/** * @file lldatapacker.h * @brief Data packer declaration for tightly storing binary data. * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLDATAPACKER_H #define LL_LLDATAPACKER_H class LLColor4; class LLColor4U; class LLVector2; class LLVector3; class LLVector4; class LLUUID; class LLDataPacker { public: virtual ~LLDataPacker() {} virtual void reset() { llerrs << "Using unimplemented datapacker reset!" << llendl; }; virtual void dumpBufferToLog() { llerrs << "dumpBufferToLog not implemented for this type!" << llendl; } virtual BOOL hasNext() const = 0; virtual BOOL packString(const char *value, const char *name) = 0; virtual BOOL unpackString(std::string& value, const char *name) = 0; virtual BOOL packBinaryData(const U8 *value, S32 size, const char *name) = 0; virtual BOOL unpackBinaryData(U8 *value, S32 &size, const char *name) = 0; // Constant size binary data packing virtual BOOL packBinaryDataFixed(const U8 *value, S32 size, const char *name) = 0; virtual BOOL unpackBinaryDataFixed(U8 *value, S32 size, const char *name) = 0; virtual BOOL packU8(const U8 value, const char *name) = 0; virtual BOOL unpackU8(U8 &value, const char *name) = 0; virtual BOOL packU16(const U16 value, const char *name) = 0; virtual BOOL unpackU16(U16 &value, const char *name) = 0; virtual BOOL packU32(const U32 value, const char *name) = 0; virtual BOOL unpackU32(U32 &value, const char *name) = 0; virtual BOOL packS32(const S32 value, const char *name) = 0; virtual BOOL unpackS32(S32 &value, const char *name) = 0; virtual BOOL packF32(const F32 value, const char *name) = 0; virtual BOOL unpackF32(F32 &value, const char *name) = 0; // Packs a float into an integer, using the given size // and picks the right U* data type to pack into. BOOL packFixed(const F32 value, const char *name, const BOOL is_signed, const U32 int_bits, const U32 frac_bits); BOOL unpackFixed(F32 &value, const char *name, const BOOL is_signed, const U32 int_bits, const U32 frac_bits); virtual BOOL packColor4(const LLColor4 &value, const char *name) = 0; virtual BOOL unpackColor4(LLColor4 &value, const char *name) = 0; virtual BOOL packColor4U(const LLColor4U &value, const char *name) = 0; virtual BOOL unpackColor4U(LLColor4U &value, const char *name) = 0; virtual BOOL packVector2(const LLVector2 &value, const char *name) = 0; virtual BOOL unpackVector2(LLVector2 &value, const char *name) = 0; virtual BOOL packVector3(const LLVector3 &value, const char *name) = 0; virtual BOOL unpackVector3(LLVector3 &value, const char *name) = 0; virtual BOOL packVector4(const LLVector4 &value, const char *name) = 0; virtual BOOL unpackVector4(LLVector4 &value, const char *name) = 0; virtual BOOL packUUID(const LLUUID &value, const char *name) = 0; virtual BOOL unpackUUID(LLUUID &value, const char *name) = 0; U32 getPassFlags() const { return mPassFlags; } void setPassFlags(U32 flags) { mPassFlags = flags; } protected: LLDataPacker(); protected: U32 mPassFlags; BOOL mWriteEnabled; // disable this to do things like determine filesize without actually copying data }; class LLDataPackerBinaryBuffer : public LLDataPacker { public: LLDataPackerBinaryBuffer(U8 *bufferp, S32 size) : LLDataPacker(), mBufferp(bufferp), mCurBufferp(bufferp), mBufferSize(size) { mWriteEnabled = TRUE; } LLDataPackerBinaryBuffer() : LLDataPacker(), mBufferp(NULL), mCurBufferp(NULL), mBufferSize(0) { } /*virtual*/ BOOL packString(const char *value, const char *name); /*virtual*/ BOOL unpackString(std::string& value, const char *name); /*virtual*/ BOOL packBinaryData(const U8 *value, S32 size, const char *name); /*virtual*/ BOOL unpackBinaryData(U8 *value, S32 &size, const char *name); // Constant size binary data packing /*virtual*/ BOOL packBinaryDataFixed(const U8 *value, S32 size, const char *name); /*virtual*/ BOOL unpackBinaryDataFixed(U8 *value, S32 size, const char *name); /*virtual*/ BOOL packU8(const U8 value, const char *name); /*virtual*/ BOOL unpackU8(U8 &value, const char *name); /*virtual*/ BOOL packU16(const U16 value, const char *name); /*virtual*/ BOOL unpackU16(U16 &value, const char *name); /*virtual*/ BOOL packU32(const U32 value, const char *name); /*virtual*/ BOOL unpackU32(U32 &value, const char *name); /*virtual*/ BOOL packS32(const S32 value, const char *name); /*virtual*/ BOOL unpackS32(S32 &value, const char *name); /*virtual*/ BOOL packF32(const F32 value, const char *name); /*virtual*/ BOOL unpackF32(F32 &value, const char *name); /*virtual*/ BOOL packColor4(const LLColor4 &value, const char *name); /*virtual*/ BOOL unpackColor4(LLColor4 &value, const char *name); /*virtual*/ BOOL packColor4U(const LLColor4U &value, const char *name); /*virtual*/ BOOL unpackColor4U(LLColor4U &value, const char *name); /*virtual*/ BOOL packVector2(const LLVector2 &value, const char *name); /*virtual*/ BOOL unpackVector2(LLVector2 &value, const char *name); /*virtual*/ BOOL packVector3(const LLVector3 &value, const char *name); /*virtual*/ BOOL unpackVector3(LLVector3 &value, const char *name); /*virtual*/ BOOL packVector4(const LLVector4 &value, const char *name); /*virtual*/ BOOL unpackVector4(LLVector4 &value, const char *name); /*virtual*/ BOOL packUUID(const LLUUID &value, const char *name); /*virtual*/ BOOL unpackUUID(LLUUID &value, const char *name); S32 getCurrentSize() const { return (S32)(mCurBufferp - mBufferp); } S32 getBufferSize() const { return mBufferSize; } void reset() { mCurBufferp = mBufferp; mWriteEnabled = (mCurBufferp != NULL); } void freeBuffer() { delete [] mBufferp; mBufferp = mCurBufferp = NULL; mBufferSize = 0; mWriteEnabled = FALSE; } void assignBuffer(U8 *bufferp, S32 size) { mBufferp = bufferp; mCurBufferp = bufferp; mBufferSize = size; mWriteEnabled = TRUE; } const LLDataPackerBinaryBuffer& operator=(const LLDataPackerBinaryBuffer &a); /*virtual*/ BOOL hasNext() const { return getCurrentSize() < getBufferSize(); } /*virtual*/ void dumpBufferToLog(); protected: inline BOOL verifyLength(const S32 data_size, const char *name); U8 *mBufferp; U8 *mCurBufferp; S32 mBufferSize; }; inline BOOL LLDataPackerBinaryBuffer::verifyLength(const S32 data_size, const char *name) { if (mWriteEnabled && (mCurBufferp - mBufferp) > mBufferSize - data_size) { llwarns << "Buffer overflow in BinaryBuffer length verify, field name " << name << "!" << llendl; llwarns << "Current pos: " << (int)(mCurBufferp - mBufferp) << " Buffer size: " << mBufferSize << " Data size: " << data_size << llendl; return FALSE; } return TRUE; } class LLDataPackerAsciiBuffer : public LLDataPacker { public: LLDataPackerAsciiBuffer(char* bufferp, S32 size) { mBufferp = bufferp; mCurBufferp = bufferp; mBufferSize = size; mPassFlags = 0; mIncludeNames = FALSE; mWriteEnabled = TRUE; } LLDataPackerAsciiBuffer() { mBufferp = NULL; mCurBufferp = NULL; mBufferSize = 0; mPassFlags = 0; mIncludeNames = FALSE; mWriteEnabled = FALSE; } /*virtual*/ BOOL packString(const char *value, const char *name); /*virtual*/ BOOL unpackString(std::string& value, const char *name); /*virtual*/ BOOL packBinaryData(const U8 *value, S32 size, const char *name); /*virtual*/ BOOL unpackBinaryData(U8 *value, S32 &size, const char *name); // Constant size binary data packing /*virtual*/ BOOL packBinaryDataFixed(const U8 *value, S32 size, const char *name); /*virtual*/ BOOL unpackBinaryDataFixed(U8 *value, S32 size, const char *name); /*virtual*/ BOOL packU8(const U8 value, const char *name); /*virtual*/ BOOL unpackU8(U8 &value, const char *name); /*virtual*/ BOOL packU16(const U16 value, const char *name); /*virtual*/ BOOL unpackU16(U16 &value, const char *name); /*virtual*/ BOOL packU32(const U32 value, const char *name); /*virtual*/ BOOL unpackU32(U32 &value, const char *name); /*virtual*/ BOOL packS32(const S32 value, const char *name); /*virtual*/ BOOL unpackS32(S32 &value, const char *name); /*virtual*/ BOOL packF32(const F32 value, const char *name); /*virtual*/ BOOL unpackF32(F32 &value, const char *name); /*virtual*/ BOOL packColor4(const LLColor4 &value, const char *name); /*virtual*/ BOOL unpackColor4(LLColor4 &value, const char *name); /*virtual*/ BOOL packColor4U(const LLColor4U &value, const char *name); /*virtual*/ BOOL unpackColor4U(LLColor4U &value, const char *name); /*virtual*/ BOOL packVector2(const LLVector2 &value, const char *name); /*virtual*/ BOOL unpackVector2(LLVector2 &value, const char *name); /*virtual*/ BOOL packVector3(const LLVector3 &value, const char *name); /*virtual*/ BOOL unpackVector3(LLVector3 &value, const char *name); /*virtual*/ BOOL packVector4(const LLVector4 &value, const char *name); /*virtual*/ BOOL unpackVector4(LLVector4 &value, const char *name); /*virtual*/ BOOL packUUID(const LLUUID &value, const char *name); /*virtual*/ BOOL unpackUUID(LLUUID &value, const char *name); void setIncludeNames(BOOL b) { mIncludeNames = b; } // Include the trailing NULL so it's always a valid string S32 getCurrentSize() const { return (S32)(mCurBufferp - mBufferp) + 1; } S32 getBufferSize() const { return mBufferSize; } /*virtual*/ void reset() { mCurBufferp = mBufferp; mWriteEnabled = (mCurBufferp != NULL); } /*virtual*/ BOOL hasNext() const { return getCurrentSize() < getBufferSize(); } inline void freeBuffer(); inline void assignBuffer(char* bufferp, S32 size); void dump(); protected: void writeIndentedName(const char *name); BOOL getValueStr(const char *name, char *out_value, const S32 value_len); protected: inline BOOL verifyLength(const S32 data_size, const char *name); char *mBufferp; char *mCurBufferp; S32 mBufferSize; BOOL mIncludeNames; // useful for debugging, print the name of each field }; inline void LLDataPackerAsciiBuffer::freeBuffer() { delete [] mBufferp; mBufferp = mCurBufferp = NULL; mBufferSize = 0; mWriteEnabled = FALSE; } inline void LLDataPackerAsciiBuffer::assignBuffer(char* bufferp, S32 size) { mBufferp = bufferp; mCurBufferp = bufferp; mBufferSize = size; mWriteEnabled = TRUE; } inline BOOL LLDataPackerAsciiBuffer::verifyLength(const S32 data_size, const char *name) { if (mWriteEnabled && (mCurBufferp - mBufferp) > mBufferSize - data_size) { llwarns << "Buffer overflow in AsciiBuffer length verify, field name " << name << "!" << llendl; llwarns << "Current pos: " << (int)(mCurBufferp - mBufferp) << " Buffer size: " << mBufferSize << " Data size: " << data_size << llendl; return FALSE; } return TRUE; } class LLDataPackerAsciiFile : public LLDataPacker { public: LLDataPackerAsciiFile(LLFILE *fp, const S32 indent = 2) : LLDataPacker(), mIndent(indent), mFP(fp), mOutputStream(NULL), mInputStream(NULL) { } LLDataPackerAsciiFile(std::ostream& output_stream, const S32 indent = 2) : LLDataPacker(), mIndent(indent), mFP(NULL), mOutputStream(&output_stream), mInputStream(NULL) { mWriteEnabled = TRUE; } LLDataPackerAsciiFile(std::istream& input_stream, const S32 indent = 2) : LLDataPacker(), mIndent(indent), mFP(NULL), mOutputStream(NULL), mInputStream(&input_stream) { } /*virtual*/ BOOL packString(const char *value, const char *name); /*virtual*/ BOOL unpackString(std::string& value, const char *name); /*virtual*/ BOOL packBinaryData(const U8 *value, S32 size, const char *name); /*virtual*/ BOOL unpackBinaryData(U8 *value, S32 &size, const char *name); /*virtual*/ BOOL packBinaryDataFixed(const U8 *value, S32 size, const char *name); /*virtual*/ BOOL unpackBinaryDataFixed(U8 *value, S32 size, const char *name); /*virtual*/ BOOL packU8(const U8 value, const char *name); /*virtual*/ BOOL unpackU8(U8 &value, const char *name); /*virtual*/ BOOL packU16(const U16 value, const char *name); /*virtual*/ BOOL unpackU16(U16 &value, const char *name); /*virtual*/ BOOL packU32(const U32 value, const char *name); /*virtual*/ BOOL unpackU32(U32 &value, const char *name); /*virtual*/ BOOL packS32(const S32 value, const char *name); /*virtual*/ BOOL unpackS32(S32 &value, const char *name); /*virtual*/ BOOL packF32(const F32 value, const char *name); /*virtual*/ BOOL unpackF32(F32 &value, const char *name); /*virtual*/ BOOL packColor4(const LLColor4 &value, const char *name); /*virtual*/ BOOL unpackColor4(LLColor4 &value, const char *name); /*virtual*/ BOOL packColor4U(const LLColor4U &value, const char *name); /*virtual*/ BOOL unpackColor4U(LLColor4U &value, const char *name); /*virtual*/ BOOL packVector2(const LLVector2 &value, const char *name); /*virtual*/ BOOL unpackVector2(LLVector2 &value, const char *name); /*virtual*/ BOOL packVector3(const LLVector3 &value, const char *name); /*virtual*/ BOOL unpackVector3(LLVector3 &value, const char *name); /*virtual*/ BOOL packVector4(const LLVector4 &value, const char *name); /*virtual*/ BOOL unpackVector4(LLVector4 &value, const char *name); /*virtual*/ BOOL packUUID(const LLUUID &value, const char *name); /*virtual*/ BOOL unpackUUID(LLUUID &value, const char *name); protected: void writeIndentedName(const char *name); BOOL getValueStr(const char *name, char *out_value, const S32 value_len); /*virtual*/ BOOL hasNext() const { return true; } protected: S32 mIndent; LLFILE *mFP; std::ostream* mOutputStream; std::istream* mInputStream; }; #endif // LL_LLDATAPACKER