/** * @file llkeybind.h * @brief Information about key combinations. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_KEYBIND_H #define LL_KEYBIND_H #include "indra_constants.h" // KeyData - single key combination (mouse/mask/keyboard) class LL_COMMON_API LLKeyData { public: LLKeyData(); LLKeyData(EMouseClickType mouse, KEY key, MASK mask); LLKeyData(EMouseClickType mouse, KEY key, bool ignore_mask); LLKeyData(EMouseClickType mouse, KEY key, MASK mask, bool ignore_mask); LLKeyData(const LLSD &key_data); LLSD asLLSD() const; bool isEmpty() const; bool empty() const { return isEmpty(); }; void reset(); LLKeyData& operator=(const LLKeyData& rhs); bool operator==(const LLKeyData& rhs); bool operator!=(const LLKeyData& rhs); bool canHandle(const LLKeyData& data) const; bool canHandle(EMouseClickType mouse, KEY key, MASK mask) const; EMouseClickType mMouse; KEY mKey; MASK mMask; bool mIgnoreMasks; }; // One function can bind to multiple Key options class LLKeyBind { public: LLKeyBind() {} LLKeyBind(const LLSD &key_bind); bool operator==(const LLKeyBind& rhs); bool operator!=(const LLKeyBind& rhs); bool isEmpty() const; bool empty() const { return isEmpty(); }; LLSD asLLSD() const; bool canHandle(EMouseClickType mouse, KEY key, MASK mask) const; bool canHandleKey(KEY key, MASK mask) const; bool canHandleMouse(EMouseClickType mouse, MASK mask) const; bool LLKeyBind::hasKeyData(EMouseClickType mouse, KEY key, MASK mask, bool ignore) const; bool LLKeyBind::hasKeyData(const LLKeyData& data) const; // these methods enshure there will be no repeats bool addKeyData(EMouseClickType mouse, KEY key, MASK mask, bool ignore); bool addKeyData(const LLKeyData& data); void replaceKeyData(EMouseClickType mouse, KEY key, MASK mask, bool ignore, U32 index); void replaceKeyData(const LLKeyData& data, U32 index); bool hasKeyData(U32 index) const; void clear() { mData.clear(); }; LLKeyData getKeyData(U32 index) const; U32 getDataCount(); private: typedef std::vector data_vector_t; data_vector_t mData; }; #endif // LL_KEYBIND_H