/** * @file workqueue.cpp * @author Nat Goodspeed * @date 2021-10-06 * @brief Implementation for WorkQueue. * * $LicenseInfo:firstyear=2021&license=viewerlgpl$ * Copyright (c) 2021, Linden Research, Inc. * $/LicenseInfo$ */ // Precompiled header #include "linden_common.h" // associated header #include "workqueue.h" // STL headers // std headers // external library headers // other Linden headers #include "llcoros.h" #include LLCOROS_MUTEX_HEADER #include "llerror.h" #include "llexception.h" #include "stringize.h" using Mutex = LLCoros::Mutex; using Lock = LLCoros::LockType; LL::WorkQueue::WorkQueue(const std::string& name): super(makeName(name)) { // TODO: register for "LLApp" events so we can implicitly close() on // viewer shutdown. } void LL::WorkQueue::close() { mQueue.close(); } void LL::WorkQueue::runUntilClose() { try { for (;;) { callWork(mQueue.pop()); } } catch (const Queue::Closed&) { } } bool LL::WorkQueue::runPending() { for (Work work; mQueue.tryPop(work); ) { callWork(work); } return ! mQueue.done(); } bool LL::WorkQueue::runOne() { Work work; if (mQueue.tryPop(work)) { callWork(work); } return ! mQueue.done(); } bool LL::WorkQueue::runUntil(const TimePoint& until) { // Should we subtract some slop to allow for typical Work execution time? // How much slop? Work work; while (TimePoint::clock::now() < until && mQueue.tryPopUntil(until, work)) { callWork(work); } return ! mQueue.done(); } std::string LL::WorkQueue::makeName(const std::string& name) { if (! name.empty()) return name; static U32 discriminator = 0; static Mutex mutex; U32 num; { // Protect discriminator from concurrent access by different threads. // It can't be thread_local, else two racing threads will come up with // the same name. Lock lk(mutex); num = discriminator++; } return STRINGIZE("WorkQueue" << num); } void LL::WorkQueue::callWork(const Queue::DataTuple& work) { // ThreadSafeSchedule::pop() always delivers a tuple, even when // there's only one data field per item, as for us. callWork(std::get<0>(work)); } void LL::WorkQueue::callWork(const Work& work) { try { work(); } catch (...) { // No matter what goes wrong with any individual work item, the worker // thread must go on! Log our own instance name with the exception. LOG_UNHANDLED_EXCEPTION(getKey()); } } void LL::WorkQueue::error(const std::string& msg) { LL_ERRS("WorkQueue") << msg << LL_ENDL; }