/** * @file lltransfermanager.cpp * @brief Improved transfer mechanism for moving data through the * message system. * * Copyright (c) 2004-$CurrentYear$, Linden Research, Inc. * $License$ */ #include "linden_common.h" #include "lltransfermanager.h" #include "llerror.h" #include "message.h" #include "lldatapacker.h" #include "lltransfersourcefile.h" #include "lltransfersourceasset.h" #include "lltransfertargetfile.h" #include "lltransfertargetvfile.h" const S32 MAX_PACKET_DATA_SIZE = 2048; const S32 MAX_PARAMS_SIZE = 1024; LLTransferManager gTransferManager; LLTransferSource::stype_scfunc_map LLTransferSource::sSourceCreateMap; // // LLTransferManager implementation // LLTransferManager::LLTransferManager() : mValid(FALSE) { S32 i; for (i = 0; i < LLTTT_NUM_TYPES; i++) { mTransferBitsIn[i] = 0; mTransferBitsOut[i] = 0; } } LLTransferManager::~LLTransferManager() { if (mValid) { llwarns << "LLTransferManager::~LLTransferManager - Should have been cleaned up by message system shutdown process" << llendl; cleanup(); } } void LLTransferManager::init() { if (mValid) { llerrs << "Double initializing LLTransferManager!" << llendl; } mValid = TRUE; // Register message system handlers gMessageSystem->setHandlerFunc("TransferRequest", processTransferRequest, NULL); gMessageSystem->setHandlerFunc("TransferInfo", processTransferInfo, NULL); gMessageSystem->setHandlerFunc("TransferPacket", processTransferPacket, NULL); gMessageSystem->setHandlerFunc("TransferAbort", processTransferAbort, NULL); } void LLTransferManager::cleanup() { mValid = FALSE; host_tc_map::iterator iter; for (iter = mTransferConnections.begin(); iter != mTransferConnections.end(); iter++) { delete iter->second; } mTransferConnections.clear(); } void LLTransferManager::updateTransfers() { host_tc_map::iterator iter; for (iter = mTransferConnections.begin(); iter != mTransferConnections.end(); iter++) { iter->second->updateTransfers(); } } void LLTransferManager::cleanupConnection(const LLHost &host) { host_tc_map::iterator iter; iter = mTransferConnections.find(host); if (iter == mTransferConnections.end()) { // This can happen legitimately if we've never done a transfer, and we're // cleaning up a circuit. //llwarns << "Cleaning up nonexistent transfer connection to " << host << llendl; return; } LLTransferConnection *connp = iter->second; delete connp; mTransferConnections.erase(iter); } LLTransferConnection *LLTransferManager::getTransferConnection(const LLHost &host) { host_tc_map::iterator iter; iter = mTransferConnections.find(host); if (iter == mTransferConnections.end()) { mTransferConnections[host] = new LLTransferConnection(host); return mTransferConnections[host]; } return iter->second; } LLTransferSourceChannel *LLTransferManager::getSourceChannel(const LLHost &host, const LLTransferChannelType type) { LLTransferConnection *tcp = getTransferConnection(host); if (!tcp) { return NULL; } return tcp->getSourceChannel(type); } LLTransferTargetChannel *LLTransferManager::getTargetChannel(const LLHost &host, const LLTransferChannelType type) { LLTransferConnection *tcp = getTransferConnection(host); if (!tcp) { return NULL; } return tcp->getTargetChannel(type); } // virtual LLTransferSourceParams::~LLTransferSourceParams() { } LLTransferSource *LLTransferManager::findTransferSource(const LLUUID &transfer_id) { // This linear traversal could screw us later if we do lots of // searches for sources. However, this ONLY happens right now // in asset transfer callbacks, so this should be relatively quick. host_tc_map::iterator iter; for (iter = mTransferConnections.begin(); iter != mTransferConnections.end(); iter++) { LLTransferConnection *tcp = iter->second; LLTransferConnection::tsc_iter sc_iter; for (sc_iter = tcp->mTransferSourceChannels.begin(); sc_iter != tcp->mTransferSourceChannels.end(); sc_iter++) { LLTransferSourceChannel *scp = *sc_iter; LLTransferSource *sourcep = scp->findTransferSource(transfer_id); if (sourcep) { return sourcep; } } } return NULL; } // // Message handlers // //static void LLTransferManager::processTransferRequest(LLMessageSystem *msgp, void **) { //llinfos << "LLTransferManager::processTransferRequest" << llendl; LLUUID transfer_id; LLTransferSourceType source_type; LLTransferChannelType channel_type; F32 priority; msgp->getUUID("TransferInfo", "TransferID", transfer_id); msgp->getS32("TransferInfo", "SourceType", (S32 &)source_type); msgp->getS32("TransferInfo", "ChannelType", (S32 &)channel_type); msgp->getF32("TransferInfo", "Priority", priority); LLTransferSourceChannel *tscp = gTransferManager.getSourceChannel(msgp->getSender(), channel_type); if (!tscp) { llwarns << "Source channel not found" << llendl; return; } if (tscp->findTransferSource(transfer_id)) { llwarns << "Duplicate request for transfer " << transfer_id << ", aborting!" << llendl; return; } S32 size = msgp->getSize("TransferInfo", "Params"); if(size > MAX_PARAMS_SIZE) { llwarns << "LLTransferManager::processTransferRequest params too big." << llendl; return; } //llinfos << transfer_id << ":" << source_type << ":" << channel_type << ":" << priority << llendl; LLTransferSource* tsp = LLTransferSource::createSource( source_type, transfer_id, priority); if(!tsp) { llwarns << "LLTransferManager::processTransferRequest couldn't create" << " transfer source!" << llendl; return; } U8 tmp[MAX_PARAMS_SIZE]; msgp->getBinaryData("TransferInfo", "Params", tmp, size); LLDataPackerBinaryBuffer dpb(tmp, MAX_PARAMS_SIZE); BOOL unpack_ok = tsp->unpackParams(dpb); if (!unpack_ok) { // This should only happen if the data is corrupt or // incorrectly packed. // *NOTE: We may want to call abortTransfer(). llwarns << "LLTransferManager::processTransferRequest: bad parameters." << llendl; delete tsp; return; } tscp->addTransferSource(tsp); tsp->initTransfer(); } //static void LLTransferManager::processTransferInfo(LLMessageSystem *msgp, void **) { //llinfos << "LLTransferManager::processTransferInfo" << llendl; LLUUID transfer_id; LLTransferTargetType target_type; LLTransferChannelType channel_type; LLTSCode status; S32 size; msgp->getUUID("TransferInfo", "TransferID", transfer_id); msgp->getS32("TransferInfo", "TargetType", (S32 &)target_type); msgp->getS32("TransferInfo", "ChannelType", (S32 &)channel_type); msgp->getS32("TransferInfo", "Status", (S32 &)status); msgp->getS32("TransferInfo", "Size", size); //llinfos << transfer_id << ":" << target_type<< ":" << channel_type << llendl; LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(msgp->getSender(), channel_type); if (!ttcp) { llwarns << "Target channel not found" << llendl; // Should send a message to abort the transfer. return; } LLTransferTarget *ttp = ttcp->findTransferTarget(transfer_id); if (!ttp) { llwarns << "TransferInfo for unknown transfer! Not able to handle this yet!" << llendl; // This could happen if we're doing a push transfer, although to avoid confusion, // maybe it should be a different message. return; } if (status != LLTS_OK) { llwarns << transfer_id << ": Non-ok status, cleaning up" << llendl; ttp->completionCallback(status); // Clean up the transfer. ttcp->deleteTransfer(ttp); return; } // unpack the params S32 params_size = msgp->getSize("TransferInfo", "Params"); if(params_size > MAX_PARAMS_SIZE) { llwarns << "LLTransferManager::processTransferInfo params too big." << llendl; return; } else if(params_size > 0) { U8 tmp[MAX_PARAMS_SIZE]; msgp->getBinaryData("TransferInfo", "Params", tmp, params_size); LLDataPackerBinaryBuffer dpb(tmp, MAX_PARAMS_SIZE); if (!ttp->unpackParams(dpb)) { // This should only happen if the data is corrupt or // incorrectly packed. llwarns << "LLTransferManager::processTransferRequest: bad params." << llendl; ttp->abortTransfer(); ttcp->deleteTransfer(ttp); return; } } llinfos << "Receiving " << transfer_id << ", size " << size << " bytes" << llendl; ttp->setSize(size); ttp->setGotInfo(TRUE); // OK, at this point we to handle any delayed transfer packets (which could happen // if this packet was lost) // This is a lame cut and paste of code down below. If we change the logic down there, // we HAVE to change the logic up here. while (1) { S32 packet_id = 0; U8 tmp_data[MAX_PACKET_DATA_SIZE]; // See if we've got any delayed packets packet_id = ttp->getNextPacketID(); if (ttp->mDelayedPacketMap.find(packet_id) != ttp->mDelayedPacketMap.end()) { // Perhaps this stuff should be inside a method in LLTransferPacket? // I'm too lazy to do it now, though. // llinfos << "Playing back delayed packet " << packet_id << llendl; LLTransferPacket *packetp = ttp->mDelayedPacketMap[packet_id]; // This is somewhat inefficient, but avoids us having to duplicate // code between the off-the-wire and delayed paths. packet_id = packetp->mPacketID; size = packetp->mSize; if (size) { if ((packetp->mDatap != NULL) && (size<(S32)sizeof(tmp_data))) { memcpy(tmp_data, packetp->mDatap, size); /*Flawfinder: ignore*/ } } status = packetp->mStatus; ttp->mDelayedPacketMap.erase(packet_id); delete packetp; } else { // No matching delayed packet, we're done. break; } LLTSCode ret_code = ttp->dataCallback(packet_id, tmp_data, size); if (ret_code == LLTS_OK) { ttp->setLastPacketID(packet_id); } if (status != LLTS_OK) { if (status != LLTS_DONE) { llwarns << "LLTransferManager::processTransferInfo Error in playback!" << llendl; } else { llinfos << "LLTransferManager::processTransferInfo replay FINISHED for " << transfer_id << llendl; } // This transfer is done, either via error or not. ttp->completionCallback(status); ttcp->deleteTransfer(ttp); return; } } } //static void LLTransferManager::processTransferPacket(LLMessageSystem *msgp, void **) { //llinfos << "LLTransferManager::processTransferPacket" << llendl; LLUUID transfer_id; LLTransferChannelType channel_type; S32 packet_id; LLTSCode status; S32 size; msgp->getUUID("TransferData", "TransferID", transfer_id); msgp->getS32("TransferData", "ChannelType", (S32 &)channel_type); msgp->getS32("TransferData", "Packet", packet_id); msgp->getS32("TransferData", "Status", (S32 &)status); // Find the transfer associated with this packet. //llinfos << transfer_id << ":" << channel_type << llendl; LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(msgp->getSender(), channel_type); if (!ttcp) { llwarns << "Target channel not found" << llendl; return; } LLTransferTarget *ttp = ttcp->findTransferTarget(transfer_id); if (!ttp) { llwarns << "Didn't find matching transfer for " << transfer_id << " processing packet " << packet_id << " from " << msgp->getSender() << llendl; return; } size = msgp->getSize("TransferData", "Data"); S32 msg_bytes = 0; if (msgp->getReceiveCompressedSize()) { msg_bytes = msgp->getReceiveCompressedSize(); } else { msg_bytes = msgp->getReceiveSize(); } gTransferManager.addTransferBitsIn(ttcp->mChannelType, msg_bytes*8); if ((size < 0) || (size > MAX_PACKET_DATA_SIZE)) { llwarns << "Invalid transfer packet size " << size << llendl; return; } U8 tmp_data[MAX_PACKET_DATA_SIZE]; if (size > 0) { // Only pull the data out if the size is > 0 msgp->getBinaryData("TransferData", "Data", tmp_data, size); } if ((!ttp->gotInfo()) || (ttp->getNextPacketID() != packet_id)) { // Put this on a list of packets to be delivered later. if(!ttp->addDelayedPacket(packet_id, status, tmp_data, size)) { // Whoops - failed to add a delayed packet for some reason. llwarns << "Too many delayed packets processing transfer " << transfer_id << " from " << msgp->getSender() << llendl; ttp->abortTransfer(); ttcp->deleteTransfer(ttp); return; } #if 0 // Spammy! const S32 LL_TRANSFER_WARN_GAP = 10; if(!ttp->gotInfo()) { llwarns << "Got data packet before information in transfer " << transfer_id << " from " << msgp->getSender() << ", got " << packet_id << llendl; } else if((packet_id - ttp->getNextPacketID()) > LL_TRANSFER_WARN_GAP) { llwarns << "Out of order packet in transfer " << transfer_id << " from " << msgp->getSender() << ", got " << packet_id << " expecting " << ttp->getNextPacketID() << llendl; } #endif return; } // Loop through this until we're done with all delayed packets // // NOTE: THERE IS A CUT AND PASTE OF THIS CODE IN THE TRANSFERINFO HANDLER // SO WE CAN PLAY BACK DELAYED PACKETS THERE!!!!!!!!!!!!!!!!!!!!!!!!! // BOOL done = FALSE; while (!done) { LLTSCode ret_code = ttp->dataCallback(packet_id, tmp_data, size); if (ret_code == LLTS_OK) { ttp->setLastPacketID(packet_id); } if (status != LLTS_OK) { if (status != LLTS_DONE) { llwarns << "LLTransferManager::processTransferPacket Error in transfer!" << llendl; } else { // llinfos << "LLTransferManager::processTransferPacket done for " << transfer_id << llendl; } // This transfer is done, either via error or not. ttp->completionCallback(status); ttcp->deleteTransfer(ttp); return; } // See if we've got any delayed packets packet_id = ttp->getNextPacketID(); if (ttp->mDelayedPacketMap.find(packet_id) != ttp->mDelayedPacketMap.end()) { // Perhaps this stuff should be inside a method in LLTransferPacket? // I'm too lazy to do it now, though. // llinfos << "Playing back delayed packet " << packet_id << llendl; LLTransferPacket *packetp = ttp->mDelayedPacketMap[packet_id]; // This is somewhat inefficient, but avoids us having to duplicate // code between the off-the-wire and delayed paths. packet_id = packetp->mPacketID; size = packetp->mSize; if (size) { if ((packetp->mDatap != NULL) && (size<(S32)sizeof(tmp_data))) { memcpy(tmp_data, packetp->mDatap, size); /*Flawfinder: ignore*/ } } status = packetp->mStatus; ttp->mDelayedPacketMap.erase(packet_id); delete packetp; } else { // No matching delayed packet, abort it. done = TRUE; } } } //static void LLTransferManager::processTransferAbort(LLMessageSystem *msgp, void **) { //llinfos << "LLTransferManager::processTransferPacket" << llendl; LLUUID transfer_id; LLTransferChannelType channel_type; msgp->getUUID("TransferInfo", "TransferID", transfer_id); msgp->getS32("TransferInfo", "ChannelType", (S32 &)channel_type); // See if it's a target that we're trying to abort // Find the transfer associated with this packet. LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(msgp->getSender(), channel_type); if (ttcp) { LLTransferTarget *ttp = ttcp->findTransferTarget(transfer_id); if (ttp) { ttp->abortTransfer(); ttcp->deleteTransfer(ttp); return; } } // Hmm, not a target. Maybe it's a source. LLTransferSourceChannel *tscp = gTransferManager.getSourceChannel(msgp->getSender(), channel_type); if (tscp) { LLTransferSource *tsp = tscp->findTransferSource(transfer_id); if (tsp) { tsp->abortTransfer(); tscp->deleteTransfer(tsp); return; } } llwarns << "Couldn't find transfer " << transfer_id << " to abort!" << llendl; } //static void LLTransferManager::reliablePacketCallback(void **user_data, S32 result) { LLUUID *transfer_idp = (LLUUID *)user_data; if (result) { llwarns << "Aborting reliable transfer " << *transfer_idp << " due to failed reliable resends!" << llendl; LLTransferSource *tsp = gTransferManager.findTransferSource(*transfer_idp); if (tsp) { LLTransferSourceChannel *tscp = tsp->mChannelp; tsp->abortTransfer(); tscp->deleteTransfer(tsp); } } delete transfer_idp; } // // LLTransferConnection implementation // LLTransferConnection::LLTransferConnection(const LLHost &host) { mHost = host; } LLTransferConnection::~LLTransferConnection() { tsc_iter itersc; for (itersc = mTransferSourceChannels.begin(); itersc != mTransferSourceChannels.end(); itersc++) { delete *itersc; } mTransferSourceChannels.clear(); ttc_iter itertc; for (itertc = mTransferTargetChannels.begin(); itertc != mTransferTargetChannels.end(); itertc++) { delete *itertc; } mTransferTargetChannels.clear(); } void LLTransferConnection::updateTransfers() { // Do stuff for source transfers (basically, send data out). tsc_iter iter; for (iter = mTransferSourceChannels.begin(); iter != mTransferSourceChannels.end(); iter++) { (*iter)->updateTransfers(); } // Do stuff for target transfers // Primarily, we should be aborting transfers that are irredeemably broken // (large packet gaps that don't appear to be getting filled in, most likely) // Probably should NOT be doing timeouts for other things, as new priority scheme // means that a high priority transfer COULD block a transfer for a long time. } LLTransferSourceChannel *LLTransferConnection::getSourceChannel(const LLTransferChannelType channel_type) { tsc_iter iter; for (iter = mTransferSourceChannels.begin(); iter != mTransferSourceChannels.end(); iter++) { if ((*iter)->getChannelType() == channel_type) { return *iter; } } LLTransferSourceChannel *tscp = new LLTransferSourceChannel(channel_type, mHost); mTransferSourceChannels.push_back(tscp); return tscp; } LLTransferTargetChannel *LLTransferConnection::getTargetChannel(const LLTransferChannelType channel_type) { ttc_iter iter; for (iter = mTransferTargetChannels.begin(); iter != mTransferTargetChannels.end(); iter++) { if ((*iter)->getChannelType() == channel_type) { return *iter; } } LLTransferTargetChannel *ttcp = new LLTransferTargetChannel(channel_type, mHost); mTransferTargetChannels.push_back(ttcp); return ttcp; } // // LLTransferSourceChannel implementation // const S32 DEFAULT_PACKET_SIZE = 1000; LLTransferSourceChannel::LLTransferSourceChannel(const LLTransferChannelType channel_type, const LLHost &host) : mChannelType(channel_type), mHost(host), mTransferSources(LLTransferSource::sSetPriority, LLTransferSource::sGetPriority), mThrottleID(TC_ASSET) { } LLTransferSourceChannel::~LLTransferSourceChannel() { LLPriQueueMap::pqm_iter iter = mTransferSources.mMap.begin(); LLPriQueueMap::pqm_iter end = mTransferSources.mMap.end(); for (; iter != end; ++iter) { // Just kill off all of the transfers (*iter).second->abortTransfer(); delete iter->second; } mTransferSources.mMap.clear(); } void LLTransferSourceChannel::updatePriority(LLTransferSource *tsp, const F32 priority) { mTransferSources.reprioritize(priority, tsp); } void LLTransferSourceChannel::updateTransfers() { // Actually, this should do the following: // Decide if we can actually send data. // If so, update priorities so we know who gets to send it. // Send data from the sources, while updating until we've sent our throttle allocation. LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(getHost()); if (!cdp) { return; } if (cdp->isBlocked()) { // *NOTE: We need to make sure that the throttle bits // available gets reset. // We DON'T want to send any packets if they're blocked, they'll just end up // piling up on the other end. //llwarns << "Blocking transfers due to blocked circuit for " << getHost() << llendl; return; } const S32 throttle_id = mThrottleID; LLThrottleGroup &tg = cdp->getThrottleGroup(); if (tg.checkOverflow(throttle_id, 0.f)) { return; } LLPriQueueMap::pqm_iter iter; BOOL done = FALSE; for (iter = mTransferSources.mMap.begin(); (iter != mTransferSources.mMap.end()) && !done;) { //llinfos << "LLTransferSourceChannel::updateTransfers()" << llendl; // Do stuff. LLTransferSource *tsp = iter->second; U8 *datap = NULL; S32 data_size = 0; BOOL delete_data = FALSE; S32 packet_id = 0; S32 sent_bytes = 0; LLTSCode status = LLTS_OK; // Get the packetID for the next packet that we're transferring. packet_id = tsp->getNextPacketID(); status = tsp->dataCallback(packet_id, DEFAULT_PACKET_SIZE, &datap, data_size, delete_data); if (status == LLTS_SKIP) { // We don't have any data, but we're not done, just go on. // This will presumably be used for streaming or async transfers that // are stalled waiting for data from another source. iter++; continue; } LLUUID *cb_uuid = new LLUUID(tsp->getID()); // Send the data now, even if it's an error. // The status code will tell the other end what to do. gMessageSystem->newMessage("TransferPacket"); gMessageSystem->nextBlock("TransferData"); gMessageSystem->addUUID("TransferID", tsp->getID()); gMessageSystem->addS32("ChannelType", getChannelType()); gMessageSystem->addS32("Packet", packet_id); // HACK! Need to put in a REAL packet id gMessageSystem->addS32("Status", status); gMessageSystem->addBinaryData("Data", datap, data_size); sent_bytes = gMessageSystem->getCurrentSendTotal(); gMessageSystem->sendReliable(getHost(), LL_DEFAULT_RELIABLE_RETRIES, TRUE, 0.f, LLTransferManager::reliablePacketCallback, (void**)cb_uuid); // Do bookkeeping for the throttle done = tg.throttleOverflow(throttle_id, sent_bytes*8.f); gTransferManager.addTransferBitsOut(mChannelType, sent_bytes*8); // Clean up our temporary data. if (delete_data) { delete[] datap; datap = NULL; } // Update the packet counter tsp->setLastPacketID(packet_id); switch (status) { case LLTS_OK: // We're OK, don't need to do anything. Keep sending data. break; case LLTS_ERROR: llwarns << "Error in transfer dataCallback!" << llendl; case LLTS_DONE: // We need to clean up this transfer source. //llinfos << "LLTransferSourceChannel::updateTransfers() " << tsp->getID() << " done" << llendl; tsp->completionCallback(status); delete tsp; mTransferSources.mMap.erase(iter++); break; default: llerrs << "Unknown transfer error code!" << llendl; } // At this point, we should do priority adjustment (since some transfers like // streaming transfers will adjust priority based on how much they've sent and time, // but I'm not going to bother yet. - djs. } } void LLTransferSourceChannel::addTransferSource(LLTransferSource *sourcep) { sourcep->mChannelp = this; mTransferSources.push(sourcep->getPriority(), sourcep); } LLTransferSource *LLTransferSourceChannel::findTransferSource(const LLUUID &transfer_id) { LLPriQueueMap::pqm_iter iter; for (iter = mTransferSources.mMap.begin(); iter != mTransferSources.mMap.end(); iter++) { LLTransferSource *tsp = iter->second; if (tsp->getID() == transfer_id) { return tsp; } } return NULL; } BOOL LLTransferSourceChannel::deleteTransfer(LLTransferSource *tsp) { LLPriQueueMap::pqm_iter iter; for (iter = mTransferSources.mMap.begin(); iter != mTransferSources.mMap.end(); iter++) { if (iter->second == tsp) { break; } } if (iter == mTransferSources.mMap.end()) { llerrs << "Unable to find transfer source to delete!" << llendl; return FALSE; } mTransferSources.mMap.erase(iter); delete tsp; return TRUE; } // // LLTransferTargetChannel implementation // LLTransferTargetChannel::LLTransferTargetChannel(const LLTransferChannelType channel_type, const LLHost &host) : mChannelType(channel_type), mHost(host) { } LLTransferTargetChannel::~LLTransferTargetChannel() { tt_iter iter; for (iter = mTransferTargets.begin(); iter != mTransferTargets.end(); iter++) { // Abort all of the current transfers (*iter)->abortTransfer(); delete *iter; } mTransferTargets.clear(); } void LLTransferTargetChannel::requestTransfer( const LLTransferSourceParams& source_params, const LLTransferTargetParams& target_params, const F32 priority) { LLUUID id; id.generate(); LLTransferTarget* ttp = LLTransferTarget::createTarget( target_params.getType(), id, source_params.getType()); if (!ttp) { llwarns << "LLTransferManager::requestTransfer aborting due to target creation failure!" << llendl; return; } ttp->applyParams(target_params); addTransferTarget(ttp); sendTransferRequest(ttp, source_params, priority); } void LLTransferTargetChannel::sendTransferRequest(LLTransferTarget *targetp, const LLTransferSourceParams ¶ms, const F32 priority) { // // Pack the message with data which explains how to get the source, and // send it off to the source for this channel. // llassert(targetp); llassert(targetp->getChannel() == this); gMessageSystem->newMessage("TransferRequest"); gMessageSystem->nextBlock("TransferInfo"); gMessageSystem->addUUID("TransferID", targetp->getID()); gMessageSystem->addS32("SourceType", params.getType()); gMessageSystem->addS32("ChannelType", getChannelType()); gMessageSystem->addF32("Priority", priority); U8 tmp[MAX_PARAMS_SIZE]; LLDataPackerBinaryBuffer dp(tmp, MAX_PARAMS_SIZE); params.packParams(dp); S32 len = dp.getCurrentSize(); gMessageSystem->addBinaryData("Params", tmp, len); gMessageSystem->sendReliable(mHost); } void LLTransferTargetChannel::addTransferTarget(LLTransferTarget *targetp) { targetp->mChannelp = this; mTransferTargets.push_back(targetp); } LLTransferTarget *LLTransferTargetChannel::findTransferTarget(const LLUUID &transfer_id) { tt_iter iter; for (iter = mTransferTargets.begin(); iter != mTransferTargets.end(); iter++) { LLTransferTarget *ttp = *iter; if (ttp->getID() == transfer_id) { return ttp; } } return NULL; } BOOL LLTransferTargetChannel::deleteTransfer(LLTransferTarget *ttp) { tt_iter iter; for (iter = mTransferTargets.begin(); iter != mTransferTargets.end(); iter++) { if (*iter == ttp) { break; } } if (iter == mTransferTargets.end()) { llerrs << "Unable to find transfer target to delete!" << llendl; return FALSE; } mTransferTargets.erase(iter); delete ttp; return TRUE; } // // LLTransferSource implementation // LLTransferSource::LLTransferSource(const LLTransferSourceType type, const LLUUID &transfer_id, const F32 priority) : mType(type), mID(transfer_id), mChannelp(NULL), mPriority(priority), mSize(0), mLastPacketID(-1) { setPriority(priority); } LLTransferSource::~LLTransferSource() { // No actual cleanup of the transfer is done here, this is purely for // memory cleanup. The completionCallback is guaranteed to get called // before this happens. } void LLTransferSource::sendTransferStatus(LLTSCode status) { gMessageSystem->newMessage("TransferInfo"); gMessageSystem->nextBlock("TransferInfo"); gMessageSystem->addUUID("TransferID", getID()); gMessageSystem->addS32("TargetType", LLTTT_UNKNOWN); gMessageSystem->addS32("ChannelType", mChannelp->getChannelType()); gMessageSystem->addS32("Status", status); gMessageSystem->addS32("Size", mSize); U8 tmp[MAX_PARAMS_SIZE]; LLDataPackerBinaryBuffer dp(tmp, MAX_PARAMS_SIZE); packParams(dp); S32 len = dp.getCurrentSize(); gMessageSystem->addBinaryData("Params", tmp, len); gMessageSystem->sendReliable(mChannelp->getHost()); // Abort if there was as asset system issue. if (status != LLTS_OK) { completionCallback(status); mChannelp->deleteTransfer(this); } } // This should never be called directly, the transfer manager is responsible for // aborting the transfer from the channel. I might want to rethink this in the // future, though. void LLTransferSource::abortTransfer() { // Send a message down, call the completion callback llinfos << "Aborting transfer " << getID() << " to " << mChannelp->getHost() << llendl; gMessageSystem->newMessage("TransferAbort"); gMessageSystem->nextBlock("TransferInfo"); gMessageSystem->addUUID("TransferID", getID()); gMessageSystem->addS32("ChannelType", mChannelp->getChannelType()); gMessageSystem->sendReliable(mChannelp->getHost()); completionCallback(LLTS_ABORT); } //static void LLTransferSource::registerSourceType(const LLTransferSourceType stype, LLTransferSourceCreateFunc func) { if (sSourceCreateMap.count(stype)) { // Disallow changing what class handles a source type // Unclear when you would want to do this, and whether it would work. llerrs << "Reregistering source type " << stype << llendl; } else { sSourceCreateMap[stype] = func; } } //static LLTransferSource *LLTransferSource::createSource(const LLTransferSourceType stype, const LLUUID &id, const F32 priority) { switch (stype) { // *NOTE: The source file transfer mechanism is highly insecure and could // lead to easy exploitation of a server process. // I have removed all uses of it from the codebase. Phoenix. // //case LLTST_FILE: // return new LLTransferSourceFile(id, priority); case LLTST_ASSET: return new LLTransferSourceAsset(id, priority); default: { if (!sSourceCreateMap.count(stype)) { // Use the callback to create the source type if it's not there. llwarns << "Unknown transfer source type: " << stype << llendl; return NULL; } return (sSourceCreateMap[stype])(id, priority); } } } // static void LLTransferSource::sSetPriority(LLTransferSource *&tsp, const F32 priority) { tsp->setPriority(priority); } // static F32 LLTransferSource::sGetPriority(LLTransferSource *&tsp) { return tsp->getPriority(); } // // LLTransferPacket implementation // LLTransferPacket::LLTransferPacket(const S32 packet_id, const LLTSCode status, const U8 *datap, const S32 size) : mPacketID(packet_id), mStatus(status), mDatap(NULL), mSize(size) { if (size == 0) { return; } mDatap = new U8[size]; if (mDatap != NULL) { memcpy(mDatap, datap, size); /*Flawfinder: ignore*/ } } LLTransferPacket::~LLTransferPacket() { delete[] mDatap; } // // LLTransferTarget implementation // LLTransferTarget::LLTransferTarget( LLTransferTargetType type, const LLUUID& transfer_id, LLTransferSourceType source_type) : mType(type), mSourceType(source_type), mID(transfer_id), mGotInfo(FALSE), mSize(0), mLastPacketID(-1) { } LLTransferTarget::~LLTransferTarget() { // No actual cleanup of the transfer is done here, this is purely for // memory cleanup. The completionCallback is guaranteed to get called // before this happens. tpm_iter iter; for (iter = mDelayedPacketMap.begin(); iter != mDelayedPacketMap.end(); iter++) { delete iter->second; } mDelayedPacketMap.clear(); } // This should never be called directly, the transfer manager is responsible for // aborting the transfer from the channel. I might want to rethink this in the // future, though. void LLTransferTarget::abortTransfer() { // Send a message up, call the completion callback llinfos << "Aborting transfer " << getID() << " from " << mChannelp->getHost() << llendl; gMessageSystem->newMessage("TransferAbort"); gMessageSystem->nextBlock("TransferInfo"); gMessageSystem->addUUID("TransferID", getID()); gMessageSystem->addS32("ChannelType", mChannelp->getChannelType()); gMessageSystem->sendReliable(mChannelp->getHost()); completionCallback(LLTS_ABORT); } bool LLTransferTarget::addDelayedPacket( const S32 packet_id, const LLTSCode status, U8* datap, const S32 size) { const transfer_packet_map::size_type LL_MAX_DELAYED_PACKETS = 100; if(mDelayedPacketMap.size() > LL_MAX_DELAYED_PACKETS) { // too many delayed packets return false; } LLTransferPacket* tpp = new LLTransferPacket( packet_id, status, datap, size); #ifdef _DEBUG if (mDelayedPacketMap.find(packet_id) != mDelayedPacketMap.end()) { llerrs << "Packet ALREADY in delayed packet map!" << llendl; } #endif mDelayedPacketMap[packet_id] = tpp; return true; } LLTransferTarget* LLTransferTarget::createTarget( LLTransferTargetType type, const LLUUID& id, LLTransferSourceType source_type) { switch (type) { case LLTTT_FILE: return new LLTransferTargetFile(id, source_type); case LLTTT_VFILE: return new LLTransferTargetVFile(id, source_type); default: llwarns << "Unknown transfer target type: " << type << llendl; return NULL; } } LLTransferSourceParamsInvItem::LLTransferSourceParamsInvItem() : LLTransferSourceParams(LLTST_SIM_INV_ITEM), mAssetType(LLAssetType::AT_NONE) { } void LLTransferSourceParamsInvItem::setAgentSession(const LLUUID &agent_id, const LLUUID &session_id) { mAgentID = agent_id; mSessionID = session_id; } void LLTransferSourceParamsInvItem::setInvItem(const LLUUID &owner_id, const LLUUID &task_id, const LLUUID &item_id) { mOwnerID = owner_id; mTaskID = task_id; mItemID = item_id; } void LLTransferSourceParamsInvItem::setAsset(const LLUUID &asset_id, const LLAssetType::EType asset_type) { mAssetID = asset_id; mAssetType = asset_type; } void LLTransferSourceParamsInvItem::packParams(LLDataPacker &dp) const { lldebugs << "LLTransferSourceParamsInvItem::packParams()" << llendl; dp.packUUID(mAgentID, "AgentID"); dp.packUUID(mSessionID, "SessionID"); dp.packUUID(mOwnerID, "OwnerID"); dp.packUUID(mTaskID, "TaskID"); dp.packUUID(mItemID, "ItemID"); dp.packUUID(mAssetID, "AssetID"); dp.packS32(mAssetType, "AssetType"); } BOOL LLTransferSourceParamsInvItem::unpackParams(LLDataPacker &dp) { S32 tmp_at; dp.unpackUUID(mAgentID, "AgentID"); dp.unpackUUID(mSessionID, "SessionID"); dp.unpackUUID(mOwnerID, "OwnerID"); dp.unpackUUID(mTaskID, "TaskID"); dp.unpackUUID(mItemID, "ItemID"); dp.unpackUUID(mAssetID, "AssetID"); dp.unpackS32(tmp_at, "AssetType"); mAssetType = (LLAssetType::EType)tmp_at; return TRUE; } LLTransferSourceParamsEstate::LLTransferSourceParamsEstate() : LLTransferSourceParams(LLTST_SIM_ESTATE), mEstateAssetType(ET_NONE) { } void LLTransferSourceParamsEstate::setAgentSession(const LLUUID &agent_id, const LLUUID &session_id) { mAgentID = agent_id; mSessionID = session_id; } void LLTransferSourceParamsEstate::setEstateAssetType(const EstateAssetType etype) { mEstateAssetType = etype; } void LLTransferSourceParamsEstate::setAsset(const LLUUID &asset_id, const LLAssetType::EType asset_type) { mAssetID = asset_id; mAssetType = asset_type; } void LLTransferSourceParamsEstate::packParams(LLDataPacker &dp) const { dp.packUUID(mAgentID, "AgentID"); // *NOTE: We do not want to pass the session id from the server to // the client, but I am not sure if anyone expects this value to // be set on the client. dp.packUUID(mSessionID, "SessionID"); dp.packS32(mEstateAssetType, "EstateAssetType"); } BOOL LLTransferSourceParamsEstate::unpackParams(LLDataPacker &dp) { S32 tmp_et; dp.unpackUUID(mAgentID, "AgentID"); dp.unpackUUID(mSessionID, "SessionID"); dp.unpackS32(tmp_et, "EstateAssetType"); mEstateAssetType = (EstateAssetType)tmp_et; return TRUE; }