/** * @file llcoord.h * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLCOORD_H #define LL_LLCOORD_H // A two-dimensional pixel value class LLCoord { public: S32 mX; S32 mY; LLCoord(): mX(0), mY(0) {} LLCoord(S32 x, S32 y): mX(x), mY(y) {} virtual ~LLCoord() {} virtual void set(S32 x, S32 y) { mX = x; mY = y; } }; // GL coordinates start in the client region of a window, // with left, bottom = 0, 0 class LLCoordGL : public LLCoord { public: LLCoordGL() : LLCoord() {} LLCoordGL(S32 x, S32 y) : LLCoord(x, y) {} bool operator==(const LLCoordGL& other) const { return mX == other.mX && mY == other.mY; } bool operator!=(const LLCoordGL& other) const { return !(*this == other); } }; //bool operator ==(const LLCoordGL& a, const LLCoordGL& b); // Window coords include things like window borders, // menu regions, etc. class LLCoordWindow : public LLCoord { public: LLCoordWindow() : LLCoord() {} LLCoordWindow(S32 x, S32 y) : LLCoord(x, y) {} bool operator==(const LLCoordWindow& other) const { return mX == other.mX && mY == other.mY; } bool operator!=(const LLCoordWindow& other) const { return !(*this == other); } }; // Screen coords start at left, top = 0, 0 class LLCoordScreen : public LLCoord { public: LLCoordScreen() : LLCoord() {} LLCoordScreen(S32 x, S32 y) : LLCoord(x, y) {} bool operator==(const LLCoordScreen& other) const { return mX == other.mX && mY == other.mY; } bool operator!=(const LLCoordScreen& other) const { return !(*this == other); } }; class LLCoordFont : public LLCoord { public: F32 mZ; LLCoordFont() : LLCoord(), mZ(0.f) {} LLCoordFont(S32 x, S32 y, F32 z = 0) : LLCoord(x,y), mZ(z) {} void set(S32 x, S32 y) { LLCoord::set(x,y); mZ = 0.f; } void set(S32 x, S32 y, F32 z) { mX = x; mY = y; mZ = z; } bool operator==(const LLCoordFont& other) const { return mX == other.mX && mY == other.mY; } bool operator!=(const LLCoordFont& other) const { return !(*this == other); } }; #endif