/** * @file lltemplatemessagedispatcher.h * @brief LLTemplateMessageDispatcher class * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "lltemplatemessagedispatcher.h" #include "llhttpnode.h" #include "llhost.h" #include "message.h" #include "llsd.h" #include "lltemplatemessagereader.h" LLTemplateMessageDispatcher::LLTemplateMessageDispatcher(LLTemplateMessageReader &template_message_reader) : mTemplateMessageReader(template_message_reader) { } void LLTemplateMessageDispatcher::dispatch(const std::string& msg_name, const LLSD& message, LLHTTPNode::ResponsePtr responsep) { std::vector data = message["body"]["binary-template-data"].asBinary(); U32 size = data.size(); if(size == 0) { return; } LLHost host; host = gMessageSystem->getSender(); bool validate_message = mTemplateMessageReader.validateMessage(&(data[0]), data.size(), host, true); if (validate_message) { mTemplateMessageReader.readMessage(&(data[0]),host); } else { gMessageSystem->clearReceiveState(); } }