/** * @file llsettingsbase.h * @author optional * @brief A base class for asset based settings groups. * * $LicenseInfo:2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2017, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_SETTINGS_BASE_H #define LL_SETTINGS_BASE_H #include #include #include #include #include "llsd.h" #include "llsdutil.h" #include "v2math.h" #include "v3math.h" #include "v4math.h" #include "llquaternion.h" #include "v4color.h" #include "v3color.h" class LLSettingsBase : public std::enable_shared_from_this, private boost::noncopyable { friend class LLEnvironment; friend class LLSettingsDay; public: static const std::string SETTING_ID; static const std::string SETTING_NAME; static const std::string SETTING_HASH; static const std::string SETTING_TYPE; typedef std::map parammapping_t; typedef std::shared_ptr ptr_t; virtual ~LLSettingsBase() { }; //--------------------------------------------------------------------- virtual std::string getSettingType() const = 0; //--------------------------------------------------------------------- // Settings status inline bool hasSetting(const std::string ¶m) const { return mSettings.has(param); } inline bool isDirty() const { return mDirty; } inline void setDirtyFlag(bool dirty) { mDirty = dirty; } size_t getHash() const; // Hash will not include Name, ID or a previously stored Hash inline LLUUID getId() const { return getValue(SETTING_ID).asUUID(); } inline std::string getName() const { return getValue(SETTING_NAME).asString(); } inline void setName(std::string val) { setValue(SETTING_NAME, val); } inline void replaceSettings(LLSD settings) { mSettings = settings; setDirtyFlag(true); } virtual LLSD getSettings() const; //--------------------------------------------------------------------- // inline void setValue(const std::string &name, const LLSD &value) { mSettings[name] = value; mDirty = true; } inline LLSD getValue(const std::string &name, const LLSD &deflt = LLSD()) const { if (!mSettings.has(name)) return deflt; return mSettings[name]; } inline void setValue(const std::string &name, const LLVector2 &value) { setValue(name, value.getValue()); } inline void setValue(const std::string &name, const LLVector3 &value) { setValue(name, value.getValue()); } inline void setValue(const std::string &name, const LLVector4 &value) { setValue(name, value.getValue()); } inline void setValue(const std::string &name, const LLQuaternion &value) { setValue(name, value.getValue()); } inline void setValue(const std::string &name, const LLColor3 &value) { setValue(name, value.getValue()); } inline void setValue(const std::string &name, const LLColor4 &value) { setValue(name, value.getValue()); } // Note this method is marked const but may modify the settings object. // (note the internal const cast). This is so that it may be called without // special consideration from getters. inline void update() const { if (!mDirty) return; (const_cast(this))->updateSettings(); } virtual void blend(const ptr_t &end, F64 blendf) = 0; virtual bool validate(); class Validator { public: typedef boost::function verify_pr; Validator(std::string name, bool required, LLSD::Type type, verify_pr verify = verify_pr()) : mName(name), mRequired(required), mType(type), mVerify(verify) { } std::string getName() const { return mName; } bool isRequired() const { return mRequired; } LLSD::Type getType() const { return mType; } bool verify(LLSD &data); // Some basic verifications static bool verifyColor(LLSD &value); static bool verifyVector(LLSD &value, S32 length); static bool verifyVectorMinMax(LLSD &value, LLSD minvals, LLSD maxvals); static bool verifyVectorNormalized(LLSD &value, S32 length); static bool verifyQuaternion(LLSD &value); static bool verifyQuaternionNormal(LLSD &value); static bool verifyFloatRange(LLSD &value, LLSD range); static bool verifyIntegerRange(LLSD &value, LLSD range); private: std::string mName; bool mRequired; LLSD::Type mType; verify_pr mVerify; }; typedef std::vector validation_list_t; static LLSD settingValidation(LLSD &settings, validation_list_t &validations); protected: LLSettingsBase(); LLSettingsBase(const LLSD setting); static LLSD settingValidation(LLSD settings); typedef std::set stringset_t; // combining settings objects. Customize for specific setting types virtual void lerpSettings(const LLSettingsBase &other, F64 mix); LLSD interpolateSDMap(const LLSD &settings, const LLSD &other, F64 mix) const; /// when lerping between settings, some may require special handling. /// Get a list of these key to be skipped by the default settings lerp. /// (handling should be performed in the override of lerpSettings. virtual stringset_t getSkipInterpolateKeys() const { return stringset_t(); } // A list of settings that represent quaternions and should be slerped // rather than lerped. virtual stringset_t getSlerpKeys() const { return stringset_t(); } // Calculate any custom settings that may need to be cached. virtual void updateSettings() { mDirty = false; }; virtual validation_list_t getValidationList() const = 0; // Apply any settings that need special handling. virtual void applySpecial(void *) { }; virtual parammapping_t getParameterMap() const { return parammapping_t(); } LLSD mSettings; bool mIsValid; LLSD cloneSettings() const; private: bool mDirty; LLSD combineSDMaps(const LLSD &first, const LLSD &other) const; }; class LLSettingsBlender : public std::enable_shared_from_this { public: typedef std::shared_ptr ptr_t; typedef boost::signals2::signal finish_signal_t; typedef boost::signals2::connection connection_t; static const F64Seconds DEFAULT_THRESHOLD; LLSettingsBlender(const LLSettingsBase::ptr_t &target, const LLSettingsBase::ptr_t &initsetting, const LLSettingsBase::ptr_t &endsetting, F64Seconds seconds) : mTarget(target), mInitial(initsetting), mFinal(endsetting), mSeconds(seconds), mOnFinished(), mLastUpdate(0.0f), mTimeSpent(0.0f) { mTarget->replaceSettings(mInitial->getSettings()); mTimeStart = F64Seconds(LLDate::now().secondsSinceEpoch()); mLastUpdate = mTimeStart; } ~LLSettingsBlender() {} void reset( LLSettingsBase::ptr_t &initsetting, const LLSettingsBase::ptr_t &endsetting, F64Seconds seconds ) { mInitial = initsetting; mFinal = endsetting; mSeconds = seconds; mTarget->replaceSettings(mInitial->getSettings()); mTimeStart.value(LLDate::now().secondsSinceEpoch()); mLastUpdate = mTimeStart; mTimeSpent.value(0.0f); } connection_t setOnFinished(const finish_signal_t::slot_type &onfinished) { return mOnFinished.connect(onfinished); } LLSettingsBase::ptr_t getTarget() const { return mTarget; } LLSettingsBase::ptr_t getInitial() const { return mInitial; } LLSettingsBase::ptr_t getFinal() const { return mFinal; } void update(F64Seconds time); private: LLSettingsBase::ptr_t mTarget; LLSettingsBase::ptr_t mInitial; LLSettingsBase::ptr_t mFinal; F64Seconds mSeconds; finish_signal_t mOnFinished; F64Seconds mLastUpdate; F64Seconds mTimeSpent; F64Seconds mTimeStart; }; #endif