/** * @file _thread.h * @brief thread type abstraction * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLCOREINT_THREAD_H_ #define LLCOREINT_THREAD_H_ #include "linden_common.h" #include #include #include "_refcounted.h" namespace LLCoreInt { class HttpThread { public: HttpThread() = delete; // Not defined HttpThread(const HttpThread&) = delete; // Not defined void operator=(const HttpThread &) = delete; // Not defined private: void run() { // THREAD CONTEXT // run the thread function mThreadFunc(this); } // THREAD CONTEXT public: /// Constructs a thread object for concurrent execution but does /// not start running. Caller receives on refcount on the thread /// instance. If the thread is started, another will be taken /// out for the exit handler. explicit HttpThread(std::function threadFunc) : mThreadFunc(threadFunc) { // this creates a std thread that will call HttpThread::run on this instance // and pass it the threadfunc callable... std::function f = std::bind(&HttpThread::run, this); mThread = std::make_unique(f); mNativeHandle = mThread->native_handle(); } ~HttpThread() = default; inline void join() { mThread->join(); } inline bool joinable() const { return mThread->joinable(); } inline void detach() { mThread->detach(); } // A very hostile method to force a thread to quit inline void cancel() { #if LL_WINDOWS TerminateThread(mNativeHandle, 0); #else pthread_cancel(mNativeHandle); #endif } private: std::function mThreadFunc; std::unique_ptr mThread; std::thread::native_handle_type mNativeHandle; }; // end class HttpThread } // end namespace LLCoreInt #endif // LLCOREINT_THREAD_H_