/** * @file llsdutil.h * @author Phoenix * @date 2006-05-24 * @brief Utility classes, functions, etc, for using structured data. * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLSDUTIL_H #define LL_LLSDUTIL_H #include "llsd.h" #include "../llmath/v3math.h" #include "../llmath/v4math.h" #include "../llmath/v3dmath.h" #include "../llmath/v2math.h" #include "../llmath/llquaternion.h" #include "../llmath/v4color.h" #include "../llprimitive/lltextureanim.h" // vector3 LLSD ll_sd_from_vector3(const LLVector3& vec); LLVector3 ll_vector3_from_sd(const LLSD& sd, S32 start_index = 0); // vector4 LLSD ll_sd_from_vector4(const LLVector4& vec); LLVector4 ll_vector4_from_sd(const LLSD& sd, S32 start_index = 0); // vector3d (double) LLSD ll_sd_from_vector3d(const LLVector3d& vec); LLVector3d ll_vector3d_from_sd(const LLSD& sd, S32 start_index = 0); // vector2 LLSD ll_sd_from_vector2(const LLVector2& vec); LLVector2 ll_vector2_from_sd(const LLSD& sd); // Quaternion LLSD ll_sd_from_quaternion(const LLQuaternion& quat); LLQuaternion ll_quaternion_from_sd(const LLSD& sd); // color4 LLSD ll_sd_from_color4(const LLColor4& c); LLColor4 ll_color4_from_sd(const LLSD& sd); // U32 LLSD ll_sd_from_U32(const U32); U32 ll_U32_from_sd(const LLSD& sd); // U64 LLSD ll_sd_from_U64(const U64); U64 ll_U64_from_sd(const LLSD& sd); // IP Address LLSD ll_sd_from_ipaddr(const U32); U32 ll_ipaddr_from_sd(const LLSD& sd); // Binary to string LLSD ll_string_from_binary(const LLSD& sd); //String to binary LLSD ll_binary_from_string(const LLSD& sd); // Serializes sd to static buffer and returns pointer, useful for gdb debugging. char* ll_print_sd(const LLSD& sd); // Serializes sd to static buffer and returns pointer, using "pretty printing" mode. char* ll_pretty_print_sd(const LLSD& sd); //compares the structure of an LLSD to a template LLSD and stores the //"valid" values in a 3rd LLSD. Default values //are pulled from the template. Ordering of arrays matters //Returns false if the test is of same type but values differ in type //Otherwise, returns true BOOL compare_llsd_with_template( const LLSD& llsd_to_test, const LLSD& template_llsd, LLSD& resultant_llsd); // Simple function to copy data out of input & output iterators if // there is no need for casting. template LLSD llsd_copy_array(Input iter, Input end) { LLSD dest; for (; iter != end; ++iter) { dest.append(*iter); } return dest; } #endif // LL_LLSDUTIL_H