/** * @file llpluginprocessparent.h * @brief LLPluginProcessParent handles the parent side of the external-process plugin API. * * @cond * $LicenseInfo:firstyear=2008&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ * @endcond */ #ifndef LL_LLPLUGINPROCESSPARENT_H #define LL_LLPLUGINPROCESSPARENT_H #include #include #include "llapr.h" #include "llprocess.h" #include "llpluginmessage.h" #include "llpluginmessagepipe.h" #include "llpluginsharedmemory.h" #include "lliosocket.h" #include "llthread.h" #include "llsd.h" #include "llevents.h" class LLPluginProcessParentOwner : public std::enable_shared_from_this < LLPluginProcessParentOwner > { public: virtual ~LLPluginProcessParentOwner(); virtual void receivePluginMessage(const LLPluginMessage &message) = 0; virtual bool receivePluginMessageEarly(const LLPluginMessage &message) {return false;}; // This will only be called when the plugin has died unexpectedly virtual void pluginLaunchFailed() {}; virtual void pluginDied() {}; }; class LLPluginProcessParent : public LLPluginMessagePipeOwner { LOG_CLASS(LLPluginProcessParent); LLPluginProcessParent(LLPluginProcessParentOwner *owner); public: typedef std::shared_ptr ptr_t; ~LLPluginProcessParent(); void init(const std::string &launcher_filename, const std::string &plugin_dir, const std::string &plugin_filename, bool debug); void idle(void); // returns true if the plugin is on its way to steady state bool isLoading(void); // returns true if the plugin is in the steady state (processing messages) bool isRunning(void); // returns true if the process has exited or we've had a fatal error bool isDone(void); // returns true if the process is currently waiting on a blocking request bool isBlocked(void) { return mBlocked; }; void killSockets(void); // Go to the proper error state void errorState(void); void setSleepTime(F64 sleep_time, bool force_send = false); F64 getSleepTime(void) const { return mSleepTime; }; void sendMessage(const LLPluginMessage &message); void receiveMessage(const LLPluginMessage &message); static ptr_t create(LLPluginProcessParentOwner *owner); void requestShutdown(); // Inherited from LLPluginMessagePipeOwner /*virtual*/ void receiveMessageRaw(const std::string &message); /*virtual*/ void receiveMessageEarly(const LLPluginMessage &message); /*virtual*/ void setMessagePipe(LLPluginMessagePipe *message_pipe) ; // This adds a memory segment shared with the client, generating a name for the segment. The name generated is guaranteed to be unique on the host. // The caller must call removeSharedMemory first (and wait until getSharedMemorySize returns 0 for the indicated name) before re-adding a segment with the same name. std::string addSharedMemory(size_t size); // Negotiates for the removal of a shared memory segment. It is the caller's responsibility to ensure that nothing touches the memory // after this has been called, since the segment will be unmapped shortly thereafter. void removeSharedMemory(const std::string &name); size_t getSharedMemorySize(const std::string &name); void *getSharedMemoryAddress(const std::string &name); // Returns the version string the plugin indicated for the message class, or an empty string if that class wasn't in the list. std::string getMessageClassVersion(const std::string &message_class); std::string getPluginVersion(void); bool getDisableTimeout() { return mDisableTimeout; }; void setDisableTimeout(bool disable) { mDisableTimeout = disable; }; void setLaunchTimeout(F32 timeout) { mPluginLaunchTimeout = timeout; }; void setLockupTimeout(F32 timeout) { mPluginLockupTimeout = timeout; }; F64 getCPUUsage() { return mCPUUsage; }; static void poll(F64 timeout); static bool canPollThreadRun() { return (sPollSet || sPollsetNeedsRebuild || sUseReadThread); }; static void setUseReadThread(bool use_read_thread); static bool getUseReadThread() { return sUseReadThread; }; static void shutdown(); private: typedef std::map mapInstances_t; enum EState { STATE_UNINITIALIZED, STATE_INITIALIZED, // init() has been called STATE_LISTENING, // listening for incoming connection STATE_LAUNCHED, // process has been launched STATE_CONNECTED, // process has connected STATE_HELLO, // first message from the plugin process has been received STATE_LOADING, // process has been asked to load the plugin STATE_RUNNING, // STATE_GOODBYE, STATE_LAUNCH_FAILURE, // Failure before plugin loaded STATE_ERROR, // generic bailout state STATE_CLEANUP, // clean everything up STATE_EXITING, // Tried to kill process, waiting for it to exit STATE_DONE // }; EState mState; void setState(EState state); bool wantsPolling() const; void removeFromProcessing(); bool pluginLockedUp(); bool pluginLockedUpOrQuit(); bool accept(); LLSocket::ptr_t mListenSocket; LLSocket::ptr_t mSocket; U32 mBoundPort; LLProcess::Params mProcessParams; LLProcessPtr mProcess; bool mProcessCreationRequested = false; std::string mPluginFile; std::string mPluginDir; LLPluginProcessParentOwner *mOwner; typedef std::map sharedMemoryRegionsType; sharedMemoryRegionsType mSharedMemoryRegions; LLSD mMessageClassVersions; std::string mPluginVersionString; LLTimer mHeartbeat; F64 mSleepTime; F64 mCPUUsage; bool mDisableTimeout; bool mDebug; bool mBlocked; bool mPolledInput; LLProcessPtr mDebugger; F32 mPluginLaunchTimeout; // Somewhat longer timeout for initial launch. F32 mPluginLockupTimeout; // If we don't receive a heartbeat in this many seconds, we declare the plugin locked up. static bool sUseReadThread; apr_pollfd_t mPollFD; static apr_pollset_t *sPollSet; static bool sPollsetNeedsRebuild; static LLCoros::Mutex *sInstancesMutex; static mapInstances_t sInstances; static void dirtyPollSet(); static void updatePollset(); void servicePoll(); static LLThread *sReadThread; LLTempBoundListener mPolling; bool pollTick(); LLMutex mIncomingQueueMutex; std::queue mIncomingQueue; }; #endif // LL_LLPLUGINPROCESSPARENT_H