/** * @file llfasttimer.h * @brief Inline implementations of fast timers. * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_FASTTIMER_H #define LL_FASTTIMER_H // pull in the actual class definition #include "llfasttimer_class.h" // // Important note: These implementations must be FAST! // #if LL_WINDOWS // // Windows implementation of CPU clock // // // NOTE: put back in when we aren't using platform sdk anymore // // because MS has different signatures for these functions in winnt.h // need to rename them to avoid conflicts //#define _interlockedbittestandset _renamed_interlockedbittestandset //#define _interlockedbittestandreset _renamed_interlockedbittestandreset //#include //#undef _interlockedbittestandset //#undef _interlockedbittestandreset //inline U32 LLFastTimer::getCPUClockCount32() //{ // U64 time_stamp = __rdtsc(); // return (U32)(time_stamp >> 8); //} // //// return full timer value, *not* shifted by 8 bits //inline U64 LLFastTimer::getCPUClockCount64() //{ // return __rdtsc(); //} // shift off lower 8 bits for lower resolution but longer term timing // on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing inline U32 LLFastTimer::getCPUClockCount32() { U32 ret_val; __asm { _emit 0x0f _emit 0x31 shr eax,8 shl edx,24 or eax, edx mov dword ptr [ret_val], eax } return ret_val; } // return full timer value, *not* shifted by 8 bits inline U64 LLFastTimer::getCPUClockCount64() { U64 ret_val; __asm { _emit 0x0f _emit 0x31 mov eax,eax mov edx,edx mov dword ptr [ret_val+4], edx mov dword ptr [ret_val], eax } return ret_val; } #endif #if (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__)) // // Linux and Solaris implementation of CPU clock - non-x86. // This is accurate but SLOW! Only use out of desperation. // // Try to use the MONOTONIC clock if available, this is a constant time counter // with nanosecond resolution (but not necessarily accuracy) and attempts are // made to synchronize this value between cores at kernel start. It should not // be affected by CPU frequency. If not available use the REALTIME clock, but // this may be affected by NTP adjustments or other user activity affecting // the system time. inline U64 LLFastTimer::getCPUClockCount64() { struct timespec tp; #ifdef CLOCK_MONOTONIC // MONOTONIC supported at build-time? if (-1 == clock_gettime(CLOCK_MONOTONIC,&tp)) // if MONOTONIC isn't supported at runtime then ouch, try REALTIME #endif clock_gettime(CLOCK_REALTIME,&tp); return (tp.tv_sec*LLFastTimer::sClockResolution)+tp.tv_nsec; } inline U32 LLFastTimer::getCPUClockCount32() { return (U32)(LLFastTimer::getCPUClockCount64() >> 8); } #endif // (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__)) #if (LL_LINUX || LL_SOLARIS || LL_DARWIN) && (defined(__i386__) || defined(__amd64__)) // // Mac+Linux+Solaris FAST x86 implementation of CPU clock inline U32 LLFastTimer::getCPUClockCount32() { U64 x; __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); return (U32)(x >> 8); } inline U64 LLFastTimer::getCPUClockCount64() { U64 x; __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); return x; } #endif #if ( LL_DARWIN && !(defined(__i386__) || defined(__amd64__))) // // Mac PPC (deprecated) implementation of CPU clock // // Just use gettimeofday implementation for now inline U32 LLFastTimer::getCPUClockCount32() { return (U32)(get_clock_count()>>8); } inline U64 LLFastTimer::getCPUClockCount64() { return get_clock_count(); } #endif #endif // LL_LLFASTTIMER_H