/** * @file lltemplatemessagebuilder.h * @brief Declaration of LLTemplateMessageBuilder class. * * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLTEMPLATEMESSAGEBUILDER_H #define LL_LLTEMPLATEMESSAGEBUILDER_H #include #include "llmessagebuilder.h" #include "llmsgvariabletype.h" class LLMsgData; class LLMessageTemplate; class LLMsgBlkData; class LLMessageTemplate; class LLTemplateMessageBuilder : public LLMessageBuilder { public: typedef std::map message_template_name_map_t; LLTemplateMessageBuilder(message_template_name_map_t&); virtual ~LLTemplateMessageBuilder(); virtual void newMessage(const char* name); virtual void nextBlock(const char* blockname); virtual BOOL removeLastBlock(); // TODO: babbage: remove this horror... /** All add* methods expect pointers to canonical varname strings. */ virtual void addBinaryData(const char *varname, const void *data, S32 size); virtual void addBOOL(const char* varname, BOOL b); virtual void addS8(const char* varname, S8 s); virtual void addU8(const char* varname, U8 u); virtual void addS16(const char* varname, S16 i); virtual void addU16(const char* varname, U16 i); virtual void addF32(const char* varname, F32 f); virtual void addS32(const char* varname, S32 s); virtual void addU32(const char* varname, U32 u); virtual void addU64(const char* varname, U64 lu); virtual void addF64(const char* varname, F64 d); virtual void addVector3(const char* varname, const LLVector3& vec); virtual void addVector4(const char* varname, const LLVector4& vec); virtual void addVector3d(const char* varname, const LLVector3d& vec); virtual void addQuat(const char* varname, const LLQuaternion& quat); virtual void addUUID(const char* varname, const LLUUID& uuid); virtual void addIPAddr(const char* varname, const U32 ip); virtual void addIPPort(const char* varname, const U16 port); virtual void addString(const char* varname, const char* s); virtual void addString(const char* varname, const std::string& s); virtual BOOL isMessageFull(const char* blockname) const; virtual void compressMessage(U8*& buf_ptr, U32& buffer_length); virtual BOOL isBuilt() const; virtual BOOL isClear() const; virtual U32 buildMessage(U8* buffer, U32 buffer_size, U8 offset_to_data); /**< Return built message size */ virtual void clearMessage(); // TODO: babbage: remove this horror. virtual void setBuilt(BOOL b); virtual S32 getMessageSize(); virtual const char* getMessageName() const; virtual void copyFromMessageData(const LLMsgData& data); virtual void copyFromLLSD(const LLSD&); private: void addData(const char* varname, const void* data, EMsgVariableType type, S32 size); void addData(const char* varname, const void* data, EMsgVariableType type); LLMsgData* mCurrentSMessageData; const LLMessageTemplate* mCurrentSMessageTemplate; LLMsgBlkData* mCurrentSDataBlock; char* mCurrentSMessageName; char* mCurrentSBlockName; BOOL mbSBuilt; BOOL mbSClear; S32 mCurrentSendTotal; message_template_name_map_t& mMessageTemplates; }; #endif // LL_LLTEMPLATEMESSAGEBUILDER_H