/** * @file v4coloru.cpp * @brief LLColor4U class implementation. * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #include "linden_common.h" //#include "v3coloru.h" #include "v4coloru.h" #include "v4color.h" //#include "vmath.h" #include "llmath.h" // LLColor4U LLColor4U LLColor4U::white(255, 255, 255, 255); LLColor4U LLColor4U::black( 0, 0, 0, 255); LLColor4U LLColor4U::red (255, 0, 0, 255); LLColor4U LLColor4U::green( 0, 255, 0, 255); LLColor4U LLColor4U::blue ( 0, 0, 255, 255); // conversion /* inlined to fix gcc compile link error LLColor4U::operator LLColor4() { return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f)); } */ // Constructors /* LLColor4U::LLColor4U(const LLColor3 &vec) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; mV[VZ] = vec.mV[VZ]; mV[VW] = 255; } */ // Clear and Assignment Functions // LLColor4U Operators /* LLColor4U LLColor4U::operator=(const LLColor3 &a) { mV[VX] = a.mV[VX]; mV[VY] = a.mV[VY]; mV[VZ] = a.mV[VZ]; // converting from an rgb sets a=1 (opaque) mV[VW] = 255; return (*this); } */ std::ostream& operator<<(std::ostream& s, const LLColor4U &a) { s << "{ " << (S32)a.mV[VX] << ", " << (S32)a.mV[VY] << ", " << (S32)a.mV[VZ] << ", " << (S32)a.mV[VW] << " }"; return s; } // static BOOL LLColor4U::parseColor4U(const char* buf, LLColor4U* value) { if( buf == NULL || buf[0] == '\0' || value == NULL) { return FALSE; } U32 v[4]; S32 count = sscanf( buf, "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 ); if (1 == count ) { // try this format count = sscanf( buf, "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 ); } if( 4 != count ) { return FALSE; } for( S32 i = 0; i < 4; i++ ) { if( v[i] > U8_MAX ) { return FALSE; } } value->setVec( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) ); return TRUE; }