/** * @file llimageworker.cpp * @brief Base class for images. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "llimageworker.h" #include "llimagedxt.h" #include "threadpool.h" /*--------------------------------------------------------------------------*/ class ImageRequest { public: ImageRequest(const LLPointer& image, S32 discard, BOOL needs_aux, const LLPointer& responder); virtual ~ImageRequest(); /*virtual*/ bool processRequest(); /*virtual*/ void finishRequest(bool completed); private: // LLPointers stored in ImageRequest MUST be LLPointer instances rather // than references: we need to increment the refcount when storing these. // input LLPointer mFormattedImage; S32 mDiscardLevel; BOOL mNeedsAux; // output LLPointer mDecodedImageRaw; LLPointer mDecodedImageAux; BOOL mDecodedRaw; BOOL mDecodedAux; LLPointer mResponder; }; //---------------------------------------------------------------------------- // MAIN THREAD LLImageDecodeThread::LLImageDecodeThread(bool /*threaded*/) { mThreadPool.reset(new LL::ThreadPool("ImageDecode", 8)); mThreadPool->start(); } //virtual LLImageDecodeThread::~LLImageDecodeThread() {} // MAIN THREAD // virtual S32 LLImageDecodeThread::update(F32 max_time_ms) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; return getPending(); } S32 LLImageDecodeThread::getPending() { return mThreadPool->getQueue().size(); } LLImageDecodeThread::handle_t LLImageDecodeThread::decodeImage( const LLPointer& image, S32 discard, BOOL needs_aux, const LLPointer& responder) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; // Instantiate the ImageRequest right in the lambda, why not? bool posted = mThreadPool->getQueue().post( [req = ImageRequest(image, discard, needs_aux, responder)] () mutable { auto done = req.processRequest(); req.finishRequest(done); }); if (! posted) { LL_DEBUGS() << "Tried to start decoding on shutdown" << LL_ENDL; // should this return 0? } // It's important to our consumer (LLTextureFetchWorker) that we return a // nonzero handle. It is NOT important that the nonzero handle be unique: // nothing is ever done with it except to compare it to zero, or zero it. return 17; } void LLImageDecodeThread::shutdown() { mThreadPool->close(); } LLImageDecodeThread::Responder::~Responder() { } //---------------------------------------------------------------------------- ImageRequest::ImageRequest(const LLPointer& image, S32 discard, BOOL needs_aux, const LLPointer& responder) : mFormattedImage(image), mDiscardLevel(discard), mNeedsAux(needs_aux), mDecodedRaw(FALSE), mDecodedAux(FALSE), mResponder(responder) { } ImageRequest::~ImageRequest() { mDecodedImageRaw = NULL; mDecodedImageAux = NULL; mFormattedImage = NULL; } //---------------------------------------------------------------------------- // Returns true when done, whether or not decode was successful. bool ImageRequest::processRequest() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; const F32 decode_time_slice = 0.f; //disable time slicing bool done = true; if (!mDecodedRaw && mFormattedImage.notNull()) { // Decode primary channels if (mDecodedImageRaw.isNull()) { // parse formatted header if (!mFormattedImage->updateData()) { return true; // done (failed) } if (!(mFormattedImage->getWidth() * mFormattedImage->getHeight() * mFormattedImage->getComponents())) { return true; // done (failed) } if (mDiscardLevel >= 0) { mFormattedImage->setDiscardLevel(mDiscardLevel); } mDecodedImageRaw = new LLImageRaw(mFormattedImage->getWidth(), mFormattedImage->getHeight(), mFormattedImage->getComponents()); } done = mFormattedImage->decode(mDecodedImageRaw, decode_time_slice); // some decoders are removing data when task is complete and there were errors mDecodedRaw = done && mDecodedImageRaw->getData(); } if (done && mNeedsAux && !mDecodedAux && mFormattedImage.notNull()) { // Decode aux channel if (!mDecodedImageAux) { mDecodedImageAux = new LLImageRaw(mFormattedImage->getWidth(), mFormattedImage->getHeight(), 1); } done = mFormattedImage->decodeChannels(mDecodedImageAux, decode_time_slice, 4, 4); mDecodedAux = done && mDecodedImageAux->getData(); } return done; } void ImageRequest::finishRequest(bool completed) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if (mResponder.notNull()) { bool success = completed && mDecodedRaw && (!mNeedsAux || mDecodedAux); mResponder->completed(success, mDecodedImageRaw, mDecodedImageAux); } // Will automatically be deleted }