/** * @file llquaternion2.h * @brief LLQuaternion2 class header file - SIMD-enabled quaternion class * * $LicenseInfo:firstyear=2010&license=viewergpl$ * * Copyright (c) 2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_QUATERNION2_H #define LL_QUATERNION2_H ///////////////////////////// // LLQuaternion2 ///////////////////////////// // This class stores a quaternion x*i + y*j + z*k + w in order // (i.e., w in high order element of vector) ///////////////////////////// ///////////////////////////// // These classes are intentionally minimal right now. If you need additional // functionality, please contact someone with SSE experience (e.g., Falcon or // Huseby). ///////////////////////////// #include "llquaternion.h" class LLQuaternion2 { public: ////////////////////////// // Ctors ////////////////////////// // Ctor LLQuaternion2() {} // Ctor from LLQuaternion explicit LLQuaternion2( const class LLQuaternion& quat ); ////////////////////////// // Get/Set ////////////////////////// // Load from an LLQuaternion inline void operator=( const LLQuaternion& quat ) { mQ.loadua( quat.mQ ); } // Return the internal LLVector4a representation of the quaternion inline const LLVector4a& getVector4a() const; inline LLVector4a& getVector4aRw(); ///////////////////////// // Quaternion modification ///////////////////////// // Set this quaternion to the conjugate of src inline void setConjugate(const LLQuaternion2& src); // Renormalizes the quaternion. Assumes it has nonzero length. inline void normalize(); // Quantize this quaternion to 8 bit precision inline void quantize8(); // Quantize this quaternion to 16 bit precision inline void quantize16(); ///////////////////////// // Quaternion inspection ///////////////////////// // Return true if this quaternion is equal to 'rhs'. // Note! Quaternions exhibit "double-cover", so any rotation has two equally valid // quaternion representations and they will NOT compare equal. inline bool equals(const LLQuaternion2& rhs, F32 tolerance = F_APPROXIMATELY_ZERO ) const; // Return true if all components are finite and the quaternion is normalized inline bool isOkRotation() const; protected: LLVector4a mQ; }; #endif