/** * @file llprocess.h * @brief Utility class for launching, terminating, and tracking child processes. * * $LicenseInfo:firstyear=2008&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLPROCESS_H #define LL_LLPROCESS_H #include "llinitparam.h" #include "llsdparam.h" #include "llwin32headerslean.h" #include "llexception.h" #include "apr_thread_proc.h" #include #include #include #include #include // std::ostream #if LL_WINDOWS #include "llwin32headerslean.h" // for HANDLE #elif LL_LINUX || __FreeBSD__ #if defined(Status) #undef Status #endif #endif class LLEventPump; class LLProcess; /// LLProcess instances are created on the heap by static factory methods and /// managed by ref-counted pointers. typedef std::shared_ptr LLProcessPtr; /** * LLProcess handles launching an external process with specified command line * arguments. It also keeps track of whether the process is still running, and * can kill it if required. * * In discussing LLProcess, we use the term "parent" to refer to this process * (the process invoking LLProcess), versus "child" to refer to the process * spawned by LLProcess. * * LLProcess relies on periodic post() calls on the "mainloop" LLEventPump: an * LLProcess object's Status won't update until the next "mainloop" tick. For * instance, the Second Life viewer's main loop already posts to an * LLEventPump by that name once per iteration. See * indra/llcommon/tests/llprocess_test.cpp for an example of waiting for * child-process termination in a standalone test context. */ class LL_COMMON_API LLProcess: public boost::noncopyable { LOG_CLASS(LLProcess); public: /** * Specify what to pass for each of child stdin, stdout, stderr. * @see LLProcess::Params::files. */ struct FileParam: public LLInitParam::Block { /** * type of file handle to pass to child process * * - "" (default): let the child inherit the same file handle used by * this process. For instance, if passed as stdout, child stdout * will be interleaved with stdout from this process. In this case, * @a name is moot and should be left "". * * - "file": open an OS filesystem file with the specified @a name. * Not yet implemented. * * - "pipe" or "tpipe" or "npipe": depends on @a name * * - @a name.empty(): construct an OS pipe used only for this slot * of the forthcoming child process. * * - ! @a name.empty(): in a global registry, find or create (using * the specified @a name) an OS pipe. The point of the (purely * internal) @a name is that passing the same @a name in more than * one slot for a given LLProcess -- or for slots in different * LLProcess instances -- means the same pipe. For example, you * might pass the same @a name value as both stdout and stderr to * make the child process produce both on the same actual pipe. Or * you might pass the same @a name as the stdout for one LLProcess * and the stdin for another to connect the two child processes. * Use LLProcess::getPipeName() to generate a unique name * guaranteed not to already exist in the registry. Not yet * implemented. * * The difference between "pipe", "tpipe" and "npipe" is as follows. * * - "pipe": direct LLProcess to monitor the parent end of the pipe, * pumping nonblocking I/O every frame. The expectation (at least * for stdout or stderr) is that the caller will listen for * incoming data and consume it as it arrives. It's important not * to neglect such a pipe, because it's buffered in memory. If you * suspect the child may produce a great volume of output between * frames, consider directing the child to write to a filesystem * file instead, then read the file later. * * - "tpipe": do not engage LLProcess machinery to monitor the * parent end of the pipe. A "tpipe" is used only to connect * different child processes. As such, it makes little sense to * pass an empty @a name. Not yet implemented. * * - "npipe": like "tpipe", but use an OS named pipe with a * generated name. Note that @a name is the @em internal name of * the pipe in our global registry -- it doesn't necessarily have * anything to do with the pipe's name in the OS filesystem. Use * LLProcess::getPipeName() to obtain the named pipe's OS * filesystem name, e.g. to pass it as the @a name to another * LLProcess instance using @a type "file". This supports usage * like bash's <(subcommand...) or >(subcommand...) * constructs. Not yet implemented. * * In all cases the open mode (read, write) is determined by the child * slot you're filling. Child stdin means select the "read" end of a * pipe, or open a filesystem file for reading; child stdout or stderr * means select the "write" end of a pipe, or open a filesystem file * for writing. * * Confusion such as passing the same pipe as the stdin of two * processes (rather than stdout for one and stdin for the other) is * explicitly permitted: it's up to the caller to construct meaningful * LLProcess pipe graphs. */ Optional type; Optional name; FileParam(const std::string& tp="", const std::string& nm=""): type("type"), name("name") { // If caller wants to specify values, use explicit assignment to // set them rather than initialization. if (! tp.empty()) type = tp; if (! nm.empty()) name = nm; } }; /// Param block definition struct Params: public LLInitParam::Block { Params(): executable("executable"), args("args"), cwd("cwd"), autokill("autokill", true), attached("attached", true), files("files"), postend("postend"), desc("desc") {} /// pathname of executable Mandatory executable; /** * zero or more additional command-line arguments. Arguments are * passed through as exactly as we can manage, whitespace and all. * @note On Windows we manage this by implicitly double-quoting each * argument while assembling the command line. */ Multiple args; /// current working directory, if need it changed Optional cwd; /// implicitly kill child process on termination of parent, whether /// voluntary or crash (default true) Optional autokill; /// implicitly kill process on destruction of LLProcess object /// (default same as autokill) /// /// Originally, 'autokill' conflated two concepts: kill child process on /// - destruction of its LLProcess object, and /// - termination of parent process, voluntary or otherwise. /// /// It's useful to tease these apart. Some child processes are sent a /// "clean up and terminate" message before the associated LLProcess /// object is destroyed. A child process launched with attached=false /// has an extra time window from the destruction of its LLProcess /// until parent-process termination in which to perform its own /// orderly shutdown, yet autokill=true still guarantees that we won't /// accumulate orphan instances of such processes indefinitely. With /// attached=true, if a child process cannot clean up between the /// shutdown message and LLProcess destruction (presumably very soon /// thereafter), it's forcibly killed anyway -- which can lead to /// distressing user-visible crash indications. /// /// (The usefulness of attached=true with autokill=false is less /// clear, but we don't prohibit that combination.) Optional attached; /** * Up to three FileParam items: for child stdin, stdout, stderr. * Passing two FileParam entries means default treatment for stderr, * and so forth. * * @note LLInitParam::Block permits usage like this: * @code * LLProcess::Params params; * ... * params.files * .add(LLProcess::FileParam()) // stdin * .add(LLProcess::FileParam().type("pipe") // stdout * .add(LLProcess::FileParam().type("file").name("error.log")); * @endcode * * @note While it's theoretically plausible to pass additional open * file handles to a child specifically written to expect them, our * underlying implementation doesn't yet support that. */ Multiple > files; /** * On child-process termination, if this LLProcess object still * exists, post LLSD event to LLEventPump with specified name (default * no event). Event contains at least: * * - "id" as obtained from getProcessID() * - "desc" short string description of child (executable + pid) * - "state" @c state enum value, from Status.mState * - "data" if "state" is EXITED, exit code; if KILLED, on Posix, * signal number * - "string" English text describing "state" and "data" (e.g. "exited * with code 0") */ Optional postend; /** * Description of child process for logging purposes. It need not be * unique; the logged description string will contain the PID as well. * If this is omitted, a description will be derived from the * executable name. */ Optional desc; }; typedef LLSDParamAdapter LLSDOrParams; /** * Factory accepting either plain LLSD::Map or Params block. * MAY RETURN DEFAULT-CONSTRUCTED LLProcessPtr if params invalid! */ static LLProcessPtr create(const LLSDOrParams& params); virtual ~LLProcess(); /// Is child process still running? bool isRunning() const; // static isRunning(LLProcessPtr), getStatus(LLProcessPtr), // getStatusString(LLProcessPtr), kill(LLProcessPtr) handle the case in // which the passed LLProcessPtr might be NULL (default-constructed). static bool isRunning(const LLProcessPtr&); /** * State of child process */ enum state { UNSTARTED, ///< initial value, invisible to consumer RUNNING, ///< child process launched EXITED, ///< child process terminated voluntarily KILLED ///< child process terminated involuntarily }; /** * Status info */ struct Status { Status(): mState(UNSTARTED), mData(0) {} state mState; ///< @see state /** * - for mState == EXITED: mData is exit() code * - for mState == KILLED: mData is signal number (Posix) * - otherwise: mData is undefined */ int mData; }; /// Status query Status getStatus() const; static Status getStatus(const LLProcessPtr&); /// English Status string query, for logging etc. std::string getStatusString() const; static std::string getStatusString(const std::string& desc, const LLProcessPtr&); /// English Status string query for previously-captured Status std::string getStatusString(const Status& status) const; /// static English Status string query static std::string getStatusString(const std::string& desc, const Status& status); // Attempt to kill the process -- returns true if the process is no longer running when it returns. // Note that even if this returns false, the process may exit some time after it's called. bool kill(const std::string& who=""); static bool kill(const LLProcessPtr& p, const std::string& who=""); #if LL_WINDOWS typedef int id; ///< as returned by getProcessID() typedef HANDLE handle; ///< as returned by getProcessHandle() #else typedef pid_t id; typedef pid_t handle; #endif /** * Get an int-like id value. This is primarily intended for a human reader * to differentiate processes. */ id getProcessID() const; /** * Get a "handle" of a kind that you might pass to platform-specific API * functions to engage features not directly supported by LLProcess. */ handle getProcessHandle() const; /** * Test if a process (@c handle obtained from getProcessHandle()) is still * running. Return same nonzero @c handle value if still running, else * zero, so you can test it like a bool. But if you want to update a * stored variable as a side effect, you can write code like this: * @code * hchild = LLProcess::isRunning(hchild); * @endcode * @note This method is intended as a unit-test hook, not as the first of * a whole set of operations supported on freestanding @c handle values. * New functionality should be added as nonstatic members operating on * the same data as getProcessHandle(). * * In particular, if child termination is detected by this static isRunning() * rather than by nonstatic isRunning(), the LLProcess object won't be * aware of the child's changed status and may encounter OS errors trying * to obtain it. This static isRunning() is only intended for after the * launching LLProcess object has been destroyed. */ static handle isRunning(handle, const std::string& desc=""); /// Provide symbolic access to child's file slots enum FILESLOT { STDIN=0, STDOUT=1, STDERR=2, NSLOTS=3 }; /** * For a pipe constructed with @a type "npipe", obtain the generated OS * filesystem name for the specified pipe. Otherwise returns the empty * string. @see LLProcess::FileParam::type */ std::string getPipeName(FILESLOT) const; /// base of ReadPipe, WritePipe class LL_COMMON_API BasePipe { public: virtual ~BasePipe() = 0; typedef std::size_t size_type; static const size_type npos; /** * Get accumulated buffer length. * * For WritePipe, is there still pending data to send to child? * * For ReadPipe, we often need to refrain from actually reading the * std::istream returned by get_istream() until we've accumulated * enough data to make it worthwhile. For instance, if we're expecting * a number from the child, but the child happens to flush "12" before * emitting "3\n", get_istream() >> myint could return 12 rather than * 123! */ virtual size_type size() const = 0; }; /// As returned by getWritePipe() or getOptWritePipe() class WritePipe: public BasePipe { public: /** * Get ostream& on which to write to child's stdin. * * @usage * @code * myProcess->getWritePipe().get_ostream() << "Hello, child!" << std::endl; * @endcode */ virtual std::ostream& get_ostream() = 0; }; /// As returned by getReadPipe() or getOptReadPipe() class ReadPipe: public BasePipe { public: /** * Get istream& on which to read from child's stdout or stderr. * * @usage * @code * std::string stuff; * myProcess->getReadPipe().get_istream() >> stuff; * @endcode * * You should be sure in advance that the ReadPipe in question can * fill the request. @see getPump() */ virtual std::istream& get_istream() = 0; /** * Like std::getline(get_istream(), line), but trims off trailing '\r' * to make calling code less platform-sensitive. */ virtual std::string getline() = 0; /** * Like get_istream().read(buffer, n), but returns std::string rather * than requiring caller to construct a buffer, etc. */ virtual std::string read(size_type len) = 0; /** * Peek at accumulated buffer data without consuming it. Optional * parameters give you substr() functionality. * * @note You can discard buffer data using get_istream().ignore(n). */ virtual std::string peek(size_type offset=0, size_type len=npos) const = 0; /** * Detect presence of a substring (or char) in accumulated buffer data * without retrieving it. Optional offset allows you to search from * specified position. */ template bool contains(SEEK seek, size_type offset=0) const { return find(seek, offset) != npos; } /** * Search for a substring in accumulated buffer data without * retrieving it. Returns size_type position at which found, or npos * meaning not found. Optional offset allows you to search from * specified position. */ virtual size_type find(const std::string& seek, size_type offset=0) const = 0; /** * Search for a char in accumulated buffer data without retrieving it. * Returns size_type position at which found, or npos meaning not * found. Optional offset allows you to search from specified * position. */ virtual size_type find(char seek, size_type offset=0) const = 0; /** * Get LLEventPump& on which to listen for incoming data. The posted * LLSD::Map event will contain: * * - "data" part of pending data; see setLimit() * - "len" entire length of pending data, regardless of setLimit() * - "slot" this ReadPipe's FILESLOT, e.g. LLProcess::STDOUT * - "name" e.g. "stdout" * - "desc" e.g. "SLPlugin (pid) stdout" * - "eof" @c true means there no more data will arrive on this pipe, * therefore no more events on this pump * * If the child sends "abc", and this ReadPipe posts "data"="abc", but * you don't consume it by reading the std::istream returned by * get_istream(), and the child next sends "def", ReadPipe will post * "data"="abcdef". */ virtual LLEventPump& getPump() = 0; /** * Set maximum length of buffer data that will be posted in the LLSD * announcing arrival of new data from the child. If you call * setLimit(5), and the child sends "abcdef", the LLSD event will * contain "data"="abcde". However, you may still read the entire * "abcdef" from get_istream(): this limit affects only the size of * the data posted with the LLSD event. If you don't call this method, * @em no data will be posted: the default is 0 bytes. */ virtual void setLimit(size_type limit) = 0; /** * Query the current setLimit() limit. */ virtual size_type getLimit() const = 0; }; /// Exception thrown by getWritePipe(), getReadPipe() if you didn't ask to /// create a pipe at the corresponding FILESLOT. struct NoPipe: public LLException { NoPipe(const std::string& what): LLException(what) {} }; /** * Get a reference to the (only) WritePipe for this LLProcess. @a slot, if * specified, must be STDIN. Throws NoPipe if you did not request a "pipe" * for child stdin. Use this method when you know how you created the * LLProcess in hand. */ WritePipe& getWritePipe(FILESLOT slot=STDIN); /** * Get a boost::optional to the (only) WritePipe for this * LLProcess. @a slot, if specified, must be STDIN. The return value is * empty if you did not request a "pipe" for child stdin. Use this method * for inspecting an LLProcess you did not create. */ boost::optional getOptWritePipe(FILESLOT slot=STDIN); /** * Get a reference to one of the ReadPipes for this LLProcess. @a slot, if * specified, must be STDOUT or STDERR. Throws NoPipe if you did not * request a "pipe" for child stdout or stderr. Use this method when you * know how you created the LLProcess in hand. */ ReadPipe& getReadPipe(FILESLOT slot); /** * Get a boost::optional to one of the ReadPipes for this * LLProcess. @a slot, if specified, must be STDOUT or STDERR. The return * value is empty if you did not request a "pipe" for child stdout or * stderr. Use this method for inspecting an LLProcess you did not create. */ boost::optional getOptReadPipe(FILESLOT slot); /// little utilities that really should already be somewhere else in the /// code base static std::string basename(const std::string& path); static std::string getline(std::istream&); private: /// constructor is private: use create() instead LLProcess(const LLSDOrParams& params); void autokill(); // Classic-C-style APR callback static void status_callback(int reason, void* data, int status); // Object-oriented callback void handle_status(int reason, int status); // implementation for get[Opt][Read|Write]Pipe() template PIPETYPE& getPipe(FILESLOT slot); template boost::optional getOptPipe(FILESLOT slot); template PIPETYPE* getPipePtr(std::string& error, FILESLOT slot); std::string mDesc; std::string mPostend; apr_proc_t mProcess; bool mAutokill, mAttached; Status mStatus; // explicitly want this ptr_vector to be able to store NULLs typedef boost::ptr_vector< boost::nullable > PipeVector; PipeVector mPipes; apr_pool_t* mPool; }; /// for logging LL_COMMON_API std::ostream& operator<<(std::ostream&, const LLProcess::Params&); #endif // LL_LLPROCESS_H