib * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 20112010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llpathinglib.h" #include "LLPathingLibStubImpl.h" #include "llsd.h" //============================================================================= LLPathingLibImpl::LLPathingLibImpl() { } LLPathingLibImpl::~LLPathingLibImpl() { } LLPathingLib* LLPathingLibImpl::getInstance() { return NULL; } LLPathingLib::LLPLResult LLPathingLibImpl::initSystem() { return LLPL_NOT_IMPLEMENTED; } LLPathingLib::LLPLResult LLPathingLibImpl::quitSystem() { return LLPL_NOT_IMPLEMENTED; } LLPathingLib::LLPLResult LLPathingLibImpl::extractNavMeshSrcFromLLSD( const LLSD::Binary& dataBlock, int dir ) { return LLPL_NOT_IMPLEMENTED; } void LLPathingLibImpl::processNavMeshData() { } LLPathingLibImpl::LLPLResult LLPathingLibImpl::generatePath( const PathingPacket& pathingPacket ) { return LLPL_NOT_IMPLEMENTED; } void LLPathingLibImpl::setNavMeshMaterialType( LLPLCharacterType materialType ) { } void LLPathingLibImpl::setNavMeshColors( const NavMeshColors& color ) { } void LLPathingLibImpl::renderNavMesh() { } void LLPathingLibImpl::renderNavMeshEdges() { } void LLPathingLibImpl::renderNavMeshShapesVBO( U32 shapeRenderFlags ) { } void LLPathingLibImpl::renderPath() { } void LLPathingLibImpl::renderPathBookend( LLRender& gl, LLPathingLib::LLPLPathBookEnd type ) { } void LLPathingLibImpl::cleanupVBOManager() { } void LLPathingLibImpl::cleanupResidual() { }