/** * @file llimageworker.h * @brief Object for managing images and their textures. * * $LicenseInfo:firstyear=2000&license=viewergpl$ * * Copyright (c) 2000-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLIMAGEWORKER_H #define LL_LLIMAGEWORKER_H #include "llimage.h" #include "llworkerthread.h" class LLImageWorker : public LLWorkerClass { public: static void initImageWorker(LLWorkerThread* workerthread); static void cleanupImageWorker(); public: static LLWorkerThread* getWorkerThread() { return sWorkerThread; } // LLWorkerThread public: LLImageWorker(LLImageFormatted* image, U32 priority, S32 discard, LLPointer responder); ~LLImageWorker(); // called from WORKER THREAD, returns TRUE if done /*virtual*/ bool doWork(S32 param); BOOL requestDecodedData(LLPointer& raw, S32 discard = -1); BOOL requestDecodedAuxData(LLPointer& raw, S32 channel, S32 discard = -1); void releaseDecodedData(); void cancelDecode(); private: // called from MAIN THREAD /*virtual*/ void startWork(S32 param); // called from addWork() /*virtual*/ void endWork(S32 param, bool aborted); // called from doWork() protected: LLPointer mFormattedImage; LLPointer mDecodedImage; S32 mDecodedType; S32 mDiscardLevel; private: U32 mPriority; LLPointer mResponder; protected: static LLWorkerThread* sWorkerThread; public: static S32 sCount; }; #endif