/** * @file llpluginmessage.h * @brief LLPluginMessage encapsulates the serialization/deserialization of messages passed to and from plugins. * * @cond * $LicenseInfo:firstyear=2008&license=viewergpl$ * * Copyright (c) 2008, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ * @endcond */ #ifndef LL_LLPLUGINMESSAGE_H #define LL_LLPLUGINMESSAGE_H #include "llsd.h" class LLPluginMessage { LOG_CLASS(LLPluginMessage); public: LLPluginMessage(); LLPluginMessage(const LLPluginMessage &p); LLPluginMessage(const std::string &message_class, const std::string &message_name); ~LLPluginMessage(); // reset all internal state void clear(void); // Sets the message class and name // Also has the side-effect of clearing any key/value pairs in the message. void setMessage(const std::string &message_class, const std::string &message_name); // Sets a key/value pair in the message void setValue(const std::string &key, const std::string &value); void setValueLLSD(const std::string &key, const LLSD &value); void setValueS32(const std::string &key, S32 value); void setValueU32(const std::string &key, U32 value); void setValueBoolean(const std::string &key, bool value); void setValueReal(const std::string &key, F64 value); void setValuePointer(const std::string &key, void *value); std::string getClass(void) const; std::string getName(void) const; // Returns true if the specified key exists in this message (useful for optional parameters) bool hasValue(const std::string &key) const; // get the value of a particular key as a string. If the key doesn't exist in the message, an empty string will be returned. std::string getValue(const std::string &key) const; // get the value of a particular key as LLSD. If the key doesn't exist in the message, a null LLSD will be returned. LLSD getValueLLSD(const std::string &key) const; // get the value of a key as a S32. If the value wasn't set as a S32, behavior is undefined. S32 getValueS32(const std::string &key) const; // get the value of a key as a U32. Since there isn't an LLSD type for this, we use a hexadecimal string instead. U32 getValueU32(const std::string &key) const; // get the value of a key as a Boolean. bool getValueBoolean(const std::string &key) const; // get the value of a key as a float. F64 getValueReal(const std::string &key) const; // get the value of a key as a pointer. void* getValuePointer(const std::string &key) const; // Flatten the message into a string std::string generate(void) const; // Parse an incoming message into component parts // (this clears out all existing state before starting the parse) // Returns -1 on failure, otherwise returns the number of key/value pairs in the message. int parse(const std::string &message); private: LLSD mMessage; }; /** * @brief Listens for plugin messages. */ class LLPluginMessageListener { public: virtual ~LLPluginMessageListener(); virtual void receivePluginMessage(const LLPluginMessage &message) = 0; }; /** * @brief Dispatcher for plugin messages. * * Manages the set of plugin message listeners and distributes messages to plugin message listeners. */ class LLPluginMessageDispatcher { public: virtual ~LLPluginMessageDispatcher(); void addPluginMessageListener(LLPluginMessageListener *); void removePluginMessageListener(LLPluginMessageListener *); protected: void dispatchPluginMessage(const LLPluginMessage &message); /** A set of message listeners. */ typedef std::set listener_set_t; /** The set of message listeners. */ listener_set_t mListeners; }; #endif // LL_LLPLUGINMESSAGE_H