/** * @file lldir_win32.cpp * @brief Implementation of directory utilities for windows * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #if LL_WINDOWS #include "linden_common.h" #include "lldir_win32.h" #include "llerror.h" #include "llstring.h" #include "stringize.h" #include "llfile.h" #include #include #include #include #include #include // Utility stuff to get versions of the sh #define PACKVERSION(major,minor) MAKELONG(minor,major) DWORD GetDllVersion(LPCTSTR lpszDllName); namespace { // anonymous enum class prst { INIT, OPEN, SKIP }; prst state{ prst::INIT }; // This is called so early that we can't count on static objects being // properly constructed yet, so declare a pointer instead of an instance. std::ofstream* prelogf = nullptr; void prelog(const std::string& message) { std::optional prelog_name; switch (state) { case prst::INIT: // assume we failed, until we succeed state = prst::SKIP; prelog_name = LLStringUtil::getoptenv("PRELOG"); if (! prelog_name) // no PRELOG variable set, carry on return; prelogf = new llofstream(*prelog_name, std::ios_base::app); if (! (prelogf && prelogf->is_open())) // can't complain to anybody; how? return; // got the log file open, cool! state = prst::OPEN; (*prelogf) << "========================================================================" << std::endl; // fall through, don't break [[fallthrough]]; case prst::OPEN: (*prelogf) << message << std::endl; break; case prst::SKIP: // either PRELOG isn't set, or we failed to open that pathname break; } } } // anonymous namespace #define PRELOG(expression) prelog(STRINGIZE(expression)) LLDir_Win32::LLDir_Win32() { // set this first: used by append() and add() methods mDirDelimiter = "\\"; WCHAR w_str[MAX_PATH]; // Application Data is where user settings go. We rely on $APPDATA being // correct. auto APPDATA = LLStringUtil::getoptenv("APPDATA"); if (APPDATA) { mOSUserDir = *APPDATA; } PRELOG("APPDATA='" << mOSUserDir << "'"); // On Windows, we could have received a plain-ASCII pathname in which // non-ASCII characters have been munged to '?', or the pathname could // have been badly encoded and decoded such that we now have garbage // instead of a valid path. Check that mOSUserDir actually exists. if (mOSUserDir.empty() || ! fileExists(mOSUserDir)) { PRELOG("APPDATA does not exist"); //HRESULT okay = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, w_str); wchar_t *pwstr = NULL; HRESULT okay = SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &pwstr); PRELOG("SHGetKnownFolderPath(FOLDERID_RoamingAppData) returned " << okay); if (SUCCEEDED(okay) && pwstr) { // But of course, only update mOSUserDir if SHGetKnownFolderPath() works. mOSUserDir = ll_convert_wide_to_string(pwstr); // Not only that: update our environment so that child processes // will see a reasonable value as well. _wputenv_s(L"APPDATA", pwstr); // SHGetKnownFolderPath() contract requires us to free pwstr CoTaskMemFree(pwstr); PRELOG("mOSUserDir='" << mOSUserDir << "'"); } } // We want cache files to go on the local disk, even if the // user is on a network with a "roaming profile". // // On Vista this is: // C:\Users\James\AppData\Local // // We used to store the cache in AppData\Roaming, and the installer // cleans up that version on upgrade. JC auto LOCALAPPDATA = LLStringUtil::getoptenv("LOCALAPPDATA"); if (LOCALAPPDATA) { mOSCacheDir = *LOCALAPPDATA; } PRELOG("LOCALAPPDATA='" << mOSCacheDir << "'"); // Windows really does not deal well with pathnames containing non-ASCII // characters. See above remarks about APPDATA. if (mOSCacheDir.empty() || ! fileExists(mOSCacheDir)) { PRELOG("LOCALAPPDATA does not exist"); //HRESULT okay = SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, w_str); wchar_t *pwstr = NULL; HRESULT okay = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, NULL, &pwstr); PRELOG("SHGetKnownFolderPath(FOLDERID_LocalAppData) returned " << okay); if (SUCCEEDED(okay) && pwstr) { // But of course, only update mOSCacheDir if SHGetKnownFolderPath() works. mOSCacheDir = ll_convert_wide_to_string(pwstr); // Update our environment so that child processes will see a // reasonable value as well. _wputenv_s(L"LOCALAPPDATA", pwstr); // SHGetKnownFolderPath() contract requires us to free pwstr CoTaskMemFree(pwstr); PRELOG("mOSCacheDir='" << mOSCacheDir << "'"); } } if (GetTempPath(MAX_PATH, w_str)) { if (wcslen(w_str)) /* Flawfinder: ignore */ { w_str[wcslen(w_str)-1] = '\0'; /* Flawfinder: ignore */ // remove trailing slash } mTempDir = utf16str_to_utf8str(llutf16string(w_str)); if (mOSUserDir.empty()) { mOSUserDir = mTempDir; } if (mOSCacheDir.empty()) { mOSCacheDir = mTempDir; } } else { mTempDir = mOSUserDir; } /*==========================================================================*| // Now that we've got mOSUserDir, one way or another, let's see how we did // with our environment variables. { auto report = [this](std::ostream& out){ out << "mOSUserDir = '" << mOSUserDir << "'\n" << "mOSCacheDir = '" << mOSCacheDir << "'\n" << "mTempDir = '" << mTempDir << "'" << std::endl; }; int res = LLFile::mkdir(mOSUserDir); if (res == -1) { // If we couldn't even create the directory, just blurt to stderr report(std::cerr); } else { // successfully created logdir, plunk a log file there std::string logfilename(add(mOSUserDir, "lldir.log")); std::ofstream logfile(logfilename.c_str()); if (! logfile.is_open()) { report(std::cerr); } else { report(logfile); } } } |*==========================================================================*/ // fprintf(stderr, "mTempDir = <%s>",mTempDir); // Set working directory, for LLDir::getWorkingDir() GetCurrentDirectory(MAX_PATH, w_str); mWorkingDir = utf16str_to_utf8str(llutf16string(w_str)); // Set the executable directory S32 size = GetModuleFileName(NULL, w_str, MAX_PATH); if (size) { w_str[size] = '\0'; mExecutablePathAndName = utf16str_to_utf8str(llutf16string(w_str)); auto path_end = mExecutablePathAndName.find_last_of('\\'); if (path_end != std::string::npos) { mExecutableDir = mExecutablePathAndName.substr(0, path_end); mExecutableFilename = mExecutablePathAndName.substr(path_end+1, std::string::npos); } else { mExecutableFilename = mExecutablePathAndName; } } else { fprintf(stderr, "Couldn't get APP path, assuming current directory!"); mExecutableDir = mWorkingDir; // Assume it's the current directory } // mAppRODataDir = "."; // Determine the location of the App-Read-Only-Data // Try the working directory then the exe's dir. mAppRODataDir = mWorkingDir; // if (mExecutableDir.find("indra") == std::string::npos) // *NOTE:Mani - It is a mistake to put viewer specific code in // the LLDir implementation. The references to 'skins' and // 'llplugin' need to go somewhere else. // alas... this also gets called during static initialization // time due to the construction of gDirUtil in lldir.cpp. if(! LLFile::isdir(add(mAppRODataDir, "skins"))) { // What? No skins in the working dir? // Try the executable's directory. mAppRODataDir = mExecutableDir; } // LL_INFOS() << "mAppRODataDir = " << mAppRODataDir << LL_ENDL; mSkinBaseDir = add(mAppRODataDir, "skins"); // Build the default cache directory mDefaultCacheDir = buildSLOSCacheDir(); // Make sure it exists int res = LLFile::mkdir(mDefaultCacheDir); if (res == -1) { LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << mDefaultCacheDir << LL_ENDL; } mLLPluginDir = add(mExecutableDir, "llplugin"); } LLDir_Win32::~LLDir_Win32() { } // Implementation void LLDir_Win32::initAppDirs(const std::string &app_name, const std::string& app_read_only_data_dir) { // Allow override so test apps can read newview directory if (!app_read_only_data_dir.empty()) { mAppRODataDir = app_read_only_data_dir; mSkinBaseDir = add(mAppRODataDir, "skins"); } mAppName = app_name; mOSUserAppDir = add(mOSUserDir, app_name); int res = LLFile::mkdir(mOSUserAppDir); if (res == -1) { LL_WARNS() << "Couldn't create app user dir " << mOSUserAppDir << LL_ENDL; LL_WARNS() << "Default to base dir" << mOSUserDir << LL_ENDL; mOSUserAppDir = mOSUserDir; } //dumpCurrentDirectories(); res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,"")); if (res == -1) { LL_WARNS() << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << LL_ENDL; } res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,"")); if (res == -1) { LL_WARNS() << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << LL_ENDL; } res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,"")); if (res == -1) { LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << LL_ENDL; } mCAFile = getExpandedFilename( LL_PATH_EXECUTABLE, "ca-bundle.crt" ); } U32 LLDir_Win32::countFilesInDir(const std::string &dirname, const std::string &mask) { HANDLE count_search_h; U32 file_count; file_count = 0; WIN32_FIND_DATA FileData; llutf16string pathname = utf8str_to_utf16str(dirname); pathname += utf8str_to_utf16str(mask); if ((count_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE) { file_count++; while (FindNextFile(count_search_h, &FileData)) { file_count++; } FindClose(count_search_h); } return (file_count); } std::string LLDir_Win32::getCurPath() { WCHAR w_str[MAX_PATH]; GetCurrentDirectory(MAX_PATH, w_str); return utf16str_to_utf8str(llutf16string(w_str)); } bool LLDir_Win32::fileExists(const std::string &filename) const { llstat stat_data; // Check the age of the file // Now, we see if the files we've gathered are recent... int res = LLFile::stat(filename, &stat_data); if (!res) { return true; } else { return false; } } /*virtual*/ std::string LLDir_Win32::getLLPluginLauncher() { return gDirUtilp->getExecutableDir() + gDirUtilp->getDirDelimiter() + "SLPlugin.exe"; } /*virtual*/ std::string LLDir_Win32::getLLPluginFilename(std::string base_name) { return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() + base_name + ".dll"; } #if 0 // Utility function to get version number of a DLL #define PACKVERSION(major,minor) MAKELONG(minor,major) DWORD GetDllVersion(LPCTSTR lpszDllName) { HINSTANCE hinstDll; DWORD dwVersion = 0; hinstDll = LoadLibrary(lpszDllName); /* Flawfinder: ignore */ if(hinstDll) { DLLGETVERSIONPROC pDllGetVersion; pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hinstDll, "DllGetVersion"); /*Because some DLLs might not implement this function, you must test for it explicitly. Depending on the particular DLL, the lack of a DllGetVersion function can be a useful indicator of the version. */ if(pDllGetVersion) { DLLVERSIONINFO dvi; HRESULT hr; ZeroMemory(&dvi, sizeof(dvi)); dvi.cbSize = sizeof(dvi); hr = (*pDllGetVersion)(&dvi); if(SUCCEEDED(hr)) { dwVersion = PACKVERSION(dvi.dwMajorVersion, dvi.dwMinorVersion); } } FreeLibrary(hinstDll); } return dwVersion; } #endif #endif