/** * @file llnamevalue.h * @brief class for defining name value pairs. * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLNAMEVALUE_H #define LL_LLNAMEVALUE_H #include #include #include "string_table.h" #include "llskipmap.h" #include "llmath.h" //#include "vmath.h" #include "v3math.h" #include "lldbstrings.h" class LLNameValue; typedef void (*TNameValueCallback)(LLNameValue *changed, void **user_data); void add_use_callback(char *name, TNameValueCallback ucb, void **user_data); typedef enum e_name_value_types { NVT_NULL, NVT_STRING, NVT_F32, NVT_S32, NVT_VEC3, NVT_U32, NVT_CAMERA, // Deprecated, but leaving in case removing this will cause problems NVT_ASSET, NVT_U64, NVT_EOF } ENameValueType; typedef enum e_name_value_class { NVC_NULL, NVC_READ_ONLY, NVC_READ_WRITE, NVC_CALLBACK, NVC_EOF } ENameValueClass; typedef enum e_name_value_sento { NVS_NULL, NVS_SIM, NVS_DATA_SIM, NVS_SIM_VIEWER, NVS_DATA_SIM_VIEWER, NVS_EOF } ENameValueSendto; // NameValues can always be "printed" into a buffer of this length. const U32 NAME_VALUE_BUF_SIZE = 1024; const U32 NAME_VALUE_TYPE_STRING_LENGTH = 8; const U32 NAME_VALUE_CLASS_STRING_LENGTH = 16; const U32 NAME_VALUE_SENDTO_STRING_LENGTH = 18; const U32 NAME_VALUE_DATA_SIZE = NAME_VALUE_BUF_SIZE - ( DB_NV_NAME_BUF_SIZE + NAME_VALUE_TYPE_STRING_LENGTH + NAME_VALUE_CLASS_STRING_LENGTH + NAME_VALUE_SENDTO_STRING_LENGTH ); extern char NameValueTypeStrings[NVT_EOF][NAME_VALUE_TYPE_STRING_LENGTH]; /* Flawfinder: Ignore */ extern char NameValueClassStrings[NVC_EOF][NAME_VALUE_CLASS_STRING_LENGTH]; /* Flawfinder: Ignore */ extern char NameValueSendtoStrings[NVS_EOF][NAME_VALUE_SENDTO_STRING_LENGTH]; /* Flawfinder: Ignore */ typedef union u_name_value_reference { char *string; F32 *f32; S32 *s32; LLVector3 *vec3; U32 *u32; U64 *u64; } UNameValueReference; class LLNameValue { public: void baseInit(); void init(const char *name, const char *data, const char *type, const char *nvclass, const char *nvsendto, TNameValueCallback nvcb = NULL, void **user_data = NULL); LLNameValue(); LLNameValue(const char *data); LLNameValue(const char *name, const char *type, const char *nvclass, TNameValueCallback nvcb = NULL, void **user_data = NULL); LLNameValue(const char *name, const char *data, const char *type, const char *nvclass, TNameValueCallback nvcb = NULL, void **user_data = NULL); LLNameValue(const char *name, const char *data, const char *type, const char *nvclass, const char *nvsendto, TNameValueCallback nvcb = NULL, void **user_data = NULL); ~LLNameValue(); char *getString(); const char *getAsset() const; F32 *getF32(); S32 *getS32(); void getVec3(LLVector3 &vec); LLVector3 *getVec3(); F32 magnitude(); U32 *getU32(); U64 *getU64(); const char *getType() const { return mStringType; } const char *getClass() const { return mStringClass; } const char *getSendto() const { return mStringSendto; } BOOL sendToData() const; BOOL sendToViewer() const; void callCallback(); std::string printNameValue(); std::string printData(); ENameValueType getTypeEnum() const { return mType; } ENameValueClass getClassEnum() const { return mClass; } ENameValueSendto getSendtoEnum() const { return mSendto; } LLNameValue &operator=(const LLNameValue &a); void setString(const char *a); void setAsset(const char *a); void setF32(const F32 a); void setS32(const S32 a); void setVec3(const LLVector3 &a); void setU32(const U32 a); BOOL nonzero(); friend std::ostream& operator<<(std::ostream& s, const LLNameValue &a); friend LLNameValue &operator+(const LLNameValue &a, const LLNameValue &b); friend LLNameValue &operator-(const LLNameValue &a, const LLNameValue &b); friend LLNameValue &operator*(const LLNameValue &a, const LLNameValue &b); friend LLNameValue &operator/(const LLNameValue &a, const LLNameValue &b); friend LLNameValue &operator%(const LLNameValue &a, const LLNameValue &b); friend LLNameValue &operator*(const LLNameValue &a, F32 k); friend LLNameValue &operator*(F32 k, const LLNameValue &a); friend bool operator==(const LLNameValue &a, const LLNameValue &b); friend bool operator<=(const LLNameValue &a, const LLNameValue &b); friend bool operator>=(const LLNameValue &a, const LLNameValue &b); friend bool operator<(const LLNameValue &a, const LLNameValue &b); friend bool operator>(const LLNameValue &a, const LLNameValue &b); friend bool operator!=(const LLNameValue &a, const LLNameValue &b); friend LLNameValue &operator-(const LLNameValue &a); private: void printNameValue(std::ostream& s); public: char *mName; char *mStringType; ENameValueType mType; char *mStringClass; ENameValueClass mClass; char *mStringSendto; ENameValueSendto mSendto; UNameValueReference mNameValueReference; S32 mNumberEntries; LLStringTable *mNVNameTable; TNameValueCallback mNameValueCB; void **mUserData; }; extern LLStringTable gNVNameTable; #endif