/** * @file llcamera.h * @brief Header file for the LLCamera class. * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_CAMERA_H #define LL_CAMERA_H #include "llmath.h" #include "llcoordframe.h" #include "llplane.h" #include "llvector4a.h" constexpr F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; constexpr F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; constexpr F32 DEFAULT_NEAR_PLANE = 0.25f; constexpr F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions constexpr F32 MAX_ASPECT_RATIO = 50.0f; constexpr F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends constexpr F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. constexpr F32 MAX_FAR_CLIP = 512.0f; constexpr F32 MIN_ASPECT_RATIO = 0.02f; constexpr F32 MIN_NEAR_PLANE = 0.1f; constexpr F32 MIN_FAR_PLANE = 0.2f; // Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio. constexpr F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD; constexpr F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; // An LLCamera is an LLCoorFrame with a view frustum. // This means that it has several methods for moving it around // that are inherited from the LLCoordFrame() class : // // setOrigin(), setAxes() // translate(), rotate() // roll(), pitch(), yaw() // etc... LL_ALIGN_PREFIX(16) class LLCamera : public LLCoordFrame { public: LLCamera(const LLCamera& rhs) { *this = rhs; } enum { PLANE_LEFT = 0, PLANE_RIGHT = 1, PLANE_BOTTOM = 2, PLANE_TOP = 3, PLANE_NUM = 4, PLANE_MASK_NONE = 0xff // Disable this plane }; enum { PLANE_LEFT_MASK = (1<