/** * @file lltemplatemessagebuilder.h * @brief Declaration of LLTemplateMessageBuilder class. * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLTEMPLATEMESSAGEBUILDER_H #define LL_LLTEMPLATEMESSAGEBUILDER_H #include #include "llmessagebuilder.h" #include "llmsgvariabletype.h" class LLMsgData; class LLMessageTemplate; class LLMsgBlkData; class LLMessageTemplate; class LLTemplateMessageBuilder : public LLMessageBuilder { public: typedef std::map message_template_name_map_t; LLTemplateMessageBuilder(const message_template_name_map_t&); virtual ~LLTemplateMessageBuilder(); virtual void newMessage(const char* name); virtual void nextBlock(const char* blockname); virtual bool removeLastBlock(); // TODO: babbage: remove this horror... /** All add* methods expect pointers to canonical varname strings. */ virtual void addBinaryData(const char *varname, const void *data, S32 size); virtual void addBOOL(const char* varname, bool b); virtual void addS8(const char* varname, S8 s); virtual void addU8(const char* varname, U8 u); virtual void addS16(const char* varname, S16 i); virtual void addU16(const char* varname, U16 i); virtual void addF32(const char* varname, F32 f); virtual void addS32(const char* varname, S32 s); virtual void addU32(const char* varname, U32 u); virtual void addU64(const char* varname, U64 lu); virtual void addF64(const char* varname, F64 d); virtual void addVector3(const char* varname, const LLVector3& vec); virtual void addVector4(const char* varname, const LLVector4& vec); virtual void addVector3d(const char* varname, const LLVector3d& vec); virtual void addQuat(const char* varname, const LLQuaternion& quat); virtual void addUUID(const char* varname, const LLUUID& uuid); virtual void addIPAddr(const char* varname, const U32 ip); virtual void addIPPort(const char* varname, const U16 port); virtual void addString(const char* varname, const char* s); virtual void addString(const char* varname, const std::string& s); virtual bool isMessageFull(const char* blockname) const; virtual void compressMessage(U8*& buf_ptr, U32& buffer_length); virtual bool isBuilt() const; virtual bool isClear() const; virtual U32 buildMessage(U8* buffer, U32 buffer_size, U8 offset_to_data); /**< Return built message size */ virtual void clearMessage(); // TODO: babbage: remove this horror. virtual void setBuilt(bool b); virtual S32 getMessageSize(); virtual const char* getMessageName() const; virtual void copyFromMessageData(const LLMsgData& data); virtual void copyFromLLSD(const LLSD&); LLMsgData* getCurrentMessage() const { return mCurrentSMessageData; } private: void addData(const char* varname, const void* data, EMsgVariableType type, S32 size); void addData(const char* varname, const void* data, EMsgVariableType type); LLMsgData* mCurrentSMessageData; const LLMessageTemplate* mCurrentSMessageTemplate; LLMsgBlkData* mCurrentSDataBlock; char* mCurrentSMessageName; char* mCurrentSBlockName; bool mbSBuilt; bool mbSClear; S32 mCurrentSendTotal; const message_template_name_map_t& mMessageTemplates; }; #endif // LL_LLTEMPLATEMESSAGEBUILDER_H