/** * @file llstat.h * @brief Runtime statistics accumulation. * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLSTAT_H #define LL_LLSTAT_H #include #include "lltimer.h" #include "llframetimer.h" // // Accumulates statistics for an arbitrary length of time. // Does this by maintaining a chain of accumulators, each one // accumulation the results of the parent. Can scale to arbitrary // amounts of time with very low memory cost. // class LLStatAccum { protected: LLStatAccum(bool use_frame_timer); virtual ~LLStatAccum(); public: enum TimeScale { SCALE_SECOND, SCALE_MINUTE, SCALE_TWO_MINUTE, SCALE_HOUR, SCALE_DAY, SCALE_WEEK, NUM_SCALES }; F32 meanValue(TimeScale scale) const; // see the subclasses for the specific meaning of value F32 meanValueOverLastSecond() const { return meanValue(SCALE_SECOND); } F32 meanValueOverLastMinute() const { return meanValue(SCALE_MINUTE); } protected: class impl; impl& m; }; class LLStatMeasure : public LLStatAccum // gathers statistics about things that are measured // ex.: tempature, time dilation { public: LLStatMeasure(bool use_frame_timer = true); void sample(F64); void sample(S32 v) { sample((F64)v); } void sample(U32 v) { sample((F64)v); } void sample(S64 v) { sample((F64)v); } void sample(U64 v) { sample((F64)v); } }; class LLStatRate : public LLStatAccum // gathers statistics about things that can be counted over time // ex.: LSL instructions executed, messages sent, simulator frames completed // renders it in terms of rate of thing per second { public: LLStatRate(bool use_frame_timer = true); void count(U32); // used to note that n items have occured void mark() { count(1); } // used for counting the rate thorugh a point in the code }; class LLTimeBlock; class LLStatTime : public LLStatAccum // gathers statistics about time spent in a block of code // measure average duration per second in the block { public: LLStatTime(bool use_frame_timer = false); private: void start(); void stop(); friend class LLTimeBlock; }; class LLTimeBlock { public: LLTimeBlock(LLStatTime& stat) : mStat(stat) { mStat.start(); } ~LLTimeBlock() { mStat.stop(); } private: LLStatTime& mStat; }; class LLStat { public: LLStat(const U32 num_bins = 32, BOOL use_frame_timer = FALSE); ~LLStat(); void reset(); void start(); // Start the timer for the current "frame", otherwise uses the time tracked from // the last addValue void addValue(const F32 value = 1.f); // Adds the current value being tracked, and tracks the DT. void addValue(const S32 value) { addValue((F32)value); } void addValue(const U32 value) { addValue((F32)value); } void setBeginTime(const F64 time); void addValueTime(const F64 time, const F32 value = 1.f); S32 getCurBin() const; S32 getNextBin() const; F32 getCurrent() const; F32 getCurrentPerSec() const; F64 getCurrentBeginTime() const; F64 getCurrentTime() const; F32 getCurrentDuration() const; F32 getPrev(S32 age) const; // Age is how many "addValues" previously - zero is current F32 getPrevPerSec(S32 age) const; // Age is how many "addValues" previously - zero is current F64 getPrevBeginTime(S32 age) const; F64 getPrevTime(S32 age) const; F32 getBin(S32 bin) const; F32 getBinPerSec(S32 bin) const; F64 getBinBeginTime(S32 bin) const; F64 getBinTime(S32 bin) const; F32 getMax() const; F32 getMaxPerSec() const; F32 getMean() const; F32 getMeanPerSec() const; F32 getMeanDuration() const; F32 getMin() const; F32 getMinPerSec() const; F32 getMinDuration() const; F32 getSum() const; F32 getSumDuration() const; U32 getNumValues() const; S32 getNumBins() const; F64 getLastTime() const; private: BOOL mUseFrameTimer; U32 mNumValues; U32 mNumBins; F32 mLastValue; F64 mLastTime; F32 *mBins; F64 *mBeginTime; F64 *mTime; F32 *mDT; S32 mCurBin; S32 mNextBin; static LLTimer sTimer; static LLFrameTimer sFrameTimer; }; #endif // LL_STAT_