/** * @file v3dmath_test.cpp * @author Vir * @date 2011-12 * @brief v3dmath test cases. * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ // Tests related to allocating objects with alignment constraints, particularly for SSE support. #include "linden_common.h" #include "../test/lltut.h" #include "../llmath.h" #include "../llsimdmath.h" #include "../llvector4a.h" namespace tut { #define is_aligned(ptr,alignment) ((reinterpret_cast(ptr))%(alignment)==0) #define is_aligned_relative(ptr,base_ptr,alignment) ((reinterpret_cast(ptr)-reinterpret_cast(base_ptr))%(alignment)==0) struct alignment_test {}; typedef test_group alignment_test_t; typedef alignment_test_t::object alignment_test_object_t; tut::alignment_test_t tut_alignment_test("LLAlignment"); LL_ALIGN_PREFIX(16) class MyVector4a { public: void* operator new(size_t size) { return ll_aligned_malloc_16(size); } void operator delete(void *p) { ll_aligned_free_16(p); } void* operator new[](size_t count) { // try to allocate count bytes for an array return ll_aligned_malloc_16(count); } void operator delete[](void *p) { ll_aligned_free_16(p); } LLQuad mQ; } LL_ALIGN_POSTFIX(16); // Verify that aligned allocators perform as advertised. template<> template<> void alignment_test_object_t::test<1>() { # ifdef LL_DEBUG // skip("This test fails on Windows when compiled in debug mode."); # endif const int num_tests = 7; void *align_ptr; for (int i=0; i template<> void alignment_test_object_t::test<2>() { MyVector4a vec1; ensure("LLAlignment vec1 unaligned", is_aligned(&vec1,16)); MyVector4a veca[12]; ensure("LLAlignment veca unaligned", is_aligned(veca,16)); } // Heap allocation of objects and arrays. template<> template<> void alignment_test_object_t::test<3>() { # ifdef LL_DEBUG // skip("This test fails on Windows when compiled in debug mode."); # endif const int ARR_SIZE = 7; for(int i=0; i