/** * @file threadpool.h * @author Nat Goodspeed * @date 2021-10-21 * @brief ThreadPool configures a WorkQueue along with a pool of threads to * service it. * * $LicenseInfo:firstyear=2021&license=viewerlgpl$ * Copyright (c) 2021, Linden Research, Inc. * $/LicenseInfo$ */ #if ! defined(LL_THREADPOOL_H) #define LL_THREADPOOL_H #include "threadpool_fwd.h" #include "workqueue.h" #include // std::unique_ptr #include #include #include // std::pair #include namespace LL { class ThreadPoolBase: public LLInstanceTracker { private: using super = LLInstanceTracker; public: /** * Pass ThreadPoolBase a string name. This can be used to look up the * relevant WorkQueue. * * The number of threads you pass sets the compile-time default. But * if the user has overridden the LLSD map in the "ThreadPoolSizes" * setting with a key matching this ThreadPool name, that setting * overrides this parameter. */ ThreadPoolBase(const std::string& name, size_t threads, WorkQueueBase* queue, bool auto_shutdown = true); virtual ~ThreadPoolBase(); /** * Launch the ThreadPool. Until this call, a constructed ThreadPool * launches no threads. That permits coders to derive from ThreadPool, * or store it as a member of some other class, but refrain from * launching it until all other construction is complete. */ void start(); /** * ThreadPool listens for application shutdown messages on the "LLApp" * LLEventPump. Call close() to shut down this ThreadPool early. */ virtual void close(); std::string getName() const { return mName; } size_t getWidth() const { return mThreads.size(); } /** * Override run() if you need special processing. The default run() * implementation simply calls WorkQueue::runUntilClose(). */ virtual void run(); /** * getConfiguredWidth() returns the setting, if any, for the specified * ThreadPool name. Returns dft if the "ThreadPoolSizes" map does not * contain the specified name. */ static size_t getConfiguredWidth(const std::string& name, size_t dft=0); /** * This getWidth() returns the width of the instantiated ThreadPool * with the specified name, if any. If no instance exists, returns its * getConfiguredWidth() if any. If there's no instance and no relevant * override, return dft. Presumably dft should match the threads * parameter passed to the ThreadPool constructor call that will * eventually instantiate the ThreadPool with that name. */ static size_t getWidth(const std::string& name, size_t dft); protected: std::unique_ptr mQueue; std::vector> mThreads; bool mAutomaticShutdown; private: void run(const std::string& name); std::string mName; size_t mThreadCount; }; /** * Specialize with WorkQueue or, for timestamped tasks, WorkSchedule */ template struct ThreadPoolUsing: public ThreadPoolBase { using queue_t = QUEUE; /** * Pass ThreadPoolUsing a string name. This can be used to look up the * relevant WorkQueue. * * The number of threads you pass sets the compile-time default. But * if the user has overridden the LLSD map in the "ThreadPoolSizes" * setting with a key matching this ThreadPool name, that setting * overrides this parameter. * * Pass an explicit capacity to limit the size of the queue. * Constraining the queue can cause a submitter to block. Do not * constrain any ThreadPool accepting work from the main thread. */ ThreadPoolUsing(const std::string& name, size_t threads=1, size_t capacity=1024*1024, bool auto_shutdown = true): ThreadPoolBase(name, threads, new queue_t(name, capacity), auto_shutdown) {} ~ThreadPoolUsing() override {} /** * obtain a non-const reference to the specific WorkQueue subclass to * post work to it */ queue_t& getQueue() { return static_cast(*mQueue); } }; /// ThreadPool is shorthand for using the simpler WorkQueue using ThreadPool = ThreadPoolUsing; } // namespace LL #endif /* ! defined(LL_THREADPOOL_H) */