/** * @file llcoproceduremanager.h * @author Rider Linden * @brief Singleton class for managing asset uploads to the sim. * * $LicenseInfo:firstyear=2015&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2015, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_COPROCEDURE_MANAGER_H #define LL_COPROCEDURE_MANAGER_H #include "lleventcoro.h" #include "llcoros.h" #include "llcorehttputil.h" #include "lluuid.h" class LLCoprocedurePool; class LLCoprocedureManager : public LLSingleton < LLCoprocedureManager > { LLSINGLETON(LLCoprocedureManager); virtual ~LLCoprocedureManager(); public: typedef boost::function SettingQuery_t; typedef boost::function SettingUpdate_t; typedef boost::function CoProcedure_t; /// Places the coprocedure on the queue for processing. /// /// @param name Is used for debugging and should identify this coroutine. /// @param proc Is a bound function to be executed /// /// @return This method returns a UUID that can be used later to cancel execution. LLUUID enqueueCoprocedure(const std::string &pool, const std::string &name, CoProcedure_t proc); /// Cancel a coprocedure. If the coprocedure is already being actively executed /// this method calls cancelYieldingOperation() on the associated HttpAdapter /// If it has not yet been dequeued it is simply removed from the queue. //void cancelCoprocedure(const LLUUID &id); void setPropertyMethods(SettingQuery_t queryfn, SettingUpdate_t updatefn); /// Returns the number of coprocedures in the queue awaiting processing. /// size_t countPending() const; size_t countPending(const std::string &pool) const; /// Returns the number of coprocedures actively being processed. /// size_t countActive() const; size_t countActive(const std::string &pool) const; /// Returns the total number of coprocedures either queued or in active processing. /// size_t count() const; size_t count(const std::string &pool) const; void close(); void close(const std::string &pool); void initializePool(const std::string &poolName); private: typedef std::shared_ptr poolPtr_t; typedef std::map poolMap_t; poolMap_t mPoolMap; SettingQuery_t mPropertyQueryFn; SettingUpdate_t mPropertyDefineFn; public: static const U32 DEFAULT_QUEUE_SIZE; }; #endif