/** * @file llnamevalue.h * @brief class for defining name value pairs. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLNAMEVALUE_H #define LL_LLNAMEVALUE_H // As of January 2008, I believe we only use the following name-value // pairs. This is hard to prove because they are initialized from // strings. JC // // FirstName STRING // LastName STRING // AttachPt U32 // AttachmentItemId STRING // Title STRING // AttachmentOffset VEC3 // AttachmentOrientation VEC3 // SitObject STRING // SitPosition VEC3 #include "string_table.h" #include "llmath.h" #include "v3math.h" #include "lldbstrings.h" class LLNameValue; class LLStringTable; typedef enum e_name_value_types { NVT_NULL, NVT_STRING, NVT_F32, NVT_S32, NVT_VEC3, NVT_U32, NVT_CAMERA, // Deprecated, but leaving in case removing this will cause problems NVT_ASSET, NVT_U64, NVT_EOF } ENameValueType; typedef enum e_name_value_class { NVC_NULL, NVC_READ_ONLY, NVC_READ_WRITE, NVC_EOF } ENameValueClass; typedef enum e_name_value_sento { NVS_NULL, NVS_SIM, NVS_DATA_SIM, NVS_SIM_VIEWER, NVS_DATA_SIM_VIEWER, NVS_EOF } ENameValueSendto; // NameValues can always be "printed" into a buffer of this length. const U32 NAME_VALUE_BUF_SIZE = 1024; const U32 NAME_VALUE_TYPE_STRING_LENGTH = 8; const U32 NAME_VALUE_CLASS_STRING_LENGTH = 16; const U32 NAME_VALUE_SENDTO_STRING_LENGTH = 18; const U32 NAME_VALUE_DATA_SIZE = NAME_VALUE_BUF_SIZE - ( DB_NV_NAME_BUF_SIZE + NAME_VALUE_TYPE_STRING_LENGTH + NAME_VALUE_CLASS_STRING_LENGTH + NAME_VALUE_SENDTO_STRING_LENGTH ); extern char NameValueTypeStrings[NVT_EOF][NAME_VALUE_TYPE_STRING_LENGTH]; /* Flawfinder: Ignore */ extern char NameValueClassStrings[NVC_EOF][NAME_VALUE_CLASS_STRING_LENGTH]; /* Flawfinder: Ignore */ extern char NameValueSendtoStrings[NVS_EOF][NAME_VALUE_SENDTO_STRING_LENGTH]; /* Flawfinder: Ignore */ typedef union u_name_value_reference { char *string; F32 *f32; S32 *s32; LLVector3 *vec3; U32 *u32; U64 *u64; } UNameValueReference; class LLNameValue { public: void baseInit(); void init(const char *name, const char *data, const char *type, const char *nvclass, const char *nvsendto ); LLNameValue(); LLNameValue(const char *data); LLNameValue(const char *name, const char *type, const char *nvclass ); LLNameValue(const char *name, const char *data, const char *type, const char *nvclass ); LLNameValue(const char *name, const char *data, const char *type, const char *nvclass, const char *nvsendto ); ~LLNameValue(); char *getString(); const char *getAsset() const; F32 *getF32(); S32 *getS32(); void getVec3(LLVector3 &vec); LLVector3 *getVec3(); U32 *getU32(); U64 *getU64(); const char *getType() const { return mStringType; } const char *getClass() const { return mStringClass; } const char *getSendto() const { return mStringSendto; } BOOL sendToData() const; BOOL sendToViewer() const; void callCallback(); std::string printNameValue(); std::string printData(); ENameValueType getTypeEnum() const { return mType; } ENameValueClass getClassEnum() const { return mClass; } ENameValueSendto getSendtoEnum() const { return mSendto; } LLNameValue &operator=(const LLNameValue &a); void setString(const char *a); void setAsset(const char *a); void setF32(const F32 a); void setS32(const S32 a); void setVec3(const LLVector3 &a); void setU32(const U32 a); friend std::ostream& operator<<(std::ostream& s, const LLNameValue &a); private: void printNameValue(std::ostream& s); public: char *mName; char *mStringType; ENameValueType mType; char *mStringClass; ENameValueClass mClass; char *mStringSendto; ENameValueSendto mSendto; UNameValueReference mNameValueReference; LLStringTable *mNVNameTable; }; extern LLStringTable gNVNameTable; #endif