/** * @file lltransfersourceasset.cpp * @brief Transfer system for sending an asset. * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include "lltransfersourceasset.h" #include "llerror.h" #include "message.h" #include "lldatapacker.h" #include "lldir.h" #include "llvfile.h" LLTransferSourceAsset::LLTransferSourceAsset(const LLUUID &request_id, const F32 priority) : LLTransferSource(LLTST_ASSET, request_id, priority), mGotResponse(FALSE), mCurPos(0) { } LLTransferSourceAsset::~LLTransferSourceAsset() { } void LLTransferSourceAsset::initTransfer() { if (gAssetStorage) { // *HACK: asset transfers will only be coming from the viewer // to the simulator. This is subset of assets we allow to be // simply pulled straight from the asset system. LLUUID* tidp; if(is_asset_fetch_by_id_allowed(mParams.getAssetType())) { tidp = new LLUUID(getID()); gAssetStorage->getAssetData( mParams.getAssetID(), mParams.getAssetType(), LLTransferSourceAsset::responderCallback, tidp, FALSE); } else { llwarns << "Attempted to request blocked asset " << mParams.getAssetID() << ":" << LLAssetType::lookupHumanReadable(mParams.getAssetType()) << llendl; sendTransferStatus(LLTS_ERROR); } } else { llwarns << "Attempted to request asset " << mParams.getAssetID() << ":" << LLAssetType::lookupHumanReadable(mParams.getAssetType()) << " without an asset system!" << llendl; sendTransferStatus(LLTS_ERROR); } } F32 LLTransferSourceAsset::updatePriority() { return 0.f; } LLTSCode LLTransferSourceAsset::dataCallback(const S32 packet_id, const S32 max_bytes, U8 **data_handle, S32 &returned_bytes, BOOL &delete_returned) { //llinfos << "LLTransferSourceAsset::dataCallback" << llendl; if (!mGotResponse) { return LLTS_SKIP; } LLVFile vf(gAssetStorage->mVFS, mParams.getAssetID(), mParams.getAssetType(), LLVFile::READ); if (!vf.getSize()) { // Something bad happened with the asset request! return LLTS_ERROR; } if (packet_id != mLastPacketID + 1) { llerrs << "Can't handle out of order file transfer yet!" << llendl; } // grab a buffer from the right place in the file if (!vf.seek(mCurPos, 0)) { llwarns << "LLTransferSourceAsset Can't seek to " << mCurPos << " length " << vf.getSize() << llendl; llwarns << "While sending " << mParams.getAssetID() << llendl; return LLTS_ERROR; } delete_returned = TRUE; U8 *tmpp = new U8[max_bytes]; *data_handle = tmpp; if (!vf.read(tmpp, max_bytes)) /* Flawfinder: Ignore */ { // Crap, read failure, need to deal with it. delete[] tmpp; *data_handle = NULL; returned_bytes = 0; delete_returned = FALSE; return LLTS_ERROR; } returned_bytes = vf.getLastBytesRead(); mCurPos += returned_bytes; if (vf.eof()) { if (!returned_bytes) { delete[] tmpp; *data_handle = NULL; returned_bytes = 0; delete_returned = FALSE; } return LLTS_DONE; } return LLTS_OK; } void LLTransferSourceAsset::completionCallback(const LLTSCode status) { // No matter what happens, all we want to do is close the vfile if // we've got it open. } void LLTransferSourceAsset::packParams(LLDataPacker& dp) const { //llinfos << "LLTransferSourceAsset::packParams" << llendl; mParams.packParams(dp); } BOOL LLTransferSourceAsset::unpackParams(LLDataPacker &dp) { //llinfos << "LLTransferSourceAsset::unpackParams" << llendl; return mParams.unpackParams(dp); } void LLTransferSourceAsset::responderCallback(LLVFS *vfs, const LLUUID& uuid, LLAssetType::EType type, void *user_data, S32 result, LLExtStat ext_status ) { LLUUID *tidp = ((LLUUID*) user_data); LLUUID transfer_id = *(tidp); delete tidp; tidp = NULL; LLTransferSourceAsset *tsap = (LLTransferSourceAsset *) gTransferManager.findTransferSource(transfer_id); if (!tsap) { llinfos << "Aborting transfer " << transfer_id << " callback, transfer source went away" << llendl; return; } if (result) { llinfos << "AssetStorage: Error " << gAssetStorage->getErrorString(result) << " downloading uuid " << uuid << llendl; } LLTSCode status; tsap->mGotResponse = TRUE; if (LL_ERR_NOERR == result) { // Everything's OK. LLVFile vf(gAssetStorage->mVFS, uuid, type, LLVFile::READ); tsap->mSize = vf.getSize(); status = LLTS_OK; } else { // Uh oh, something bad happened when we tried to get this asset! switch (result) { case LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE: status = LLTS_UNKNOWN_SOURCE; break; default: status = LLTS_ERROR; } } tsap->sendTransferStatus(status); } LLTransferSourceParamsAsset::LLTransferSourceParamsAsset() : LLTransferSourceParams(LLTST_ASSET), mAssetType(LLAssetType::AT_NONE) { } void LLTransferSourceParamsAsset::setAsset(const LLUUID &asset_id, const LLAssetType::EType asset_type) { mAssetID = asset_id; mAssetType = asset_type; } void LLTransferSourceParamsAsset::packParams(LLDataPacker &dp) const { dp.packUUID(mAssetID, "AssetID"); dp.packS32(mAssetType, "AssetType"); } BOOL LLTransferSourceParamsAsset::unpackParams(LLDataPacker &dp) { S32 tmp_at; dp.unpackUUID(mAssetID, "AssetID"); dp.unpackS32(tmp_at, "AssetType"); mAssetType = (LLAssetType::EType)tmp_at; return TRUE; } /** * Helper functions */ bool is_asset_fetch_by_id_allowed(LLAssetType::EType type) { // *FIX: Make this list smaller. bool rv = false; switch(type) { case LLAssetType::AT_SOUND: case LLAssetType::AT_LANDMARK: case LLAssetType::AT_CLOTHING: case LLAssetType::AT_BODYPART: case LLAssetType::AT_ANIMATION: case LLAssetType::AT_GESTURE: case LLAssetType::AT_MESH: rv = true; break; default: break; } return rv; } bool is_asset_id_knowable(LLAssetType::EType type) { // *FIX: Make this list smaller. bool rv = false; switch(type) { case LLAssetType::AT_TEXTURE: case LLAssetType::AT_SOUND: case LLAssetType::AT_LANDMARK: case LLAssetType::AT_CLOTHING: case LLAssetType::AT_NOTECARD: case LLAssetType::AT_BODYPART: case LLAssetType::AT_ANIMATION: case LLAssetType::AT_GESTURE: case LLAssetType::AT_LINK: case LLAssetType::AT_LINK_FOLDER: case LLAssetType::AT_MESH: rv = true; break; default: break; } return rv; }