/** * @file llheartbeat.h * @brief Class encapsulating logic for telling a watchdog that we live. * * $LicenseInfo:firstyear=2008&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLHEARTBEAT_H #define LL_LLHEARTBEAT_H #include "linden_common.h" #include "lltimer.h" // Note: Win32 does not support the heartbeat/smackdown system; // heartbeat-delivery turns into a no-op there. class LL_COMMON_API LLHeartbeat { public: // secs_between_heartbeat: after a heartbeat is successfully delivered, // we suppress sending more for this length of time. // aggressive_heartbeat_panic_secs: if we've been failing to // successfully deliver heartbeats for this length of time then // we block for a while until we're really sure we got one delivered. // aggressive_heartbeat_max_blocking_secs: this is the length of // time we block for when we're aggressively ensuring that a 'panic' // heartbeat was delivered. LLHeartbeat(F32 secs_between_heartbeat = 5.0f, F32 aggressive_heartbeat_panic_secs = 10.0f, F32 aggressive_heartbeat_max_blocking_secs = 4.0f); ~LLHeartbeat(); bool send(F32 timeout_sec = 0.0f); void setSuppressed(bool is_suppressed); private: int rawSend(); int rawSendWithTimeout(F32 timeout_sec); F32 mSecsBetweenHeartbeat; F32 mAggressiveHeartbeatPanicSecs; F32 mAggressiveHeartbeatMaxBlockingSecs; bool mSuppressed; LLTimer mBeatTimer; LLTimer mPanicTimer; LLTimer mTimeoutTimer; }; #endif // LL_HEARTBEAT_H