/** * @file llimagetga.h * @brief Image implementation to compresses and decompressed TGA files. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLIMAGETGA_H #define LL_LLIMAGETGA_H #include "llimage.h" // This class compresses and decompressed TGA (targa) files class LLImageTGA : public LLImageFormatted { protected: virtual ~LLImageTGA(); public: LLImageTGA(); LLImageTGA(const std::string& file_name); /*virtual*/ std::string getExtension() { return std::string("tga"); } /*virtual*/ bool updateData(); /*virtual*/ bool decode(LLImageRaw* raw_image, F32 decode_time=0.0); /*virtual*/ bool encode(const LLImageRaw* raw_image, F32 encode_time=0.0); bool decodeAndProcess(LLImageRaw* raw_image, F32 domain, F32 weight); private: bool decodeTruecolor( LLImageRaw* raw_image, bool rle, bool flipped ); bool decodeTruecolorRle8( LLImageRaw* raw_image ); bool decodeTruecolorRle15( LLImageRaw* raw_image ); bool decodeTruecolorRle24( LLImageRaw* raw_image ); bool decodeTruecolorRle32( LLImageRaw* raw_image, bool &alpha_opaque ); void decodeTruecolorPixel15( U8* dst, const U8* src ); bool decodeTruecolorNonRle( LLImageRaw* raw_image, bool &alpha_opaque ); bool decodeColorMap( LLImageRaw* raw_image, bool rle, bool flipped ); void decodeColorMapPixel8(U8* dst, const U8* src); void decodeColorMapPixel15(U8* dst, const U8* src); void decodeColorMapPixel24(U8* dst, const U8* src); void decodeColorMapPixel32(U8* dst, const U8* src); bool loadFile(const std::string& file_name); private: // Class specific data U32 mDataOffset; // Offset from start of data to the actual header. // Data from header U8 mIDLength; // Length of identifier string U8 mColorMapType; // 0 = No Map U8 mImageType; // Supported: 2 = Uncompressed true color, 3 = uncompressed monochrome without colormap U8 mColorMapIndexLo; // First color map entry (low order byte) U8 mColorMapIndexHi; // First color map entry (high order byte) U8 mColorMapLengthLo; // Color map length (low order byte) U8 mColorMapLengthHi; // Color map length (high order byte) U8 mColorMapDepth; // Size of color map entry (15, 16, 24, or 32 bits) U8 mXOffsetLo; // X offset of image (low order byte) U8 mXOffsetHi; // X offset of image (hi order byte) U8 mYOffsetLo; // Y offset of image (low order byte) U8 mYOffsetHi; // Y offset of image (hi order byte) U8 mWidthLo; // Width (low order byte) U8 mWidthHi; // Width (hi order byte) U8 mHeightLo; // Height (low order byte) U8 mHeightHi; // Height (hi order byte) U8 mPixelSize; // 8, 16, 24, 32 bits per pixel U8 mAttributeBits; // 4 bits: number of attributes per pixel U8 mOriginRightBit; // 1 bit: origin, 0 = left, 1 = right U8 mOriginTopBit; // 1 bit: origin, 0 = bottom, 1 = top U8 mInterleave; // 2 bits: interleaved flag, 0 = none, 1 = interleaved 2, 2 = interleaved 4 U8* mColorMap; S32 mColorMapStart; S32 mColorMapLength; S32 mColorMapBytesPerEntry; bool mIs15Bit; static const U8 s5to8bits[32]; }; #endif