/** * @file llhttpretrypolicy.h * @brief Header for a retry policy class intended for use with http responders. * * $LicenseInfo:firstyear=2013&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "llhttpretrypolicy.h" void LLAdaptiveRetryPolicy::onFailure(S32 status, const LLSD& headers) { if (mRetryCount > 0) { mDelay = llclamp(mDelay*mBackoffFactor,mMinDelay,mMaxDelay); } // Honor server Retry-After header. // Status 503 may ask us to wait for a certain amount of time before retrying. F32 wait_time = mDelay; F32 retry_header_time; if (headers.has(HTTP_IN_HEADER_RETRY_AFTER) && getSecondsUntilRetryAfter(headers[HTTP_IN_HEADER_RETRY_AFTER].asStringRef(), retry_header_time)) { wait_time = retry_header_time; } if (mRetryCount>=mMaxRetries) { llinfos << "Too many retries " << mRetryCount << ", will not retry" << llendl; mShouldRetry = false; } if (!isHttpServerErrorStatus(status)) { llinfos << "Non-server error " << status << ", will not retry" << llendl; mShouldRetry = false; } if (mShouldRetry) { llinfos << "Retry count " << mRetryCount << " should retry after " << wait_time << llendl; mRetryTimer.reset(); mRetryTimer.setTimerExpirySec(wait_time); } mRetryCount++; } bool LLAdaptiveRetryPolicy::shouldRetry(F32& seconds_to_wait) const { llassert(mRetryCount>0); // have to call onFailure() before shouldRetry() seconds_to_wait = mShouldRetry ? mRetryTimer.getRemainingTimeF32() : F32_MAX; return mShouldRetry; }