/** * @file llmessagebuilder.h * @brief Declaration of LLMessageBuilder class. * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLMESSAGEBUILDER_H #define LL_LLMESSAGEBUILDER_H #include <string> #include "stdtypes.h" class LLMsgData; class LLQuaternion; class LLSD; class LLUUID; class LLVector3; class LLVector3d; class LLVector4; class LLMessageBuilder { public: //CLASS_LOG_TYPE(LLMessageBuilder); virtual ~LLMessageBuilder(); virtual void newMessage(const char* name) = 0; virtual void nextBlock(const char* blockname) = 0; virtual BOOL removeLastBlock() = 0; // TODO: babbage: remove this horror /** All add* methods expect pointers to canonical strings. */ virtual void addBinaryData( const char* varname, const void* data, S32 size) = 0; virtual void addBOOL(const char* varname, BOOL b) = 0; virtual void addS8(const char* varname, S8 s) = 0; virtual void addU8(const char* varname, U8 u) = 0; virtual void addS16(const char* varname, S16 i) = 0; virtual void addU16(const char* varname, U16 i) = 0; virtual void addF32(const char* varname, F32 f) = 0; virtual void addS32(const char* varname, S32 s) = 0; virtual void addU32(const char* varname, U32 u) = 0; virtual void addU64(const char* varname, U64 lu) = 0; virtual void addF64(const char* varname, F64 d) = 0; virtual void addVector3(const char* varname, const LLVector3& vec) = 0; virtual void addVector4(const char* varname, const LLVector4& vec) = 0; virtual void addVector3d(const char* varname, const LLVector3d& vec) = 0; virtual void addQuat(const char* varname, const LLQuaternion& quat) = 0; virtual void addUUID(const char* varname, const LLUUID& uuid) = 0; virtual void addIPAddr(const char* varname, const U32 ip) = 0; virtual void addIPPort(const char* varname, const U16 port) = 0; virtual void addString(const char* varname, const char* s) = 0; virtual void addString(const char* varname, const std::string& s) = 0; virtual BOOL isMessageFull(const char* blockname) const = 0; virtual void compressMessage(U8*& buf_ptr, U32& buffer_length) = 0; virtual S32 getMessageSize() = 0; virtual BOOL isBuilt() const = 0; virtual BOOL isClear() const = 0; virtual U32 buildMessage( U8* buffer, U32 buffer_size, U8 offset_to_data) = 0; /**< Return built message size */ virtual void clearMessage() = 0; // TODO: babbage: remove this horror virtual void setBuilt(BOOL b) = 0; virtual const char* getMessageName() const = 0; virtual void copyFromMessageData(const LLMsgData& data) = 0; virtual void copyFromLLSD(const LLSD& data) = 0; }; #endif // LL_LLMESSAGEBUILDER_H