/** * @file lluseroperation.h * @brief LLUserOperation class header file - used for message based * transaction. For example, L$ transactions. * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLUSEROPERATION_H #define LL_LLUSEROPERATION_H #include "lluuid.h" #include "llframetimer.h" #include class LLUserOperation { public: LLUserOperation(const LLUUID& agent_id); LLUserOperation(const LLUUID& agent_id, const LLUUID& transaction_id); virtual ~LLUserOperation(); const LLUUID& getTransactionID() const { return mTransactionID; } const LLUUID& getAgentID() const { return mAgentID; } // Operation never got necessary data, so expired virtual bool isExpired(); // ability to mark this operation as never expiring. void SetNoExpireFlag(const bool flag); // Send request to the dataserver virtual void sendRequest() = 0; // Run the operation. This will only be called in the case of an // actual success or failure of the operation. virtual bool execute(bool transaction_success) = 0; // This method is called when the user op has expired, and is // about to be deleted by the manager. This gives the user op the // ability to nack someone when the user op is never evaluated virtual void expire(); protected: LLUserOperation(); protected: LLUUID mAgentID; LLUUID mTransactionID; LLFrameTimer mTimer; bool mNoExpire; // this is used for operations that expect an answer and will wait till it gets one. }; class LLUserOperationMgr { public: LLUserOperationMgr(); ~LLUserOperationMgr(); void addOperation(LLUserOperation* op); LLUserOperation* findOperation(const LLUUID& transaction_id); bool deleteOperation(LLUserOperation* op); // Call this method every once in a while to clean up old // transactions. void deleteExpiredOperations(); private: typedef std::map user_operation_list_t; user_operation_list_t mUserOperationList; LLUUID mLastOperationConsidered; }; extern LLUserOperationMgr* gUserOperationMgr; #endif // LL_LLUSEROPERATION_H