/** * @file llnametable.h * @brief LLNameTable class is a table to associate pointers with string names * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLNAMETABLE_H #define LL_LLNAMETABLE_H #include <map> #include "string_table.h" template <class DATA> class LLNameTable { public: LLNameTable() : mNameMap() { } ~LLNameTable() { } void addEntry(const std::string& name, DATA data) { addEntry(name.c_str(), data); } void addEntry(const char *name, DATA data) { char *tablename = gStringTable.addString(name); mNameMap[tablename] = data; } BOOL checkName(const std::string& name) const { return checkName(name.c_str()); } // "logically const" even though it modifies the global nametable BOOL checkName(const char *name) const { char *tablename = gStringTable.addString(name); return mNameMap.count(tablename) ? TRUE : FALSE; } DATA resolveName(const std::string& name) const { return resolveName(name.c_str()); } // "logically const" even though it modifies the global nametable DATA resolveName(const char *name) const { char *tablename = gStringTable.addString(name); const_iter_t iter = mNameMap.find(tablename); if (iter != mNameMap.end()) return iter->second; else return 0; } // O(N)! (currently only used in one place... (newsim/llstate.cpp)) const char *resolveData(const DATA &data) const { const_iter_t iter = mNameMap.begin(); const_iter_t end = mNameMap.end(); for (; iter != end; ++iter) { if (iter->second == data) return iter->first; } return NULL; } typedef std::map<const char *, DATA> name_map_t; typedef typename std::map<const char *,DATA>::iterator iter_t; typedef typename std::map<const char *,DATA>::const_iterator const_iter_t; name_map_t mNameMap; }; #endif