/** * @file filesystem.h * @brief Simulate local file system operations. * @Note The initial implementation does actually use standard C++ * file operations but eventually, there will be another * layer that caches and manages file meta data too. * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_FILESYSTEM_H #define LL_FILESYSTEM_H #include "lluuid.h" #include "llassettype.h" #include "lldiskcache.h" class LLFileSystem { public: LLFileSystem(const LLUUID& file_id, const LLAssetType::EType file_type, S32 mode = LLFileSystem::READ); ~LLFileSystem() = default; bool read(U8* buffer, S32 bytes); S32 getLastBytesRead() const; bool eof() const; bool write(const U8* buffer, S32 bytes); bool seek(S32 offset, S32 origin = -1); S32 tell() const; S32 getSize() const; S32 getMaxSize() const; bool rename(const LLUUID& new_id, const LLAssetType::EType new_type); bool remove() const; /** * Update the "last write time" of a file to "now". This must be called whenever a * file in the cache is read (not written) so that the last time the file was * accessed is up to date (This is used in the mechanism for purging the cache) */ void updateFileAccessTime(const std::string& file_path); static bool getExists(const LLUUID& file_id, const LLAssetType::EType file_type); static bool removeFile(const LLUUID& file_id, const LLAssetType::EType file_type, int suppress_error = 0); static bool renameFile(const LLUUID& old_file_id, const LLAssetType::EType old_file_type, const LLUUID& new_file_id, const LLAssetType::EType new_file_type); static S32 getFileSize(const LLUUID& file_id, const LLAssetType::EType file_type); public: static const S32 READ; static const S32 WRITE; static const S32 READ_WRITE; static const S32 APPEND; protected: LLAssetType::EType mFileType; LLUUID mFileID; S32 mPosition; S32 mMode; S32 mBytesRead; }; #endif // LL_FILESYSTEM_H