/** * @file llavatarname.cpp * @brief Represents name-related data for an avatar, such as the * username/SLID ("bobsmith123" or "james.linden") and the display * name ("James Cook") * * $LicenseInfo:firstyear=2010&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "llavatarname.h" #include "lldate.h" #include "llframetimer.h" #include "llsd.h" // Store these in pre-built std::strings to avoid memory allocations in // LLSD map lookups static const std::string USERNAME("username"); static const std::string DISPLAY_NAME("display_name"); static const std::string LEGACY_FIRST_NAME("legacy_first_name"); static const std::string LEGACY_LAST_NAME("legacy_last_name"); static const std::string IS_DISPLAY_NAME_DEFAULT("is_display_name_default"); static const std::string DISPLAY_NAME_EXPIRES("display_name_expires"); static const std::string DISPLAY_NAME_NEXT_UPDATE("display_name_next_update"); bool LLAvatarName::sUseDisplayNames = true; bool LLAvatarName::sUseUsernames = true; // Minimum time-to-live (in seconds) for a name entry. // Avatar name should always guarantee to expire reasonably soon by default // so if the failure to get a valid expiration time was due to something temporary // we will eventually request and get the right data. const F64 MIN_ENTRY_LIFETIME = 60.0; LLAvatarName::LLAvatarName() : mUsername(), mDisplayName(), mLegacyFirstName(), mLegacyLastName(), mIsDisplayNameDefault(false), mIsTemporaryName(false), mExpires(F64_MAX), mNextUpdate(0.0) { } bool LLAvatarName::operator<(const LLAvatarName& rhs) const { if (mUsername == rhs.mUsername) return mDisplayName < rhs.mDisplayName; else return mUsername < rhs.mUsername; } //static void LLAvatarName::setUseDisplayNames(bool use) { sUseDisplayNames = use; } //static bool LLAvatarName::useDisplayNames() { return sUseDisplayNames; } void LLAvatarName::setUseUsernames(bool use) { sUseUsernames = use; } bool LLAvatarName::useUsernames() { return sUseUsernames; } LLSD LLAvatarName::asLLSD() const { LLSD sd; sd[USERNAME] = mUsername; sd[DISPLAY_NAME] = mDisplayName; sd[LEGACY_FIRST_NAME] = mLegacyFirstName; sd[LEGACY_LAST_NAME] = mLegacyLastName; sd[IS_DISPLAY_NAME_DEFAULT] = mIsDisplayNameDefault; sd[DISPLAY_NAME_EXPIRES] = LLDate(mExpires); sd[DISPLAY_NAME_NEXT_UPDATE] = LLDate(mNextUpdate); return sd; } void LLAvatarName::fromLLSD(const LLSD& sd) { mUsername = sd[USERNAME].asString(); mDisplayName = sd[DISPLAY_NAME].asString(); mLegacyFirstName = sd[LEGACY_FIRST_NAME].asString(); mLegacyLastName = sd[LEGACY_LAST_NAME].asString(); mIsDisplayNameDefault = sd[IS_DISPLAY_NAME_DEFAULT].asBoolean(); LLDate expires = sd[DISPLAY_NAME_EXPIRES]; mExpires = expires.secondsSinceEpoch(); LLDate next_update = sd[DISPLAY_NAME_NEXT_UPDATE]; mNextUpdate = next_update.secondsSinceEpoch(); // Some avatars don't have explicit display names set. Force a legible display name here. if (mDisplayName.empty()) { mDisplayName = mUsername; } } // Transform a string (typically provided by the legacy service) into a decent // avatar name instance. void LLAvatarName::fromString(const std::string& full_name) { mDisplayName = full_name; std::string::size_type index = full_name.find(' '); if (index != std::string::npos) { // The name is in 2 parts (first last) mLegacyFirstName = full_name.substr(0, index); mLegacyLastName = full_name.substr(index+1); if (mLegacyLastName != "Resident") { mUsername = mLegacyFirstName + "." + mLegacyLastName; mDisplayName = full_name; LLStringUtil::toLower(mUsername); } else { // Very old names do have a dummy "Resident" last name // that we choose to hide from users. mUsername = mLegacyFirstName; mDisplayName = mLegacyFirstName; } } else { mLegacyFirstName = full_name; mLegacyLastName = ""; mUsername = full_name; mDisplayName = full_name; } mIsDisplayNameDefault = true; mIsTemporaryName = true; setExpires(MIN_ENTRY_LIFETIME); } void LLAvatarName::setExpires(F64 expires) { mExpires = LLFrameTimer::getTotalSeconds() + expires; } std::string LLAvatarName::getCompleteName(bool use_parentheses, bool force_use_complete_name) const { std::string name; if (sUseDisplayNames || force_use_complete_name) { if (mUsername.empty() || mIsDisplayNameDefault) { // If this particular display name is defaulted (i.e. based on user name), // then display only the easier to read instance of the person's name. name = mDisplayName; } else { name = mDisplayName; if(sUseUsernames || force_use_complete_name) { if(use_parentheses) { name += " (" + mUsername + ")"; } else { name += " [ " + mUsername + " ]"; } } } } else { name = getUserName(); } return name; } std::string LLAvatarName::getLegacyName() const { if (mLegacyFirstName.empty() && mLegacyLastName.empty()) // display names disabled? { return mDisplayName; } std::string name; name.reserve( mLegacyFirstName.size() + 1 + mLegacyLastName.size() ); name = mLegacyFirstName; name += " "; name += mLegacyLastName; return name; } std::string LLAvatarName::getDisplayName(bool force_use_display_name) const { if (sUseDisplayNames || force_use_display_name) { return mDisplayName; } else { return getUserName(); } } std::string LLAvatarName::getUserName(bool lowercase) const { std::string name; if (mLegacyLastName.empty() || (mLegacyLastName == "Resident")) { if (mLegacyFirstName.empty()) { // If we cannot create a user name from the legacy strings, use the display name name = mDisplayName; } else { // The last name might be empty if it defaulted to "Resident" name = mLegacyFirstName; } } else { if(lowercase) { name = mLegacyFirstName + "." + mLegacyLastName; LLStringUtil::toLower(name); } else { name = mLegacyFirstName + " " + mLegacyLastName; } } return name; } void LLAvatarName::dump() const { LL_DEBUGS("AvNameCache") << "LLAvatarName: " << "user '" << mUsername << "' " << "display '" << mDisplayName << "' " << "expires in " << mExpires - LLFrameTimer::getTotalSeconds() << " seconds" << LL_ENDL; }