/** * @file lltracesampler.cpp * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "lltrace.h" #include "llfasttimer.h" #include "lltracerecording.h" #include "lltracethreadrecorder.h" #include "llthread.h" namespace LLTrace { /////////////////////////////////////////////////////////////////////// // RecordingBuffers /////////////////////////////////////////////////////////////////////// RecordingBuffers::RecordingBuffers() : mCountsFloat(new AccumulatorBuffer >()), mMeasurementsFloat(new AccumulatorBuffer >()), mCounts(new AccumulatorBuffer >()), mMeasurements(new AccumulatorBuffer >()), mStackTimers(new AccumulatorBuffer()), mMemStats(new AccumulatorBuffer()) {} void RecordingBuffers::handOffTo(RecordingBuffers& other) { other.mCountsFloat.write()->reset(mCountsFloat); other.mMeasurementsFloat.write()->reset(mMeasurementsFloat); other.mCounts.write()->reset(mCounts); other.mMeasurements.write()->reset(mMeasurements); other.mStackTimers.write()->reset(mStackTimers); other.mMemStats.write()->reset(mMemStats); } void RecordingBuffers::makePrimary() { mCountsFloat.write()->makePrimary(); mMeasurementsFloat.write()->makePrimary(); mCounts.write()->makePrimary(); mMeasurements.write()->makePrimary(); mStackTimers.write()->makePrimary(); mMemStats.write()->makePrimary(); ThreadRecorder* thread_recorder = get_thread_recorder().get(); AccumulatorBuffer& timer_accumulator_buffer = *mStackTimers.write(); // update stacktimer parent pointers for (S32 i = 0, end_i = mStackTimers->size(); i < end_i; i++) { TimeBlockTreeNode* tree_node = thread_recorder->getTimeBlockTreeNode(i); if (tree_node) { timer_accumulator_buffer[i].mParent = tree_node->mParent; } } } bool RecordingBuffers::isPrimary() const { return mCounts->isPrimary(); } void RecordingBuffers::makeUnique() { mCountsFloat.makeUnique(); mMeasurementsFloat.makeUnique(); mCounts.makeUnique(); mMeasurements.makeUnique(); mStackTimers.makeUnique(); mMemStats.makeUnique(); } void RecordingBuffers::appendBuffers( const RecordingBuffers& other ) { mCountsFloat.write()->addSamples(*other.mCountsFloat); mMeasurementsFloat.write()->addSamples(*other.mMeasurementsFloat); mCounts.write()->addSamples(*other.mCounts); mMeasurements.write()->addSamples(*other.mMeasurements); mMemStats.write()->addSamples(*other.mMemStats); mStackTimers.write()->addSamples(*other.mStackTimers); } void RecordingBuffers::mergeBuffers( const RecordingBuffers& other) { mCountsFloat.write()->addSamples(*other.mCountsFloat); mMeasurementsFloat.write()->addSamples(*other.mMeasurementsFloat); mCounts.write()->addSamples(*other.mCounts); mMeasurements.write()->addSamples(*other.mMeasurements); mMemStats.write()->addSamples(*other.mMemStats); } void RecordingBuffers::resetBuffers(RecordingBuffers* other) { mCountsFloat.write()->reset(other ? other->mCountsFloat : LLCopyOnWritePointer > >()); mMeasurementsFloat.write()->reset(other ? other->mMeasurementsFloat : LLCopyOnWritePointer > >()); mCounts.write()->reset(other ? other->mCounts : LLCopyOnWritePointer > >()); mMeasurements.write()->reset(other ? other->mMeasurements : LLCopyOnWritePointer > >()); mStackTimers.write()->reset(other ? other->mStackTimers : LLCopyOnWritePointer >()); mMemStats.write()->reset(other ? other->mMemStats : LLCopyOnWritePointer >()); } /////////////////////////////////////////////////////////////////////// // Recording /////////////////////////////////////////////////////////////////////// Recording::Recording() : mElapsedSeconds(0) {} Recording::Recording( const Recording& other ) : RecordingBuffers(other), mElapsedSeconds(other.mElapsedSeconds), mSamplingTimer(other.mSamplingTimer) { LLStopWatchControlsMixin::setPlayState(other.getPlayState()); } Recording::~Recording() { stop(); llassert(isStopped()); } void Recording::update() { if (isStarted()) { LLTrace::get_thread_recorder()->update(this); mSamplingTimer.reset(); } } void Recording::handleReset() { resetBuffers(); mElapsedSeconds = 0.0; mSamplingTimer.reset(); } void Recording::handleStart() { mSamplingTimer.reset(); LLTrace::get_thread_recorder()->activate(this); } void Recording::handleStop() { mElapsedSeconds += mSamplingTimer.getElapsedTimeF64(); LLTrace::TimeBlock::processTimes(); LLTrace::get_thread_recorder()->deactivate(this); } void Recording::handleSplitTo(Recording& other) { stop(); other.restart(); handOffTo(other); } void Recording::appendRecording( const Recording& other ) { appendBuffers(other); mElapsedSeconds += other.mElapsedSeconds; } void Recording::mergeRecording( const Recording& other) { mergeBuffers(other); } LLUnit Recording::getSum(const TraceType& stat) const { const TimeBlockAccumulator& accumulator = (*mStackTimers)[stat.getIndex()]; return (F64)(accumulator.mTotalTimeCounter - accumulator.mStartTotalTimeCounter) / (F64)LLTrace::TimeBlock::countsPerSecond(); } LLUnit Recording::getSum(const TraceType& stat) const { const TimeBlockAccumulator& accumulator = (*mStackTimers)[stat.getIndex()]; return (F64)(accumulator.mSelfTimeCounter) / (F64)LLTrace::TimeBlock::countsPerSecond(); } U32 Recording::getSum(const TraceType& stat) const { return (*mStackTimers)[stat.getIndex()].mCalls; } LLUnit Recording::getPerSec(const TraceType& stat) const { const TimeBlockAccumulator& accumulator = (*mStackTimers)[stat.getIndex()]; return (F64)(accumulator.mTotalTimeCounter - accumulator.mStartTotalTimeCounter) / ((F64)LLTrace::TimeBlock::countsPerSecond() * mElapsedSeconds); } LLUnit Recording::getPerSec(const TraceType& stat) const { const TimeBlockAccumulator& accumulator = (*mStackTimers)[stat.getIndex()]; return (F64)(accumulator.mSelfTimeCounter) / ((F64)LLTrace::TimeBlock::countsPerSecond() * mElapsedSeconds); } F32 Recording::getPerSec(const TraceType& stat) const { return (F32)(*mStackTimers)[stat.getIndex()].mCalls / mElapsedSeconds; } LLUnit Recording::getSum(const TraceType& stat) const { return (*mMemStats)[stat.getIndex()].mAllocatedCount; } LLUnit Recording::getPerSec(const TraceType& stat) const { return (F32)(*mMemStats)[stat.getIndex()].mAllocatedCount / mElapsedSeconds; } F64 Recording::getSum( const TraceType >& stat ) const { return (*mCountsFloat)[stat.getIndex()].getSum(); } S64 Recording::getSum( const TraceType >& stat ) const { return (*mCounts)[stat.getIndex()].getSum(); } F64 Recording::getSum( const TraceType >& stat ) const { return (F64)(*mMeasurementsFloat)[stat.getIndex()].getSum(); } S64 Recording::getSum( const TraceType >& stat ) const { return (S64)(*mMeasurements)[stat.getIndex()].getSum(); } F64 Recording::getPerSec( const TraceType >& stat ) const { F64 sum = (*mCountsFloat)[stat.getIndex()].getSum(); return (sum != 0.0) ? (sum / mElapsedSeconds) : 0.0; } F64 Recording::getPerSec( const TraceType >& stat ) const { S64 sum = (*mCounts)[stat.getIndex()].getSum(); return (sum != 0) ? ((F64)sum / mElapsedSeconds) : 0.0; } U32 Recording::getSampleCount( const TraceType >& stat ) const { return (*mCountsFloat)[stat.getIndex()].getSampleCount(); } U32 Recording::getSampleCount( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getSampleCount(); } F64 Recording::getMin( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getMin(); } S64 Recording::getMin( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getMin(); } F64 Recording::getMax( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getMax(); } S64 Recording::getMax( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getMax(); } F64 Recording::getMean( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getMean(); } F64 Recording::getMean( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getMean(); } F64 Recording::getStandardDeviation( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getStandardDeviation(); } F64 Recording::getStandardDeviation( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getStandardDeviation(); } F64 Recording::getLastValue( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getLastValue(); } S64 Recording::getLastValue( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getLastValue(); } U32 Recording::getSampleCount( const TraceType >& stat ) const { return (*mMeasurementsFloat)[stat.getIndex()].getSampleCount(); } U32 Recording::getSampleCount( const TraceType >& stat ) const { return (*mMeasurements)[stat.getIndex()].getSampleCount(); } /////////////////////////////////////////////////////////////////////// // PeriodicRecording /////////////////////////////////////////////////////////////////////// PeriodicRecording::PeriodicRecording( U32 num_periods, EPlayState state) : mAutoResize(num_periods == 0), mCurPeriod(0) { if (mAutoResize) { num_periods = 1; } if (num_periods) { mRecordingPeriods.resize(num_periods); } setPlayState(state); } void PeriodicRecording::nextPeriod() { EPlayState play_state = getPlayState(); Recording& old_recording = getCurRecording(); if (mAutoResize) { mRecordingPeriods.push_back(Recording()); } U32 num_periods = mRecordingPeriods.size(); mCurPeriod = (num_periods > 0) ? (mCurPeriod + 1) % num_periods : mCurPeriod + 1; old_recording.splitTo(getCurRecording()); switch(play_state) { case STOPPED: getCurRecording().stop(); break; case PAUSED: getCurRecording().pause(); break; case STARTED: break; } } void PeriodicRecording::appendPeriodicRecording( PeriodicRecording& other ) { if (other.mRecordingPeriods.size() < 2) return; EPlayState play_state = getPlayState(); pause(); EPlayState other_play_state = other.getPlayState(); other.pause(); if (mAutoResize) { // copy everything after current period of other recording to end of buffer // this will only apply if other recording is using a fixed circular buffer if (other.mCurPeriod < other.mRecordingPeriods.size() - 1) { std::copy( other.mRecordingPeriods.begin() + other.mCurPeriod + 1, other.mRecordingPeriods.end(), std::back_inserter(mRecordingPeriods)); } // copy everything from beginning of other recording's buffer up to, but not including // current period std::copy( other.mRecordingPeriods.begin(), other.mRecordingPeriods.begin() + other.mCurPeriod, std::back_inserter(mRecordingPeriods)); mCurPeriod = mRecordingPeriods.size() - 1; } else { size_t num_to_copy = llmin( mRecordingPeriods.size(), other.mRecordingPeriods.size() ); std::vector::iterator src_it = other.mRecordingPeriods.begin() + ( (other.mCurPeriod + 1) // cur period + (other.mRecordingPeriods.size() - num_to_copy) // minus room for copy % other.mRecordingPeriods.size()); std::vector::iterator dest_it = mRecordingPeriods.begin() + ((mCurPeriod + 1) % mRecordingPeriods.size()); for(S32 i = 0; i < num_to_copy; i++) { *dest_it = *src_it; if (++src_it == other.mRecordingPeriods.end()) { src_it = other.mRecordingPeriods.begin(); } if (++dest_it == mRecordingPeriods.end()) { dest_it = mRecordingPeriods.begin(); } } mCurPeriod = (mCurPeriod + num_to_copy) % mRecordingPeriods.size(); } // if copying from periodic recording that wasn't active advance our period to the next available one // otherwise continue recording on top of the last period of data received from the other recording if (other_play_state != STARTED) { nextPeriod(); } setPlayState(play_state); other.setPlayState(other_play_state); } LLUnit PeriodicRecording::getDuration() { LLUnit duration; size_t num_periods = mRecordingPeriods.size(); for (size_t i = 1; i <= num_periods; i++) { size_t index = (mCurPeriod + num_periods - i) % num_periods; duration += mRecordingPeriods[index].getDuration(); } return duration; } LLTrace::Recording PeriodicRecording::snapshotCurRecording() const { Recording recording_copy(getCurRecording()); recording_copy.stop(); return recording_copy; } Recording& PeriodicRecording::getLastRecording() { U32 num_periods = mRecordingPeriods.size(); return mRecordingPeriods[(mCurPeriod + num_periods - 1) % num_periods]; } const Recording& PeriodicRecording::getLastRecording() const { return getPrevRecording(1); } Recording& PeriodicRecording::getCurRecording() { return mRecordingPeriods[mCurPeriod]; } const Recording& PeriodicRecording::getCurRecording() const { return mRecordingPeriods[mCurPeriod]; } Recording& PeriodicRecording::getPrevRecording( U32 offset ) { U32 num_periods = mRecordingPeriods.size(); offset = llclamp(offset, 0u, num_periods - 1); return mRecordingPeriods[(mCurPeriod + num_periods - offset) % num_periods]; } const Recording& PeriodicRecording::getPrevRecording( U32 offset ) const { U32 num_periods = mRecordingPeriods.size(); offset = llclamp(offset, 0u, num_periods - 1); return mRecordingPeriods[(mCurPeriod + num_periods - offset) % num_periods]; } void PeriodicRecording::start() { getCurRecording().start(); } void PeriodicRecording::stop() { getCurRecording().stop(); } void PeriodicRecording::pause() { getCurRecording().pause(); } void PeriodicRecording::resume() { getCurRecording().resume(); } void PeriodicRecording::restart() { getCurRecording().restart(); } void PeriodicRecording::reset() { getCurRecording().reset(); } void PeriodicRecording::splitTo(PeriodicRecording& other) { getCurRecording().splitTo(other.getCurRecording()); } void PeriodicRecording::splitFrom(PeriodicRecording& other) { getCurRecording().splitFrom(other.getCurRecording()); } /////////////////////////////////////////////////////////////////////// // ExtendableRecording /////////////////////////////////////////////////////////////////////// void ExtendableRecording::extend() { // stop recording to get latest data mPotentialRecording.stop(); // push the data back to accepted recording mAcceptedRecording.appendRecording(mPotentialRecording); // flush data, so we can start from scratch mPotentialRecording.reset(); // go back to play state we were in initially mPotentialRecording.setPlayState(getPlayState()); } void ExtendableRecording::start() { LLStopWatchControlsMixin::start(); mPotentialRecording.start(); } void ExtendableRecording::stop() { LLStopWatchControlsMixin::stop(); mPotentialRecording.stop(); } void ExtendableRecording::pause() { LLStopWatchControlsMixin::pause(); mPotentialRecording.pause(); } void ExtendableRecording::resume() { LLStopWatchControlsMixin::resume(); mPotentialRecording.resume(); } void ExtendableRecording::restart() { LLStopWatchControlsMixin::restart(); mAcceptedRecording.reset(); mPotentialRecording.restart(); } void ExtendableRecording::reset() { LLStopWatchControlsMixin::reset(); mAcceptedRecording.reset(); mPotentialRecording.reset(); } void ExtendableRecording::splitTo(ExtendableRecording& other) { LLStopWatchControlsMixin::splitTo(other); mPotentialRecording.splitTo(other.mPotentialRecording); } void ExtendableRecording::splitFrom(ExtendableRecording& other) { LLStopWatchControlsMixin::splitFrom(other); mPotentialRecording.splitFrom(other.mPotentialRecording); } /////////////////////////////////////////////////////////////////////// // ExtendablePeriodicRecording /////////////////////////////////////////////////////////////////////// ExtendablePeriodicRecording::ExtendablePeriodicRecording() : mAcceptedRecording(0), mPotentialRecording(0) { } void ExtendablePeriodicRecording::extend() { // stop recording to get latest data mPotentialRecording.stop(); // push the data back to accepted recording mAcceptedRecording.appendPeriodicRecording(mPotentialRecording); // flush data, so we can start from scratch mPotentialRecording.reset(); // go back to play state we were in initially mPotentialRecording.setPlayState(getPlayState()); } void ExtendablePeriodicRecording::start() { LLStopWatchControlsMixin::start(); mPotentialRecording.start(); } void ExtendablePeriodicRecording::stop() { LLStopWatchControlsMixin::stop(); mPotentialRecording.stop(); } void ExtendablePeriodicRecording::pause() { LLStopWatchControlsMixin::pause(); mPotentialRecording.pause(); } void ExtendablePeriodicRecording::resume() { LLStopWatchControlsMixin::resume(); mPotentialRecording.resume(); } void ExtendablePeriodicRecording::restart() { LLStopWatchControlsMixin::restart(); mAcceptedRecording.reset(); mPotentialRecording.restart(); } void ExtendablePeriodicRecording::reset() { LLStopWatchControlsMixin::reset(); mAcceptedRecording.reset(); mPotentialRecording.reset(); } void ExtendablePeriodicRecording::splitTo(ExtendablePeriodicRecording& other) { LLStopWatchControlsMixin::splitTo(other); mPotentialRecording.splitTo(other.mPotentialRecording); } void ExtendablePeriodicRecording::splitFrom(ExtendablePeriodicRecording& other) { LLStopWatchControlsMixin::splitFrom(other); mPotentialRecording.splitFrom(other.mPotentialRecording); } PeriodicRecording& get_frame_recording() { static LLThreadLocalPointer sRecording(new PeriodicRecording(1000, PeriodicRecording::STARTED)); return *sRecording; } } void LLStopWatchControlsMixinCommon::start() { switch (mPlayState) { case STOPPED: handleReset(); handleStart(); break; case PAUSED: handleStart(); break; case STARTED: handleReset(); break; default: llassert(false); break; } mPlayState = STARTED; } void LLStopWatchControlsMixinCommon::stop() { switch (mPlayState) { case STOPPED: break; case PAUSED: handleStop(); break; case STARTED: handleStop(); break; default: llassert(false); break; } mPlayState = STOPPED; } void LLStopWatchControlsMixinCommon::pause() { switch (mPlayState) { case STOPPED: break; case PAUSED: break; case STARTED: handleStop(); break; default: llassert(false); break; } mPlayState = PAUSED; } void LLStopWatchControlsMixinCommon::resume() { switch (mPlayState) { case STOPPED: handleStart(); break; case PAUSED: handleStart(); break; case STARTED: break; default: llassert(false); break; } mPlayState = STARTED; } void LLStopWatchControlsMixinCommon::restart() { switch (mPlayState) { case STOPPED: handleReset(); handleStart(); break; case PAUSED: handleReset(); handleStart(); break; case STARTED: handleReset(); break; default: llassert(false); break; } mPlayState = STARTED; } void LLStopWatchControlsMixinCommon::reset() { handleReset(); } void LLStopWatchControlsMixinCommon::setPlayState( EPlayState state ) { switch(state) { case STOPPED: stop(); break; case PAUSED: pause(); break; case STARTED: start(); break; default: llassert(false); break; } mPlayState = state; }