/** * @file lltracesampler.cpp * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "lltrace.h" #include "llfasttimer.h" #include "lltracerecording.h" #include "lltracethreadrecorder.h" #include "llthread.h" namespace LLTrace { /////////////////////////////////////////////////////////////////////// // Recording /////////////////////////////////////////////////////////////////////// Recording::Recording() : mElapsedSeconds(0), mCountsFloat(new AccumulatorBuffer >()), mMeasurementsFloat(new AccumulatorBuffer >()), mCounts(new AccumulatorBuffer >()), mMeasurements(new AccumulatorBuffer >()), mStackTimers(new AccumulatorBuffer()), mMemStats(new AccumulatorBuffer()) {} Recording::Recording( const Recording& other ) { llassert(other.mCountsFloat.notNull()); mSamplingTimer = other.mSamplingTimer; mElapsedSeconds = other.mElapsedSeconds; mCountsFloat = other.mCountsFloat; mMeasurementsFloat = other.mMeasurementsFloat; mCounts = other.mCounts; mMeasurements = other.mMeasurements; mStackTimers = other.mStackTimers; mMemStats = other.mMemStats; LLStopWatchControlsMixin::setPlayState(other.getPlayState()); } Recording::~Recording() { stop(); llassert(isStopped()); } void Recording::update() { if (isStarted()) { LLTrace::get_thread_recorder()->update(this); mSamplingTimer.reset(); } } void Recording::handleReset() { mCountsFloat.write()->reset(); mMeasurementsFloat.write()->reset(); mCounts.write()->reset(); mMeasurements.write()->reset(); mStackTimers.write()->reset(); mMemStats.write()->reset(); mElapsedSeconds = 0.0; mSamplingTimer.reset(); } void Recording::handleStart() { mSamplingTimer.reset(); LLTrace::get_thread_recorder()->activate(this); } void Recording::handleStop() { mElapsedSeconds += mSamplingTimer.getElapsedTimeF64(); LLTrace::TimeBlock::processTimes(); LLTrace::get_thread_recorder()->deactivate(this); } void Recording::handleSplitTo(Recording& other) { stop(); other.restart(); syncTo(other); } void Recording::syncTo(Recording& other) { other.mCountsFloat.write()->reset(mCountsFloat); other.mMeasurementsFloat.write()->reset(mMeasurementsFloat); other.mCounts.write()->reset(mCounts); other.mMeasurements.write()->reset(mMeasurements); other.mStackTimers.write()->reset(mStackTimers); other.mMemStats.write()->reset(mMemStats); //TODO: figure out how to get seamless handoff of timing stats } void Recording::makePrimary() { mCountsFloat.write()->makePrimary(); mMeasurementsFloat.write()->makePrimary(); mCounts.write()->makePrimary(); mMeasurements.write()->makePrimary(); mStackTimers.write()->makePrimary(); mMemStats.write()->makePrimary(); ThreadRecorder* thread_recorder = get_thread_recorder().get(); AccumulatorBuffer& timer_accumulator_buffer = *mStackTimers.write(); // update stacktimer parent pointers for (S32 i = 0, end_i = mStackTimers->size(); i < end_i; i++) { TimeBlockTreeNode* tree_node = thread_recorder->getTimeBlockTreeNode(i); if (tree_node) { timer_accumulator_buffer[i].mParent = tree_node->mParent; } } } bool Recording::isPrimary() const { return mCounts->isPrimary(); } void Recording::makeUnique() { mCountsFloat.makeUnique(); mMeasurementsFloat.makeUnique(); mCounts.makeUnique(); mMeasurements.makeUnique(); mStackTimers.makeUnique(); mMemStats.makeUnique(); } void Recording::appendRecording( const Recording& other ) { mCountsFloat.write()->addSamples(*other.mCountsFloat); mMeasurementsFloat.write()->addSamples(*other.mMeasurementsFloat); mCounts.write()->addSamples(*other.mCounts); mMeasurements.write()->addSamples(*other.mMeasurements); mMemStats.write()->addSamples(*other.mMemStats); mStackTimers.write()->addSamples(*other.mStackTimers); mElapsedSeconds += other.mElapsedSeconds; } void Recording::mergeRecording( const Recording& other) { mCountsFloat.write()->addSamples(*other.mCountsFloat); mMeasurementsFloat.write()->addSamples(*other.mMeasurementsFloat); mCounts.write()->addSamples(*other.mCounts); mMeasurements.write()->addSamples(*other.mMeasurements); mMemStats.write()->addSamples(*other.mMemStats); } LLUnit Recording::getSum(const TraceType& stat) const { return (F64)(*mStackTimers)[stat.getIndex()].mTotalTimeCounter / (F64)LLTrace::TimeBlock::countsPerSecond(); } LLUnit Recording::getSum(const TraceType& stat) const { return ((F64)(*mStackTimers)[stat.getIndex()].mTotalTimeCounter - (F64)(*mStackTimers)[stat.getIndex()].mChildTimeCounter) / (F64)LLTrace::TimeBlock::countsPerSecond(); } U32 Recording::getSum(const TraceType& stat) const { return (*mStackTimers)[stat.getIndex()].mCalls; } LLUnit Recording::getPerSec(const TraceType& stat) const { return (F64)(*mStackTimers)[stat.getIndex()].mTotalTimeCounter / ((F64)LLTrace::TimeBlock::countsPerSecond() * mElapsedSeconds); } LLUnit Recording::getPerSec(const TraceType& stat) const { return ((F64)(*mStackTimers)[stat.getIndex()].mTotalTimeCounter - (F64)(*mStackTimers)[stat.getIndex()].mChildTimeCounter) / ((F64)LLTrace::TimeBlock::countsPerSecond() * mElapsedSeconds); } F32 Recording::getPerSec(const TraceType& stat) const { return (F32)(*mStackTimers)[stat.getIndex()].mCalls / mElapsedSeconds; } LLUnit Recording::getSum(const TraceType& stat) const { return (*mMemStats)[stat.getIndex()].mAllocatedCount; } LLUnit Recording::getPerSec(const TraceType& stat) const { return (F32)(*mMemStats)[stat.getIndex()].mAllocatedCount / mElapsedSeconds; } F64 Recording::getSum( const TraceType >& stat ) const { return (*mCountsFloat)[stat.getIndex()].getSum(); } S64 Recording::getSum( const TraceType >& stat ) const { return (*mCounts)[stat.getIndex()].getSum(); } F64 Recording::getSum( const TraceType >& stat ) const { return (F64)(*mMeasurementsFloat)[stat.getIndex()].getSum(); } S64 Recording::getSum( const TraceType >& stat ) const { return (S64)(*mMeasurements)[stat.getIndex()].getSum(); } F64 Recording::getPerSec( const TraceType >& stat ) const { F64 sum = (*mCountsFloat)[stat.getIndex()].getSum(); return (sum != 0.0) ? (sum / mElapsedSeconds) : 0.0; } F64 Recording::getPerSec( const TraceType >& stat ) const { S64 sum = (*mCounts)[stat.getIndex()].getSum(); return (sum != 0) ? ((F64)sum / mElapsedSeconds) : 0.0; } U32 Recording::getSampleCount( const TraceType >& stat ) const { return (*mCountsFloat)[stat.getIndex()].getSampleCount(); } U32 Recording::getSampleCount( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getSampleCount(); } F64 Recording::getPerSec( const TraceType >& stat ) const { F64 sum = (*mMeasurementsFloat)[stat.getIndex()].getSum(); return (sum != 0.0) ? (sum / mElapsedSeconds) : 0.0; } F64 Recording::getPerSec( const TraceType >& stat ) const { S64 sum = (*mMeasurements)[stat.getIndex()].getSum(); return (sum != 0) ? ((F64)sum / mElapsedSeconds) : 0.0; } F64 Recording::getMin( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getMin(); } S64 Recording::getMin( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getMin(); } F64 Recording::getMax( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getMax(); } S64 Recording::getMax( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getMax(); } F64 Recording::getMean( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getMean(); } F64 Recording::getMean( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getMean(); } F64 Recording::getStandardDeviation( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getStandardDeviation(); } F64 Recording::getStandardDeviation( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getStandardDeviation(); } F64 Recording::getLastValue( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getLastValue(); } S64 Recording::getLastValue( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getLastValue(); } U32 Recording::getSampleCount( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getSampleCount(); } U32 Recording::getSampleCount( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getSampleCount(); } /////////////////////////////////////////////////////////////////////// // PeriodicRecording /////////////////////////////////////////////////////////////////////// PeriodicRecording::PeriodicRecording( S32 num_periods, EPlayState state) : mNumPeriods(num_periods), mCurPeriod(0), mTotalValid(false), mRecordingPeriods( new Recording[num_periods]) { llassert(mNumPeriods > 0); setPlayState(state); } PeriodicRecording::PeriodicRecording(PeriodicRecording& other) : mNumPeriods(other.mNumPeriods), mCurPeriod(other.mCurPeriod), mTotalValid(other.mTotalValid), mTotalRecording(other.mTotalRecording) { mRecordingPeriods = new Recording[mNumPeriods]; for (S32 i = 0; i < mNumPeriods; i++) { mRecordingPeriods[i] = other.mRecordingPeriods[i]; } } PeriodicRecording::~PeriodicRecording() { delete[] mRecordingPeriods; } void PeriodicRecording::nextPeriod() { EPlayState play_state = getPlayState(); Recording& old_recording = getCurRecordingPeriod(); mCurPeriod = (mCurPeriod + 1) % mNumPeriods; old_recording.splitTo(getCurRecordingPeriod()); switch(play_state) { case STOPPED: getCurRecordingPeriod().stop(); break; case PAUSED: getCurRecordingPeriod().pause(); break; case STARTED: break; } // new period, need to recalculate total mTotalValid = false; } Recording& PeriodicRecording::getTotalRecording() { if (!mTotalValid) { mTotalRecording.reset(); for (S32 i = mCurPeriod + 1; i < mCurPeriod + mNumPeriods; i++) { mTotalRecording.appendRecording(mRecordingPeriods[i % mNumPeriods]); } } mTotalValid = true; return mTotalRecording; } void PeriodicRecording::start() { getCurRecordingPeriod().start(); } void PeriodicRecording::stop() { getCurRecordingPeriod().stop(); } void PeriodicRecording::pause() { getCurRecordingPeriod().pause(); } void PeriodicRecording::resume() { getCurRecordingPeriod().resume(); } void PeriodicRecording::restart() { getCurRecordingPeriod().restart(); } void PeriodicRecording::reset() { getCurRecordingPeriod().reset(); } void PeriodicRecording::splitTo(PeriodicRecording& other) { getCurRecordingPeriod().splitTo(other.getCurRecordingPeriod()); } void PeriodicRecording::splitFrom(PeriodicRecording& other) { getCurRecordingPeriod().splitFrom(other.getCurRecordingPeriod()); } /////////////////////////////////////////////////////////////////////// // ExtendableRecording /////////////////////////////////////////////////////////////////////// void ExtendableRecording::extend() { // stop recording to get latest data mPotentialRecording.stop(); // push the data back to accepted recording mAcceptedRecording.appendRecording(mPotentialRecording); // flush data, so we can start from scratch mPotentialRecording.reset(); // go back to play state we were in initially mPotentialRecording.setPlayState(getPlayState()); } void ExtendableRecording::start() { LLStopWatchControlsMixin::start(); mPotentialRecording.start(); } void ExtendableRecording::stop() { LLStopWatchControlsMixin::stop(); mPotentialRecording.stop(); } void ExtendableRecording::pause() { LLStopWatchControlsMixin::pause(); mPotentialRecording.pause(); } void ExtendableRecording::resume() { LLStopWatchControlsMixin::resume(); mPotentialRecording.resume(); } void ExtendableRecording::restart() { LLStopWatchControlsMixin::restart(); mAcceptedRecording.reset(); mPotentialRecording.restart(); } void ExtendableRecording::reset() { LLStopWatchControlsMixin::reset(); mAcceptedRecording.reset(); mPotentialRecording.reset(); } void ExtendableRecording::splitTo(ExtendableRecording& other) { LLStopWatchControlsMixin::splitTo(other); mPotentialRecording.splitTo(other.mPotentialRecording); } void ExtendableRecording::splitFrom(ExtendableRecording& other) { LLStopWatchControlsMixin::splitFrom(other); mPotentialRecording.splitFrom(other.mPotentialRecording); } PeriodicRecording& get_frame_recording() { static LLThreadLocalPointer sRecording(new PeriodicRecording(200, PeriodicRecording::STARTED)); return *sRecording; } } void LLStopWatchControlsMixinCommon::start() { switch (mPlayState) { case STOPPED: handleReset(); handleStart(); break; case PAUSED: handleStart(); break; case STARTED: handleReset(); break; default: llassert(false); break; } mPlayState = STARTED; } void LLStopWatchControlsMixinCommon::stop() { switch (mPlayState) { case STOPPED: break; case PAUSED: handleStop(); break; case STARTED: handleStop(); break; default: llassert(false); break; } mPlayState = STOPPED; } void LLStopWatchControlsMixinCommon::pause() { switch (mPlayState) { case STOPPED: break; case PAUSED: break; case STARTED: handleStop(); break; default: llassert(false); break; } mPlayState = PAUSED; } void LLStopWatchControlsMixinCommon::resume() { switch (mPlayState) { case STOPPED: handleStart(); break; case PAUSED: handleStart(); break; case STARTED: break; default: llassert(false); break; } mPlayState = STARTED; } void LLStopWatchControlsMixinCommon::restart() { switch (mPlayState) { case STOPPED: handleReset(); handleStart(); break; case PAUSED: handleReset(); handleStart(); break; case STARTED: handleReset(); break; default: llassert(false); break; } mPlayState = STARTED; } void LLStopWatchControlsMixinCommon::reset() { handleReset(); } void LLStopWatchControlsMixinCommon::setPlayState( EPlayState state ) { switch(state) { case STOPPED: stop(); break; case PAUSED: pause(); break; case STARTED: start(); break; default: llassert(false); break; } mPlayState = state; }