/** * @file llptrskiplist.h * @brief Skip list implementation. * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLPTRSKIPLIST_H #define LL_LLPTRSKIPLIST_H #include "llerror.h" //#include "vmath.h" ///////////////////////////////////////////// // // LLPtrSkipList implementation - skip list for pointers to objects // template class LLPtrSkipList { public: friend class LLPtrSkipNode; // basic constructor LLPtrSkipList(); // basic constructor including sorter LLPtrSkipList(BOOL (*insert_first)(DATA_TYPE *first, DATA_TYPE *second), BOOL (*equals)(DATA_TYPE *first, DATA_TYPE *second)); ~LLPtrSkipList(); inline void setInsertFirst(BOOL (*insert_first)(const DATA_TYPE *first, const DATA_TYPE *second)); inline void setEquals(BOOL (*equals)(const DATA_TYPE *first, const DATA_TYPE *second)); inline BOOL addData(DATA_TYPE *data); inline BOOL checkData(const DATA_TYPE *data); inline S32 getLength(); // returns number of items in the list - NOT constant time! inline BOOL removeData(const DATA_TYPE *data); // note that b_sort is ignored inline BOOL moveData(const DATA_TYPE *data, LLPtrSkipList *newlist, BOOL b_sort); inline BOOL moveCurrentData(LLPtrSkipList *newlist, BOOL b_sort); // resort -- use when the value we're sorting by changes /* IW 12/6/02 - This doesn't work! Instead, remove the data BEFORE you change it Then re-insert it after you change it BOOL resortData(DATA_TYPE *data) */ // remove all nodes from the list but do not delete data inline void removeAllNodes(); inline BOOL deleteData(const DATA_TYPE *data); // remove all nodes from the list and delete data inline void deleteAllData(); // place mCurrentp on first node inline void resetList(); // return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp inline DATA_TYPE *getCurrentData(); // same as getCurrentData() but a more intuitive name for the operation inline DATA_TYPE *getNextData(); // remove the Node at mCurentOperatingp // leave mCurrentp and mCurentOperatingp on the next entry inline void removeCurrentData(); // delete the Node at mCurentOperatingp // leave mCurrentp and mCurentOperatingp on the next entry inline void deleteCurrentData(); // reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp inline DATA_TYPE *getFirstData(); // TRUE if nodes are not in sorted order inline BOOL corrupt(); protected: class LLPtrSkipNode { public: LLPtrSkipNode() : mData(NULL) { S32 i; for (i = 0; i < BINARY_DEPTH; i++) { mForward[i] = NULL; } } LLPtrSkipNode(DATA_TYPE *data) : mData(data) { S32 i; for (i = 0; i < BINARY_DEPTH; i++) { mForward[i] = NULL; } } ~LLPtrSkipNode() { if (mData) { llerror("Attempting to call LLPtrSkipNode destructor with a non-null mDatap!", 1); } } // delete associated data and NULLs out pointer void deleteData() { delete mData; mData = NULL; } // NULLs out pointer void removeData() { mData = NULL; } DATA_TYPE *mData; LLPtrSkipNode *mForward[BINARY_DEPTH]; }; static BOOL defaultEquals(const DATA_TYPE *first, const DATA_TYPE *second) { return first == second; } LLPtrSkipNode mHead; LLPtrSkipNode *mUpdate[BINARY_DEPTH]; LLPtrSkipNode *mCurrentp; LLPtrSkipNode *mCurrentOperatingp; S32 mLevel; BOOL (*mInsertFirst)(const DATA_TYPE *first, const DATA_TYPE *second); BOOL (*mEquals)(const DATA_TYPE *first, const DATA_TYPE *second); }; // basic constructor template LLPtrSkipList::LLPtrSkipList() : mInsertFirst(NULL), mEquals(defaultEquals) { if (BINARY_DEPTH < 2) { llerrs << "Trying to create skip list with too little depth, " "must be 2 or greater" << llendl; } S32 i; for (i = 0; i < BINARY_DEPTH; i++) { mUpdate[i] = NULL; } mLevel = 1; mCurrentp = *(mHead.mForward); mCurrentOperatingp = *(mHead.mForward); } // basic constructor including sorter template LLPtrSkipList::LLPtrSkipList(BOOL (*insert_first)(DATA_TYPE *first, DATA_TYPE *second), BOOL (*equals)(DATA_TYPE *first, DATA_TYPE *second)) :mInsertFirst(insert_first), mEquals(equals) { if (BINARY_DEPTH < 2) { llerrs << "Trying to create skip list with too little depth, " "must be 2 or greater" << llendl; } mLevel = 1; S32 i; for (i = 0; i < BINARY_DEPTH; i++) { mHead.mForward[i] = NULL; mUpdate[i] = NULL; } mCurrentp = *(mHead.mForward); mCurrentOperatingp = *(mHead.mForward); } template inline LLPtrSkipList::~LLPtrSkipList() { removeAllNodes(); } template inline void LLPtrSkipList::setInsertFirst(BOOL (*insert_first)(const DATA_TYPE *first, const DATA_TYPE *second)) { mInsertFirst = insert_first; } template inline void LLPtrSkipList::setEquals(BOOL (*equals)(const DATA_TYPE *first, const DATA_TYPE *second)) { mEquals = equals; } template inline BOOL LLPtrSkipList::addData(DATA_TYPE *data) { S32 level; LLPtrSkipNode *current = &mHead; LLPtrSkipNode *temp; // find the pointer one in front of the one we want if (mInsertFirst) { for (level = mLevel - 1; level >= 0; level--) { temp = *(current->mForward + level); while ( (temp) &&(mInsertFirst(temp->mData, data))) { current = temp; temp = *(current->mForward + level); } *(mUpdate + level) = current; } } else { for (level = mLevel - 1; level >= 0; level--) { temp = *(current->mForward + level); while ( (temp) &&(temp->mData < data)) { current = temp; temp = *(current->mForward + level); } *(mUpdate + level) = current; } } // we're now just in front of where we want to be . . . take one step forward current = *current->mForward; // now add the new node S32 newlevel; for (newlevel = 1; newlevel <= mLevel && newlevel < BINARY_DEPTH; newlevel++) { if (frand(1.f) < 0.5f) break; } LLPtrSkipNode *snode = new LLPtrSkipNode(data); if (newlevel > mLevel) { mHead.mForward[mLevel] = NULL; mUpdate[mLevel] = &mHead; mLevel = newlevel; } for (level = 0; level < newlevel; level++) { snode->mForward[level] = mUpdate[level]->mForward[level]; mUpdate[level]->mForward[level] = snode; } return TRUE; } template inline BOOL LLPtrSkipList::checkData(const DATA_TYPE *data) { S32 level; LLPtrSkipNode *current = &mHead; LLPtrSkipNode *temp; // find the pointer one in front of the one we want if (mInsertFirst) { for (level = mLevel - 1; level >= 0; level--) { temp = *(current->mForward + level); while ( (temp) &&(mInsertFirst(temp->mData, data))) { current = temp; temp = *(current->mForward + level); } *(mUpdate + level) = current; } } else { for (level = mLevel - 1; level >= 0; level--) { temp = *(current->mForward + level); while ( (temp) &&(temp->mData < data)) { current = temp; temp = *(current->mForward + level); } *(mUpdate + level) = current; } } // we're now just in front of where we want to be . . . take one step forward current = *current->mForward; if (current) { return mEquals(current->mData, data); } else { return FALSE; } } // returns number of items in the list template inline S32 LLPtrSkipList::getLength() { U32 length = 0; for (LLPtrSkipNode* temp = *(mHead.mForward); temp != NULL; temp = temp->mForward[0]) { length++; } return length; } template inline BOOL LLPtrSkipList::removeData(const DATA_TYPE *data) { S32 level; LLPtrSkipNode *current = &mHead; LLPtrSkipNode *temp; // find the pointer one in front of the one we want if (mInsertFirst) { for (level = mLevel - 1; level >= 0; level--) { temp = *(current->mForward + level); while ( (temp) &&(mInsertFirst(temp->mData, data))) { current = temp; temp = *(current->mForward + level); } *(mUpdate + level) = current; } } else { for (level = mLevel - 1; level >= 0; level--) { temp = *(current->mForward + level); while ( (temp) &&(temp->mData < data)) { current = temp; temp = *(current->mForward + level); } *(mUpdate + level) = current; } } // we're now just in front of where we want to be . . . take one step forward current = *current->mForward; if (!current) { // empty list or beyond the end! return FALSE; } // is this the one we want? if (!mEquals(current->mData, data)) { // nope! return FALSE; } else { // yes it is! change pointers as required for (level = 0; level < mLevel; level++) { if (mUpdate[level]->mForward[level] != current) { // cool, we've fixed all the pointers! break; } mUpdate[level]->mForward[level] = current->mForward[level]; } // clean up cuurent current->removeData(); delete current; // clean up mHead while ( (mLevel > 1) &&(!mHead.mForward[mLevel - 1])) { mLevel--; } } return TRUE; } // note that b_sort is ignored template inline BOOL LLPtrSkipList::moveData(const DATA_TYPE *data, LLPtrSkipList *newlist, BOOL b_sort) { BOOL removed = removeData(data); BOOL added = newlist->addData(data); return removed && added; } template inline BOOL LLPtrSkipList::moveCurrentData(LLPtrSkipList *newlist, BOOL b_sort) { if (mCurrentOperatingp) { mCurrentp = mCurrentOperatingp->mForward[0]; BOOL removed = removeData(mCurrentOperatingp); BOOL added = newlist->addData(mCurrentOperatingp); mCurrentOperatingp = mCurrentp; return removed && added; } return FALSE; } // resort -- use when the value we're sorting by changes /* IW 12/6/02 - This doesn't work! Instead, remove the data BEFORE you change it Then re-insert it after you change it BOOL resortData(DATA_TYPE *data) { removeData(data); addData(data); } */ // remove all nodes from the list but do not delete data template inline void LLPtrSkipList::removeAllNodes() { LLPtrSkipNode *temp; // reset mCurrentp mCurrentp = *(mHead.mForward); while (mCurrentp) { temp = mCurrentp->mForward[0]; mCurrentp->removeData(); delete mCurrentp; mCurrentp = temp; } S32 i; for (i = 0; i < BINARY_DEPTH; i++) { mHead.mForward[i] = NULL; mUpdate[i] = NULL; } mCurrentp = *(mHead.mForward); mCurrentOperatingp = *(mHead.mForward); } template inline BOOL LLPtrSkipList::deleteData(const DATA_TYPE *data) { S32 level; LLPtrSkipNode *current = &mHead; LLPtrSkipNode *temp; // find the pointer one in front of the one we want if (mInsertFirst) { for (level = mLevel - 1; level >= 0; level--) { temp = *(current->mForward + level); while ( (temp) &&(mInsertFirst(temp->mData, data))) { current = temp; temp = *(current->mForward + level); } *(mUpdate + level) = current; } } else { for (level = mLevel - 1; level >= 0; level--) { temp = *(current->mForward + level); while ( (temp) &&(temp->mData < data)) { current = temp; temp = *(current->mForward + level); } *(mUpdate + level) = current; } } // we're now just in front of where we want to be . . . take one step forward current = *current->mForward; if (!current) { // empty list or beyond the end! return FALSE; } // is this the one we want? if (!mEquals(current->mData, data)) { // nope! return FALSE; } else { // do we need to fix current or currentop? if (current == mCurrentp) { mCurrentp = current->mForward[0]; } if (current == mCurrentOperatingp) { mCurrentOperatingp = current->mForward[0]; } // yes it is! change pointers as required for (level = 0; level < mLevel; level++) { if (mUpdate[level]->mForward[level] != current) { // cool, we've fixed all the pointers! break; } mUpdate[level]->mForward[level] = current->mForward[level]; } // clean up cuurent current->deleteData(); delete current; // clean up mHead while ( (mLevel > 1) &&(!mHead.mForward[mLevel - 1])) { mLevel--; } } return TRUE; } // remove all nodes from the list and delete data template inline void LLPtrSkipList::deleteAllData() { LLPtrSkipNode *temp; // reset mCurrentp mCurrentp = *(mHead.mForward); while (mCurrentp) { temp = mCurrentp->mForward[0]; mCurrentp->deleteData(); delete mCurrentp; mCurrentp = temp; } S32 i; for (i = 0; i < BINARY_DEPTH; i++) { mHead.mForward[i] = NULL; mUpdate[i] = NULL; } mCurrentp = *(mHead.mForward); mCurrentOperatingp = *(mHead.mForward); } // place mCurrentp on first node template inline void LLPtrSkipList::resetList() { mCurrentp = *(mHead.mForward); mCurrentOperatingp = *(mHead.mForward); } // return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp template inline DATA_TYPE *LLPtrSkipList::getCurrentData() { if (mCurrentp) { mCurrentOperatingp = mCurrentp; mCurrentp = *mCurrentp->mForward; return mCurrentOperatingp->mData; } else { //return NULL; // causes compile warning return 0; // equivalent, but no warning } } // same as getCurrentData() but a more intuitive name for the operation template inline DATA_TYPE *LLPtrSkipList::getNextData() { if (mCurrentp) { mCurrentOperatingp = mCurrentp; mCurrentp = *mCurrentp->mForward; return mCurrentOperatingp->mData; } else { //return NULL; // causes compile warning return 0; // equivalent, but no warning } } // remove the Node at mCurentOperatingp // leave mCurrentp and mCurentOperatingp on the next entry template inline void LLPtrSkipList::removeCurrentData() { if (mCurrentOperatingp) { removeData(mCurrentOperatingp->mData); } } // delete the Node at mCurentOperatingp // leave mCurrentp and mCurentOperatingp on the next entry template inline void LLPtrSkipList::deleteCurrentData() { if (mCurrentOperatingp) { deleteData(mCurrentOperatingp->mData); } } // reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp template inline DATA_TYPE *LLPtrSkipList::getFirstData() { mCurrentp = *(mHead.mForward); mCurrentOperatingp = *(mHead.mForward); if (mCurrentp) { mCurrentOperatingp = mCurrentp; mCurrentp = mCurrentp->mForward[0]; return mCurrentOperatingp->mData; } else { //return NULL; // causes compile warning return 0; // equivalent, but no warning } } template inline BOOL LLPtrSkipList::corrupt() { LLPtrSkipNode *previous = mHead.mForward[0]; // Empty lists are not corrupt. if (!previous) return FALSE; LLPtrSkipNode *current = previous->mForward[0]; while(current) { if (!mInsertFirst(previous->mData, current->mData)) { // prev shouldn't be in front of cur! return TRUE; } current = current->mForward[0]; } return FALSE; } #endif