/** * @file llthrottle.h * @brief LLThrottle class used for network bandwidth control * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLTHROTTLE_H #define LL_LLTHROTTLE_H #include "lltimer.h" const S32 MAX_THROTTLE_SIZE = 32; class LLDataPacker; // Single instance of a generic throttle class LLThrottle { public: LLThrottle(const F32 throttle = 1.f); ~LLThrottle() { } void setRate(const F32 rate); BOOL checkOverflow(const F32 amount); // I'm about to add an amount, TRUE if would overflow throttle BOOL throttleOverflow(const F32 amount); // I just sent amount, TRUE if that overflowed the throttle F32 getAvailable(); // Return the available bits F32 getRate() const { return mRate; } private: F32 mLookaheadSecs; // Seconds to look ahead, maximum F32 mRate; // BPS available, dynamically adjusted F32 mAvailable; // Bits available to send right now on each channel F64 mLastSendTime; // Time since last send on this channel }; typedef enum e_throttle_categories { TC_RESEND, TC_LAND, TC_WIND, TC_CLOUD, TC_TASK, TC_TEXTURE, TC_ASSET, TC_EOF } EThrottleCats; class LLThrottleGroup { public: LLThrottleGroup(); ~LLThrottleGroup() { } void resetDynamicAdjust(); BOOL checkOverflow(S32 throttle_cat, F32 bits); // I'm about to send bits, TRUE if would overflow channel BOOL throttleOverflow(S32 throttle_cat, F32 bits); // I just sent bits, TRUE if that overflowed the channel BOOL dynamicAdjust(); // Shift bandwidth from idle channels to busy channels, TRUE if adjustment occurred BOOL setNominalBPS(F32* throttle_vec); // TRUE if any value was different, resets adjustment system if was different S32 getAvailable(S32 throttle_cat); // Return bits available in the channel void packThrottle(LLDataPacker &dp) const; void unpackThrottle(LLDataPacker &dp); public: F32 mThrottleTotal[TC_EOF]; // BPS available, sent by viewer, sum for all simulators protected: F32 mNominalBPS[TC_EOF]; // BPS available, adjusted to be just this simulator F32 mCurrentBPS[TC_EOF]; // BPS available, dynamically adjusted F32 mBitsAvailable[TC_EOF]; // Bits available to send right now on each channel F32 mBitsSentThisPeriod[TC_EOF]; // Sent in this dynamic allocation period F32 mBitsSentHistory[TC_EOF]; // Sent before this dynamic allocation period, adjusted to one period length F64 mLastSendTime[TC_EOF]; // Time since last send on this channel F64 mDynamicAdjustTime; // Only dynamic adjust every 2 seconds or so. }; #endif