# -*- cmake -*- project(llprimitive) include(00-Common) include(LLCommon) include(LLCoreHttp) include(LLPhysicsExtensions) include(LLPrimitive) set(llprimitive_SOURCE_FILES lldaeloader.cpp llmaterialid.cpp llmaterial.cpp llmaterialtable.cpp llmediaentry.cpp llmodel.cpp llmodelloader.cpp llprimitive.cpp llprimtexturelist.cpp lltextureanim.cpp lltextureentry.cpp lltreeparams.cpp llvolumemessage.cpp material_codes.cpp ) set(llprimitive_HEADER_FILES CMakeLists.txt lldaeloader.h legacy_object_types.h llmaterial.h llmaterialid.h llmaterialtable.h llmediaentry.h llmodel.h llmodelloader.h llprimitive.h llprimtexturelist.h lllslconstants.h lltextureanim.h lltextureentry.h lltreeparams.h lltree_common.h llvolumemessage.h material_codes.h object_flags.h ) set_source_files_properties(${llprimitive_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND llprimitive_SOURCE_FILES ${llprimitive_HEADER_FILES}) add_library (llprimitive ${llprimitive_SOURCE_FILES}) set_target_include_dirs( llprimitive ${CMAKE_CURRENT_SOURCE_DIR}) target_link_libraries(llprimitive llcommon llmath llmessage llcorehttp llxml llcharacter llphysicsextensions ll::colladadom ll::pcre ) #add unit tests if (LL_TESTS) INCLUDE(LLAddBuildTest) SET(llprimitive_TEST_SOURCE_FILES llmediaentry.cpp ) LL_ADD_PROJECT_UNIT_TESTS(llprimitive "${llprimitive_TEST_SOURCE_FILES}") endif (LL_TESTS)