/** * @file lllslconstants.h * @author James Cook * @brief Constants used in lsl. * * Copyright (c) 2006-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLLSLCONSTANTS_H #define LL_LLLSLCONSTANTS_H // LSL: Return flags for llGetAgentInfo const U32 AGENT_FLYING = 0x0001; const U32 AGENT_ATTACHMENTS = 0x0002; const U32 AGENT_SCRIPTED = 0x0004; const U32 AGENT_MOUSELOOK = 0x0008; const U32 AGENT_SITTING = 0x0010; const U32 AGENT_ON_OBJECT = 0x0020; const U32 AGENT_AWAY = 0x0040; const U32 AGENT_WALKING = 0x0080; const U32 AGENT_IN_AIR = 0x0100; const U32 AGENT_TYPING = 0x0200; const U32 AGENT_CROUCHING = 0x0400; const U32 AGENT_BUSY = 0x0800; const U32 AGENT_ALWAYS_RUN = 0x1000; const S32 LSL_REMOTE_DATA_CHANNEL = 1; const S32 LSL_REMOTE_DATA_REQUEST = 2; const S32 LSL_REMOTE_DATA_REPLY = 3; // Constants used in extended LSL primitive setter and getters const S32 LSL_PRIM_TYPE_LEGACY = 1; // No longer supported. const S32 LSL_PRIM_MATERIAL = 2; const S32 LSL_PRIM_PHYSICS = 3; const S32 LSL_PRIM_TEMP_ON_REZ = 4; const S32 LSL_PRIM_PHANTOM = 5; const S32 LSL_PRIM_POSITION = 6; const S32 LSL_PRIM_SIZE = 7; const S32 LSL_PRIM_ROTATION = 8; const S32 LSL_PRIM_TYPE = 9; // Replacement for LSL_PRIM_TYPE_LEGACY const S32 LSL_PRIM_TEXTURE = 17; const S32 LSL_PRIM_COLOR = 18; const S32 LSL_PRIM_BUMP_SHINY = 19; const S32 LSL_PRIM_FULLBRIGHT = 20; const S32 LSL_PRIM_FLEXIBLE = 21; const S32 LSL_PRIM_TEXGEN = 22; const S32 LSL_PRIM_POINT_LIGHT = 23; const S32 LSL_PRIM_CAST_SHADOWS = 24; const S32 LSL_PRIM_TYPE_BOX = 0; const S32 LSL_PRIM_TYPE_CYLINDER= 1; const S32 LSL_PRIM_TYPE_PRISM = 2; const S32 LSL_PRIM_TYPE_SPHERE = 3; const S32 LSL_PRIM_TYPE_TORUS = 4; const S32 LSL_PRIM_TYPE_TUBE = 5; const S32 LSL_PRIM_TYPE_RING = 6; const S32 LSL_PRIM_HOLE_DEFAULT = 0x00; const S32 LSL_PRIM_HOLE_CIRCLE = 0x10; const S32 LSL_PRIM_HOLE_SQUARE = 0x20; const S32 LSL_PRIM_HOLE_TRIANGLE= 0x30; const S32 LSL_PRIM_MATERIAL_STONE = 0; const S32 LSL_PRIM_MATERIAL_METAL = 1; const S32 LSL_PRIM_MATERIAL_GLASS = 2; const S32 LSL_PRIM_MATERIAL_WOOD = 3; const S32 LSL_PRIM_MATERIAL_FLESH = 4; const S32 LSL_PRIM_MATERIAL_PLASTIC = 5; const S32 LSL_PRIM_MATERIAL_RUBBER = 6; const S32 LSL_PRIM_MATERIAL_LIGHT = 7; const S32 LSL_PRIM_SHINY_NONE = 0; const S32 LSL_PRIM_SHINY_LOW = 1; const S32 LSL_PRIM_SHINY_MEDIUM = 2; const S32 LSL_PRIM_SHINY_HIGH = 3; const S32 LSL_PRIM_TEXGEN_DEFAULT = 0; const S32 LSL_PRIM_TEXGEN_PLANAR = 1; const S32 LSL_PRIM_BUMP_NONE = 0; const S32 LSL_PRIM_BUMP_BRIGHT = 1; const S32 LSL_PRIM_BUMP_DARK = 2; const S32 LSL_PRIM_BUMP_WOOD = 3; const S32 LSL_PRIM_BUMP_BARK = 4; const S32 LSL_PRIM_BUMP_BRICKS = 5; const S32 LSL_PRIM_BUMP_CHECKER = 6; const S32 LSL_PRIM_BUMP_CONCRETE = 7; const S32 LSL_PRIM_BUMP_TILE = 8; const S32 LSL_PRIM_BUMP_STONE = 9; const S32 LSL_PRIM_BUMP_DISKS = 10; const S32 LSL_PRIM_BUMP_GRAVEL = 11; const S32 LSL_PRIM_BUMP_BLOBS = 12; const S32 LSL_PRIM_BUMP_SIDING = 13; const S32 LSL_PRIM_BUMP_LARGETILE = 14; const S32 LSL_PRIM_BUMP_STUCCO = 15; const S32 LSL_PRIM_BUMP_SUCTION = 16; const S32 LSL_PRIM_BUMP_WEAVE = 17; const S32 LSL_ALL_SIDES = -1; const S32 LSL_LINK_ROOT = 1; const S32 LSL_LINK_FIRST_CHILD = 2; const S32 LSL_LINK_SET = -1; const S32 LSL_LINK_ALL_OTHERS = -2; const S32 LSL_LINK_ALL_CHILDREN = -3; const S32 LSL_LINK_THIS = -4; // LSL constants for llSetForSell const S32 SELL_NOT = 0; const S32 SELL_ORIGINAL = 1; const S32 SELL_COPY = 2; const S32 SELL_CONTENTS = 3; // LSL constants for llSetPayPrice const S32 PAY_PRICE_HIDE = -1; const S32 PAY_PRICE_DEFAULT = -2; const S32 MAX_PAY_BUTTONS = 4; const S32 PAY_BUTTON_DEFAULT_0 = 1; const S32 PAY_BUTTON_DEFAULT_1 = 5; const S32 PAY_BUTTON_DEFAULT_2 = 10; const S32 PAY_BUTTON_DEFAULT_3 = 20; // lsl email registration. const S32 EMAIL_REG_SUBSCRIBE_OBJECT = 0x01; const S32 EMAIL_REG_UNSUBSCRIBE_OBJECT = 0x02; const S32 EMAIL_REG_UNSUBSCRIBE_SIM = 0x04; const S32 LIST_STAT_RANGE = 0; const S32 LIST_STAT_MIN = 1; const S32 LIST_STAT_MAX = 2; const S32 LIST_STAT_MEAN = 3; const S32 LIST_STAT_MEDIAN = 4; const S32 LIST_STAT_STD_DEV = 5; const S32 LIST_STAT_SUM = 6; const S32 LIST_STAT_SUM_SQUARES = 7; const S32 LIST_STAT_NUM_COUNT = 8; const S32 LIST_STAT_GEO_MEAN = 9; #endif