/** * @file llinstantmessage.h * @brief Constants and declarations used by instant messages. * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLINSTANTMESSAGE_H #define LL_LLINSTANTMESSAGE_H #include "llhost.h" #include "lluuid.h" #include "llsd.h" #include "llmemory.h" #include "v3math.h" class LLMessageSystem; // The ImprovedInstantMessage only supports 8 bits in the "Dialog" // field, so don't go past the byte boundary enum EInstantMessage { // default. ID is meaningless, nothing in the binary bucket. IM_NOTHING_SPECIAL = 0, // pops a messagebox with a single OK button IM_MESSAGEBOX = 1, // pops a countdown messagebox with a single OK button // IM_MESSAGEBOX_COUNTDOWN = 2, // You've been invited to join a group. // ID is the group id. // The binary bucket contains a null terminated string // representation of the officer/member status and join cost for // the invitee. (bug # 7672) The format is 1 byte for // officer/member (O for officer, M for member), and as many bytes // as necessary for cost. IM_GROUP_INVITATION = 3, // Inventory offer. // ID is the transaction id // Binary bucket is a list of inventory uuid and type. IM_INVENTORY_OFFERED = 4, IM_INVENTORY_ACCEPTED = 5, IM_INVENTORY_DECLINED = 6, // Group vote // Name is name of person who called vote. // ID is vote ID used for internal tracking IM_GROUP_VOTE = 7, // Group message // This means that the message is meant for everyone in the // agent's group. This will result in a database query to find all // participants and start an im session. IM_GROUP_MESSAGE_DEPRECATED = 8, // Task inventory offer. // ID is the transaction id // Binary bucket is a (mostly) complete packed inventory item IM_TASK_INVENTORY_OFFERED = 9, IM_TASK_INVENTORY_ACCEPTED = 10, IM_TASK_INVENTORY_DECLINED = 11, // Copied as pending, type LL_NOTHING_SPECIAL, for new users // used by offline tools IM_NEW_USER_DEFAULT = 12, // // session based messaging - the way that people usually actually // communicate with each other. // // Invite users to a session. IM_SESSION_INVITE = 13, IM_SESSION_P2P_INVITE = 14, // start a session with your gruop IM_SESSION_GROUP_START = 15, // start a session without a calling card (finder or objects) IM_SESSION_CONFERENCE_START = 16, // send a message to a session. IM_SESSION_SEND = 17, // leave a session IM_SESSION_LEAVE = 18, // an instant message from an object - for differentiation on the // viewer, since you can't IM an object yet. IM_FROM_TASK = 19, // sent an IM to a busy user, this is the auto response IM_BUSY_AUTO_RESPONSE = 20, // Shows the message in the console and chat history IM_CONSOLE_AND_CHAT_HISTORY = 21, // IM Types used for luring your friends IM_LURE_USER = 22, IM_LURE_ACCEPTED = 23, IM_LURE_DECLINED = 24, IM_GODLIKE_LURE_USER = 25, IM_YET_TO_BE_USED = 26, // IM that notifie of a new group election. // Name is name of person who called vote. // ID is election ID used for internal tracking IM_GROUP_ELECTION_DEPRECATED = 27, // IM to tell the user to go to an URL. Put a text message in the // message field, and put the url with a trailing \0 in the binary // bucket. IM_GOTO_URL = 28, // a message generated by a script which we don't want to // be sent through e-mail. Similar to IM_FROM_TASK, but // it is shown as an alert on the viewer. IM_FROM_TASK_AS_ALERT = 31, // IM from group officer to all group members. IM_GROUP_NOTICE = 32, IM_GROUP_NOTICE_INVENTORY_ACCEPTED = 33, IM_GROUP_NOTICE_INVENTORY_DECLINED = 34, IM_GROUP_INVITATION_ACCEPT = 35, IM_GROUP_INVITATION_DECLINE = 36, IM_GROUP_NOTICE_REQUESTED = 37, IM_FRIENDSHIP_OFFERED = 38, IM_FRIENDSHIP_ACCEPTED = 39, IM_FRIENDSHIP_DECLINED = 40, IM_TYPING_START = 41, IM_TYPING_STOP = 42, IM_COUNT }; // Hooks for quickly hacking in experimental admin debug messages // without needing to recompile the viewer // *NOTE: This functionality has been moved to be a string based // operation so that we don't even have to do a full recompile. This // enumeration will be phased out soon. enum EGodlikeRequest { GOD_WANTS_NOTHING, // for requesting physics information about an object GOD_WANTS_PHYSICS_INFO, // two unused requests that can be appropriated for debug // purposes (no viewer recompile necessary) GOD_WANTS_FOO, GOD_WANTS_BAR, // to dump simulator terrain data to terrain.raw file GOD_WANTS_TERRAIN_SAVE, // to load simulator terrain data from terrain.raw file GOD_WANTS_TERRAIN_LOAD, GOD_WANTS_TOGGLE_AVATAR_GEOMETRY, // HACK for testing new avatar geom // real-time telehub operations GOD_WANTS_TELEHUB_INFO, GOD_WANTS_CONNECT_TELEHUB, GOD_WANTS_DELETE_TELEHUB, GOD_WANTS_ADD_TELEHUB_SPAWNPOINT, GOD_WANTS_REMOVE_TELEHUB_SPAWNPOINT, }; enum EIMSource { IM_FROM_VIEWER, IM_FROM_DATASERVER, IM_FROM_SIM }; extern const U8 IM_ONLINE; extern const U8 IM_OFFLINE; extern const S32 VOTE_YES; extern const S32 VOTE_NO; extern const S32 VOTE_ABSTAIN; extern const S32 VOTE_MAJORITY; extern const S32 VOTE_SUPER_MAJORITY; extern const S32 VOTE_UNANIMOUS; extern const char EMPTY_BINARY_BUCKET[]; extern const S32 EMPTY_BINARY_BUCKET_SIZE; extern const U32 NO_TIMESTAMP; extern const char SYSTEM_FROM[]; // Number of retry attempts on sending the im. extern const S32 IM_TTL; class LLIMInfo : public LLRefCount { protected: LLIMInfo(); ~LLIMInfo(); public: LLIMInfo(LLMessageSystem* msg, EIMSource source = IM_FROM_SIM, S32 ttl = IM_TTL); LLIMInfo( const LLUUID& from_id, BOOL from_group, const LLUUID& to_id, EInstantMessage im_type, const std::string& name, const std::string& message, const LLUUID& id, U32 parent_estate_id, const LLUUID& region_id, const LLVector3& position, LLSD data, U8 offline, U32 timestamp, EIMSource source, S32 ttl = IM_TTL); void packInstantMessage(LLMessageSystem* msg) const; void packMessageBlock(LLMessageSystem* msg) const; void unpackMessageBlock(LLMessageSystem* msg); LLPointer clone(); public: LLUUID mFromID; BOOL mFromGroup; LLUUID mToID; U32 mParentEstateID; LLUUID mRegionID; LLVector3 mPosition; U8 mOffline; bool mViewerThinksToIsOnline; EInstantMessage mIMType; LLUUID mID; U32 mTimeStamp; std::string mName; std::string mMessage; LLSD mData; EIMSource mSource; S32 mTTL; }; LLPointer llsd_to_im_info(const LLSD& im_info_sd); LLSD im_info_to_llsd(LLPointer im_info); void pack_instant_message( LLMessageSystem* msgsystem, const LLUUID& from_id, BOOL from_group, const LLUUID& session_id, const LLUUID& to_id, const char* name, const char* message, U8 offline = IM_ONLINE, EInstantMessage dialog = IM_NOTHING_SPECIAL, const LLUUID& id = LLUUID::null, U32 parent_estate_id = 0, const LLUUID& region_id = LLUUID::null, const LLVector3& position = LLVector3::zero, U32 timestamp = NO_TIMESTAMP, const U8* binary_bucket = (U8*)EMPTY_BINARY_BUCKET, S32 binary_bucket_size = EMPTY_BINARY_BUCKET_SIZE); void pack_instant_message_block( LLMessageSystem* msgsystem, const LLUUID& from_id, BOOL from_group, const LLUUID& session_id, const LLUUID& to_id, const char* name, const char* message, U8 offline = IM_ONLINE, EInstantMessage dialog = IM_NOTHING_SPECIAL, const LLUUID& id = LLUUID::null, U32 parent_estate_id = 0, const LLUUID& region_id = LLUUID::null, const LLVector3& position = LLVector3::zero, U32 timestamp = NO_TIMESTAMP, const U8* binary_bucket = (U8*)EMPTY_BINARY_BUCKET, S32 binary_bucket_size = EMPTY_BINARY_BUCKET_SIZE); #endif // LL_LLINSTANTMESSAGE_H