/** * @file mean_collision_data.h * @brief data type to log interactions between stuff and agents that * might be community standards violations * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_MEAN_COLLISIONS_DATA_H #define LL_MEAN_COLLISIONS_DATA_H #include "lldbstrings.h" #include "lluuid.h" const F32 MEAN_COLLISION_TIMEOUT = 5.f; const S32 MAX_MEAN_COLLISIONS = 5; typedef enum e_mean_collision_types { MEAN_INVALID, MEAN_BUMP, MEAN_LLPUSHOBJECT, MEAN_SELECTED_OBJECT_COLLIDE, MEAN_SCRIPTED_OBJECT_COLLIDE, MEAN_PHYSICAL_OBJECT_COLLIDE, MEAN_EOF } EMeanCollisionType; class LLMeanCollisionData { public: LLMeanCollisionData(const LLUUID &victim, const LLUUID &perp, time_t time, EMeanCollisionType type, F32 mag) : mVictim(victim), mPerp(perp), mTime(time), mType(type), mMag(mag) { } LLMeanCollisionData(LLMeanCollisionData *mcd) : mVictim(mcd->mVictim), mPerp(mcd->mPerp), mTime(mcd->mTime), mType(mcd->mType), mMag(mcd->mMag), mFullName(mcd->mFullName) { } friend std::ostream& operator<<(std::ostream& s, const LLMeanCollisionData &a) { switch(a.mType) { case MEAN_BUMP: s << "Mean Collision: " << a.mPerp << " bumped " << a.mVictim << " with a velocity of " << a.mMag << " at " << ctime(&a.mTime); break; case MEAN_LLPUSHOBJECT: s << "Mean Collision: " << a.mPerp << " llPushObject-ed " << a.mVictim << " with a total force of " << a.mMag << " at "<< ctime(&a.mTime); break; case MEAN_SELECTED_OBJECT_COLLIDE: s << "Mean Collision: " << a.mPerp << " dragged an object into " << a.mVictim << " with a velocity of " << a.mMag << " at "<< ctime(&a.mTime); break; case MEAN_SCRIPTED_OBJECT_COLLIDE: s << "Mean Collision: " << a.mPerp << " smacked " << a.mVictim << " with a scripted object with velocity of " << a.mMag << " at "<< ctime(&a.mTime); break; case MEAN_PHYSICAL_OBJECT_COLLIDE: s << "Mean Collision: " << a.mPerp << " smacked " << a.mVictim << " with a physical object with velocity of " << a.mMag << " at "<< ctime(&a.mTime); break; default: break; } return s; } LLUUID mVictim; LLUUID mPerp; time_t mTime; EMeanCollisionType mType; F32 mMag; std::string mFullName; }; #endif