/** * @file llimage.h * @brief Object for managing images and their textures. * * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLIMAGE_H #define LL_LLIMAGE_H #include "stdtypes.h" #include "lluuid.h" #include "llstring.h" #include "llmemory.h" #include "llthread.h" const S32 MIN_IMAGE_MIP = 2; // 4x4, only used for expand/contract power of 2 const S32 MAX_IMAGE_MIP = 11; // 2048x2048 const S32 MAX_DISCARD_LEVEL = 5; const S32 MIN_IMAGE_SIZE = (1<