/** * @file slplugin-objc.mm * @brief Objective-C++ file for use with the loader shell, so we can use a couple of Cocoa APIs. * * @cond * * $LicenseInfo:firstyear=2010&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ * * @endcond */ #include #include "slplugin-objc.h" void setupCocoa() { static bool inited = false; if(!inited) { createAutoReleasePool(); // The following prevents the Cocoa command line parser from trying to open 'unknown' arguements as documents. // ie. running './secondlife -set Language fr' would cause a pop-up saying can't open document 'fr' // when init'ing the Cocoa App window. [[NSUserDefaults standardUserDefaults] setObject:@"NO" forKey:@"NSTreatUnknownArgumentsAsOpen"]; // This is a bit of voodoo taken from the Apple sample code "CarbonCocoa_PictureCursor": // http://developer.apple.com/samplecode/CarbonCocoa_PictureCursor/index.html // Needed for Carbon based applications which call into Cocoa NSApplicationLoad(); // Must first call [[[NSWindow alloc] init] release] to get the NSWindow machinery set up so that NSCursor can use a window to cache the cursor image [[[NSWindow alloc] init] release]; deleteAutoReleasePool(); inited = true; } } static NSAutoreleasePool *sPool = NULL; void createAutoReleasePool() { if(!sPool) { sPool = [[NSAutoreleasePool alloc] init]; } } void deleteAutoReleasePool() { if(sPool) { [sPool release]; sPool = NULL; } }